geforkt von Mirrors/FastAsyncWorldEdit
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Platforms can declare certain capabilities and a suggested preference for the platform for each capability. WorldEdit can then choose the best platform for a given capability. Examples of capabilities include providing configuration, registering game hooks/events, performing changes to the world, or checking permissions/authorization. |
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contrib/craftscripts | ||
gradle/wrapper | ||
src | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
build.gradle | ||
CHANGELOG.txt | ||
COMPILING.md | ||
CONTRIBUTING.md | ||
gradlew | ||
gradlew.bat | ||
LICENSE.txt | ||
pom.xml | ||
README.html | ||
README.md | ||
settings.gradle |
WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:
- Change thousands of blocks in an area at once by selecting regions.
- Use over 100 functions to modify the world or remove problems.
- Remove large chunks of land as you wish.
- Sculpt the world and build mountains with brushes.
- Fix annoyances such as broken water, missing snow, raging fires, and more.
WorldEdit is open source and is available under the GNU Lesser General Public License v3.
Compiling
See COMPILING.md for a guide on compiling WorldEdit.
Contributing
We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.
Please read CONTRIBUTING.md for important guidelines to follow.
We recommend following our mailing list, especially if you have some big ideas that you want to implement.
Links
- Mailing list
- IRC channel (#sk89q on irc.esper.net)
- Issue tracker
- Continuous integration
- End-user documentation