FastAsyncWorldEdit/worldedit-core/src
Jordan b4635e85c9
fix: some improvements to GET chunk writing (#2853)
* fix: some improvements to GET chunk writing
 - ensure levelChunk is loaded before giving to copy GET - this is not necessarily guaranteed to be nonnull if two edits overlap. Whilst not advised, such an easy failure should not occur when two edits collide

* Prevent writing chunk sections when FAWE is also sending packets for a chunk and vice versa
- alter IntPair hashcode to be more often unique
- Utilise ConcurrentHashMap for free synchronisation

* Minor comment changes

* Use one-per-world-instance FaweBukkitWorld to store world chunk map
2024-09-25 18:20:49 +01:00
..
legacy/java/com/sk89q/worldedit/blocks ref: switch from adventure NBT to LinBus (#2778) 2024-06-26 21:55:47 +02:00
main fix: some improvements to GET chunk writing (#2853) 2024-09-25 18:20:49 +01:00
test fix: don't process out of bound section while trimming Y sections (#2902) 2024-09-11 21:27:12 +01:00