geforkt von Mirrors/FastAsyncWorldEdit
![]() Also reduce calls to Entity#getLocation() all over since it's more expensive than it needs to be (adapts world/vector every time). |
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doctools | ||
src | ||
build.gradle.kts |
![]() Also reduce calls to Entity#getLocation() all over since it's more expensive than it needs to be (adapts world/vector every time). |
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---|---|---|
.. | ||
doctools | ||
src | ||
build.gradle.kts |