6cdfd86f0b
- Adjusted comment of CommandContext(String[] args, Set<Character> valueFlags) to reflect the actual semantics - Optimized several parts of the parser (still not happy with the frequent reallocations inside removePortionOfArray) - Someone (unintentionally?) forgot to break if a non-flag argument was found. If this was indeed intended behaviour, just change the "break;" in line 83 to "continue;". - Reduced the number of nested control structures a bit. |
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craftscripts | ||
lib | ||
src/main | ||
CHANGELOG.txt | ||
LICENSE.txt | ||
NOTICE.txt | ||
plugin.yml | ||
pom.xml | ||
README.html | ||
README.md |
WorldEdit
WorldEdit is a voxel and block manipulation library for Minecraft. It is primarily a library but bindings to Bukkit (included) and SPC (external) are available.
Compiling
You need to have Maven installed (http://maven.apache.org). Once installed, simply run:
mvn clean package install
Maven will automatically download dependencies for you. Note: For that to work, be sure to add Maven to your "PATH".
Issue Tracker
Please submit bug reports and feature requests here: http://redmine.sk89q.com/projects/worldedit/issues
Contributing
We happily accept contributions. The best way to do this is to fork WorldEdit on GitHub, add your changes, and then submit a pull request. We'll look at it, make comments, and merge it into WorldEdit if everything works out.
Your submissions have to be licensed under the GNU General Public License v3.