Datei suchen
2014-04-07 22:47:19 -07:00
contrib/craftscripts Tie up lose ends with NmsBlock class loading. 2013-01-19 18:33:23 -05:00
gradle/wrapper Checked in missing Gradle wrapper. 2014-04-07 22:47:19 -07:00
src Cleaned up ForgeWorld, AbstractWorld. 2014-04-06 15:06:38 -07:00
.gitattributes Remove auto-LF conversion from .gitattributes because it doesn't seem to work that well. 2012-10-28 12:48:52 -07:00
.gitignore Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
.travis.yml Removed oraclejdk6. 2014-04-06 02:14:11 -07:00
build.gradle Fixed filename to WorldEditForge file in build file. 2014-04-06 15:07:30 -07:00
CHANGELOG.txt Set version to 5.6.1-SNAPSHOT. 2014-04-01 13:06:06 -07:00
COMPILING.md Fixed typos in COMPILING.md. 2014-04-06 01:51:49 -07:00
CONTRIBUTING.md Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
gradlew Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
gradlew.bat Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
LICENSE.txt Modernized pom, readmes. 2012-10-19 21:10:39 -07:00
pom.xml Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
README.html Tabs -> spaces in README.html. 2012-10-20 00:58:33 -07:00
README.md Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00
settings.gradle Updated Forge compilation to ForgeGradle. 2014-04-05 19:59:23 -07:00

WorldEdit

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer, that lets you:

  • Change thousands of blocks in an area at once by selecting regions.
  • Use over 100 functions to modify the world or remove problems.
  • Remove large chunks of land as you wish.
  • Sculpt the world and build mountains with brushes.
  • Fix annoyances such as broken water, missing snow, raging fires, and more.

WorldEdit is open source and is available under the GNU Lesser General Public License v3.

Compiling

See COMPILING.md for a guide on compiling WorldEdit.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU Lesser General Public License v3.

Please read CONTRIBUTING.md for important guidelines to follow.

We recommend following our mailing list, especially if you have some big ideas that you want to implement.