geforkt von Mirrors/FastAsyncWorldEdit
b4635e85c9
* fix: some improvements to GET chunk writing - ensure levelChunk is loaded before giving to copy GET - this is not necessarily guaranteed to be nonnull if two edits overlap. Whilst not advised, such an easy failure should not occur when two edits collide * Prevent writing chunk sections when FAWE is also sending packets for a chunk and vice versa - alter IntPair hashcode to be more often unique - Utilise ConcurrentHashMap for free synchronisation * Minor comment changes * Use one-per-world-instance FaweBukkitWorld to store world chunk map |
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src/main/java/com/sk89q/worldedit/bukkit/adapter | ||
build.gradle.kts |