Datei suchen
2012-03-03 16:47:22 -08:00
craftscripts Corrected usage message for maze.js to say width instead of height 2012-02-11 14:07:01 -08:00
lib Added /snap before [date] and /snap after [date]. Example: /snap before last Monday 2am 2011-03-13 20:23:55 -07:00
src Use the correct Map<String, Tag> when writing enchantments 2012-03-03 16:47:22 -08:00
.gitattributes Added a .gitattributes file 2012-01-03 14:49:33 +01:00
.gitignore Added .gitignore to ignore some eclipse files. 2011-10-31 21:56:32 +01:00
CHANGELOG.txt Have BukkitWorld.simulateBlockMine use Bukkit's dropNaturally 2012-02-11 15:46:33 -08:00
LICENSE.txt Added /snap before [date] and /snap after [date]. Example: /snap before last Monday 2am 2011-03-13 20:23:55 -07:00
NOTICE.txt Added /snap before [date] and /snap after [date]. Example: /snap before last Monday 2am 2011-03-13 20:23:55 -07:00
pom.xml Clean up some stray 128 values and update the defaults 2012-03-01 20:47:19 -08:00
README.html Updated README.html. 2011-10-01 19:11:58 -07:00
README.md Removed redundant line from README.md. 2012-01-01 12:59:43 -08:00

WorldEdit

WorldEdit is a voxel and block manipulation library for Minecraft. It is primarily a library but bindings to Bukkit (included) and SPC (external) are available.

Compiling

You need to have Maven installed (http://maven.apache.org). Once installed, simply run:

mvn clean install

Maven will automatically download dependencies for you. Note: For that to work, be sure to add Maven to your "PATH".

Issue Tracker

Please submit bug reports and feature requests here: http://redmine.sk89q.com/projects/worldedit/issues

Contributing

We happily accept contributions. The best way to do this is to fork WorldEdit on GitHub, add your changes, and then submit a pull request. We'll look at it, make comments, and merge it into WorldEdit if everything works out.

Your submissions have to be licensed under the GNU General Public License v3.