geforkt von Mirrors/FastAsyncWorldEdit
07edf3d365
Also use rotation(Pitch|Yaw) in getLocation for consistency with getPitch and getYaw. |
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.. | ||
src/main | ||
build.gradle |
07edf3d365
Also use rotation(Pitch|Yaw) in getLocation for consistency with getPitch and getYaw. |
||
---|---|---|
.. | ||
src/main | ||
build.gradle |