Commit graph

2278 Commits

Autor SHA1 Nachricht Datum
dordsor21
040edc8fd0
Adjust exception catch slightly 2021-09-20 23:07:58 +01:00
dordsor21
bb06492091
Fix -f flag 2021-09-20 18:10:37 +01:00
dordsor21
017a28b3dd
Implement getAllProperties to code and adapters 2021-09-20 16:00:50 +01:00
dordsor21
17a97f2f19
Fix lack of handling of custom world heights in CharFilterBlock 2021-09-20 14:15:08 +01:00
dordsor21
7a9cbe5d77
Correct description of strip nbt 2021-09-20 01:54:49 +01:00
dordsor21
aba147f787
Minor spring clean 2021-09-19 21:40:15 +01:00
dordsor21
8a4f28a7cc
StripNBT processor rather than extent 2021-09-19 21:39:00 +01:00
dordsor21
b11a67e435
Fix #1311 2021-09-19 21:20:18 +01:00
Matt
4f68fb0e26
Add tracing feature to EditSessions (Upstream 1301) (#1112)
Co-authored-by: Octavia Togami <octavia.togami@gmail.com>
Co-authored-by: dordsor21 <dordsor21@gmail.com>
Co-authored-by: NotMyFault <mc.cache@web.de>
2021-09-19 20:02:41 +00:00
dordsor21
f405994346
Improve fullycopy pattern parsing
- Don't attempt ClipboardFormats#loadAllFromInput if the user is typing #copy or #clipboard to avoid needless "File dialogs are not supported in your environment." message
2021-09-19 20:47:40 +01:00
dordsor21
abaa98d2a9
Fix #403 2021-09-19 20:47:21 +01:00
NotMyFault
5f7411114e
Fixes #1310 2021-09-19 21:42:53 +02:00
dordsor21
0a48765c98
Add //blob command equivalent to //br rock 2021-09-18 17:42:58 +01:00
dordsor21
7d032ba69f
Scattercommand should use the same editsession for all commands, make it "silent" by default and allow players to see output if wanted. 2021-09-18 17:42:40 +01:00
dordsor21
34301b446a
Allow scatter command brush to use FAWE commands. Best for scatter sphere, etc. 2021-09-18 17:08:03 +01:00
dordsor21
51aa500857
move yscale earlier in br height for people that can't work it out themselves 2021-09-18 16:20:28 +01:00
dordsor21
7a0c0d5d41
Fix #990 2021-09-18 16:15:31 +01:00
dordsor21
fad1fcd8ee
Fix RichParser suggestions 2021-09-18 15:07:41 +01:00
dordsor21
54398ebe1c
Add timeout to regex masking 2021-09-18 15:01:09 +01:00
dordsor21
dbbb450172
Flush clipboards before writing schematics.
#1286
2021-09-18 03:19:49 +01:00
dordsor21
bd95d5a86d
Adjust mask managers
- Add list of "exclusive" managers to config to aid users in having some sort of prioritisation.
 - Fixes #960 if PlotSquared is added to exclusive managers, otherwise, there's no particularly sane way of adding prioritisation without requiring a treemap be added to YAML config, or for us to decide upon it ourselves
2021-09-18 03:19:27 +01:00
dordsor21
1cc6ad1481
Fix #1049 2021-09-17 17:26:41 +01:00
dordsor21
90aeb48040
Fix #1297 2021-09-17 17:12:14 +01:00
NotMyFault
07be1c6a44
Remove native libs - lz4-java links them dynamically 2021-09-17 16:22:02 +02:00
dordsor21
5093569ce0
Fix #1303 2021-09-17 14:54:51 +01:00
dordsor21
74697ee312
Fix ZSTD implementation and test-loading. Don't allow disabling of the test on startup 2021-09-17 14:38:28 +01:00
NotMyFault
9fb6ebe7ac
Shift ZSTD bindings check 2021-09-16 21:56:28 +02:00
dordsor21
1dd0dac462
Correct equality check for adding post processor 2021-09-16 17:49:16 +01:00
dordsor21
f10dbe7387
Use an object array for synchronising on internal chunk sections rather than the sections array itself.
- Synchronising on full sections synchronises on the global FULL instance (bad)
- Synchronising on empty sections synchronises on the local empty instance (bad)
- Leads to needless thread locking, and raises the possibility of cyclic locks considerably
2021-09-14 20:20:04 -04:00
dordsor21
635ec0e7a8
Fix #736 2021-09-14 14:44:23 +01:00
dordsor21
8120163f5e
Fix #727 2021-09-14 14:33:20 +01:00
dordsor21
dad991e7aa
synchronise filterBlocks - we shouldn't be able to execute the call method whilst a filter is ongoing and vice versa 2021-09-14 14:32:42 +01:00
dordsor21
09d2996451
Don't accept values smaller than parallel threads for target size
- Smaller than parallel threads implies any time any thread tries to do anything, another thread must cancel its work, and the chunk is submitted.
2021-09-14 14:30:32 +01:00
dordsor21
daa418a287
Fix needless complication of section position methods in CharBlocks children 2021-09-13 18:33:42 +01:00
dordsor21
ce7a97368f
Improve javadocs on BlockArrayClipboard, ensure correct clipboard is used for BlockArrayClipboard's parent clipboard 2021-09-13 15:32:33 +01:00
dordsor21
06d716248e
Flush clipboard rather than close on player disconnect
Addresses #1291
2021-09-13 15:08:03 +01:00
dordsor21
3088b1245c
Simplify flushing of clipboards in ClipboardCommands 2021-09-13 15:07:16 +01:00
dordsor21
f641fc1716
Javadoc 2021-09-13 13:27:47 +01:00
dordsor21
5207981fb2
Make clipboard flushable
#1286
2021-09-13 13:25:11 +01:00
dordsor21
fcbbc72a19
Refactor the try-catch for copy/cut commands, switch to saveDiskClipboard instead of closing the clipboard on error
Address #1291
2021-09-13 13:19:57 +01:00
dordsor21
adf83bdd0a
Use default blockstate internal id for creating blockstates from their serialised form
Fixes #1294
2021-09-13 13:14:49 +01:00
dordsor21
40a4010041
Add loadIfPresent method for use where the section should definitely exist and be FULL 2021-09-13 12:47:00 +01:00
dordsor21
af890cf21d
Fix build
(cherry picked from commit dc2e1bec1e)
2021-09-13 12:31:06 +01:00
dordsor21
b6b6ba7265
Improve CachedMask a bit - no need to unwrap/wrap blockvectors, allow extents to be parsed
(cherry picked from commit 41c0ea98f1)
2021-09-13 12:30:58 +01:00
dordsor21
f5d6d4079a
*Actually rename section index everywhere
(cherry picked from commit 3ea3bd2a78)
2021-09-13 12:30:49 +01:00
dordsor21
7876ab825e
Make blocking executor a fair policy
Safer if we're submitting lots of chunks for recursive operations. These chunks should be handled in the order they're submitted so we don't handle a chunk that's been submitted twice (possible) in the wrong order

(cherry picked from commit ce915fe04d)
2021-09-13 12:30:44 +01:00
dordsor21
66b79b4ea2
Remove unneeded IQueueWrapper, clean up some queue classes slightly
(cherry picked from commit 66e22df3f4)
2021-09-13 12:30:39 +01:00
dordsor21
d60d178513
Rename section index to position as it's a more suitable name
(cherry picked from commit 74f1d21f6e)
2021-09-13 12:30:22 +01:00
dordsor21
d9a8c047a2
don't create chunk set if it doesn't already exist when checking for biomes
It shouldn't ever create the set at this point though

(cherry picked from commit 3ea725a863)
2021-09-13 12:30:12 +01:00
dordsor21
da2a846d3d
Don't return null when adding processors to NullExtent
(cherry picked from commit 1a8ad8133e)
2021-09-13 12:29:49 +01:00
NotMyFault
cdbbedb662
Update Upstream
6008fe7 Remove class shutter
2021-09-13 10:51:58 +02:00
dordsor21
5d31b7034d
Deprecate sponge schematic reader/writer and tell users why (#1287) 2021-09-13 10:51:58 +02:00
dordsor21
8e214b1232
Javadocs to LocalBlockVectorSet 2021-09-11 16:59:00 +01:00
dordsor21
8c8419a1c5
LocalBlockVectorSet shouldn't actually be used from multiple threads. SparseBitSet is not thread safe 2021-09-11 16:41:42 +01:00
dordsor21
6e586da83e
Some code cleanup
- Simplify MaskFilter slightly
- Improve thread safety of LocalBlockVectorSet
- Simplify if statement in SingleThreadQueueExtent
- Better error in MathMan#tripleSearchCoords for handling of the error in some cases
2021-09-11 16:38:01 +01:00
dordsor21
e85586db80
Only set ParserContext extent to world if null when setting world 2021-09-11 16:25:45 +01:00
dordsor21
a923c112ee
Actually do what I said for min/max Y in HeightmapProcessor 2021-09-11 14:25:47 +01:00
dordsor21
82220ef87e
Move HeightMapType and HeightmapProcessor into own package 2021-09-11 13:37:31 +01:00
dordsor21
f84c98e721
Use given min/max y values in HeightmapProcessor 2021-09-11 12:41:06 +01:00
dordsor21
6cbd9631a0
Improve notes on getting the stored section range/refactor method name 2021-09-11 12:40:39 +01:00
dordsor21
37998ec598
Refactor heightmap classes to math where it makes more sense
(not required by heightmap processor, nor are they processors, used for heightmap brushes etc.)
2021-09-11 12:23:03 +01:00
SirYwell
5fb4434afe Fix indexing and custom world heights in HeightmapProcessor 2021-09-11 10:26:02 +02:00
NotMyFault
f29d68b16e
Update Upstream
fbf61ef Fix raise and lower deform brushes (1889)
2021-09-11 10:15:44 +02:00
dordsor21
db24b429c1
only close clipboard on error during copy
apply to //cut as well
2021-09-11 00:27:26 +01:00
dordsor21
470ba64fe4
Fix #1260 2021-09-10 17:46:21 +01:00
dordsor21
829ddc393f
Fix #1268 2021-09-10 17:14:55 +01:00
dordsor21
88ae6d9e1d
Optimise HeightmapProcessor (around 16x faster) 2021-09-10 16:53:25 +01:00
dordsor21
0e72fa5058
Specify requirement for delay-chunk-unloads-by to be set for preloading 2021-09-10 15:52:46 +01:00
dordsor21
3f182c63bc
Fix #1285 2021-09-10 14:53:07 +01:00
dordsor21
effb94623a
Fix exceptions being squashed RegionVisitor preloading 2021-09-10 14:41:15 +01:00
dordsor21
195a13a23c
some codestyle application 2021-09-08 16:39:43 +01:00
NotMyFault
8aadeb9291
Identify as Fawe when throwing unknown exceptions
Closes #1281
Closes #1279
Closes #1282
2021-09-06 15:28:54 +02:00
NotMyFault
d236470df8
Update Upstream
b1c230d Add conditional checking in help command (1888)
b4fbbc9 Move clearable checks for Bukkit to adapters (1887)
2021-09-04 10:31:31 +02:00
dordsor21
79f4be3941
Adjust some synchronisation 2021-09-02 18:06:36 +01:00
NotMyFault
09c4655be7
Setup allowed-plugins with an example plugin 2021-09-02 18:53:14 +02:00
dordsor21
f8aaf0cae3
Don't set extent to self when cancelling in AbstractDelegateExtent
#749
2021-09-02 17:13:38 +01:00
dordsor21
93dff36ee2
Fix #1265 2021-09-02 14:08:49 +01:00
dordsor21
b9e4b31c68
Clean up ChunkHolder slightly, only trim chunk get if not already present 2021-09-02 12:31:27 +01:00
dordsor21
fb7e95c440
Improve exceptions (#1256)
- Kick more exceptions further up the pipeline to be more likely to be shown to player
- Try to avoid lots of console spamming when it's the same error multiple times
- Allow parsing of FaweExceptions during commands to better give information to players
2021-09-01 16:36:03 +02:00
dordsor21
ebc38a62ad
Should fix #1237 and should fix #1236 2021-08-26 16:44:49 +01:00
dordsor21
cacfcb8c5c
LimitExtent isn't a processor 2021-08-26 16:44:08 +01:00
dordsor21
da8289f8ba
Fix #826 2021-08-25 16:19:51 +01:00
dordsor21
4050cf238f
Fix #1217 2021-08-25 15:48:39 +01:00
dordsor21
29bebcd034
Fully fix #949 2021-08-25 15:32:25 +01:00
dordsor21
4e463af1df
Remove log output from DefaultBlockParser 2021-08-25 14:12:40 +01:00
dordsor21
a66080d803
Fix build, add note 2021-08-25 14:06:12 +01:00
dordsor21
ea6b29f145
Fix up annotations in block classes and slight cleanup 2021-08-25 12:25:33 +01:00
dordsor21
df18fcef92
Fix #1250 2021-08-25 11:16:06 +01:00
dordsor21
012e55e780
Fix links 2021-08-25 11:08:14 +01:00
dordsor21
7d9abc9273
Skip corrupt tile entities in legacy schematics 2021-08-23 21:46:50 +01:00
dordsor21
6301a7adb9
Deprecate and add the warnings for BlockType#getState as it is broken 2021-08-23 21:28:06 +01:00
dordsor21
c0893a404d
Set default number of iterations for snow smooth brush to 1. 2021-08-23 21:27:35 +01:00
dordsor21
0aadef97d0
Quick fix for SnowHeightMap 2021-08-23 21:26:59 +01:00
dordsor21
1a0f7df3f4
Fix #1243 2021-08-23 13:08:10 +01:00
dordsor21
2e0de7b197
Fix nullability issue with SnowHeightMap mask, apply some cleanup and reduce needless object creation 2021-08-23 11:57:00 +01:00
NotMyFault
cf671ad7ff
Update Upstream
ed28089 Don't crash if fields are null in ChunkDeleter (1874)
f049d56 Revert "Use a Guava Cache instead of a ThreadLocal (1859)"
c5a4450 Internally use a negated mask class to prevent russian doll wrapping (1877)
1397ec7 Add Snow Smooth Tools (1580)

Fixes #955
Fixes #858
2021-08-22 11:56:39 +02:00
SirYwell
df8b2802b2 Support custom world min heights when processing heightmaps 2021-08-21 10:52:45 +02:00
dordsor21
cd576a2a87
Fix #1241 2021-08-20 16:33:58 +01:00
dordsor21
563ad7761a
Fix LocalBlockVectorSet
- Fixes #1238
2021-08-19 13:10:09 +01:00
NotMyFault
188e4b6215
Fix unknown direction exception missing key 2021-08-18 14:57:14 +02:00