Commit graph

2495 Commits

Autor SHA1 Nachricht Datum
Hannes Greule
8a3052683e
Use unsynchronized buffered OutputStream for history (#2127)
* Use unsychronized buffered OutputStream

* Add note

* Avoid synchronization on DataOutputStream#write
2023-03-06 13:54:35 +01:00
eztaK-red
211e8034ff
Fix off by one error for negative coordinates when using -r with //deform (#2092)
The problem: Off by one error for negative coordinates. Source: Behaviour of rounding coordinates (doubles) after deform.

The off by error came down to rounding using casts (int) and rounding using Math.floor()

(int)( 1.8) = 1
(int)(-1.8) = -1
(int)Math.floor( 1.8) = 1
(int)Math.floor(-1.8) = -2

Looking at the original WorldEdit implementation a Math.floor call is present too. It was missing FAWE which resulted in the bug.

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2023-03-06 13:53:07 +01:00
Hannes Greule
1904b1fdd6
Fix reading block states in no redo mode (#2119) 2023-02-27 16:31:15 +01:00
Alexander Brandes
1e5b2fe0de
Back to snapshot for development 2023-02-07 23:25:17 +01:00
Hannes Greule
321a39f121
Remove PlayerMoveEvent listener and deprecate MovableTool (#2083)
Remove PlayerMoveEventListener and deprecate MovableTool
2023-02-07 23:07:57 +01:00
Hannes Greule
f9d6b127e6
Use Pattern Matching for instanceof in PropertyKeySet (#2086) 2023-02-07 23:07:31 +01:00
Alexander Brandes
b65f3ce1f8
Add metrics for Residence (#2081) 2023-02-07 10:47:49 +01:00
Hannes Greule
158e51191f
Linear Patterns require flooring division (#2079)
Use floorDiv in linear patterns
2023-01-31 11:21:11 +01:00
Alexander Brandes
09d405935a
Release 2.5.1 2023-01-23 12:37:45 +01:00
Bernhard
5e8bc5c2ad
fix regex and remove forbidden windows characters (#2012)
refactor: fix regex and remove forbidden windows characters
2023-01-16 00:34:53 +01:00
TheJonstone✓
0f558425f5
Fix: remove unnecessary bypass permission (#2060)
Fix: remove unnecessary permission
2023-01-16 00:34:28 +01:00
Jordan
ae57ac5d50
fix: don't quash a cancellation FaweException in LimitExtent (#2068)
- This allowed some edits to continue after a player left the server when they shouldn't
 - Possible sort-of fix for #1985
 - Possible fix for #1955
2023-01-16 00:33:44 +01:00
Hannes Greule
bb0e201c52
Remove usages of JoinedCharSequence (#2062) 2023-01-11 00:07:24 +01:00
Bernhard
c3ce162fd5
Feature: add "h" as alias for "hand" and "oh" for "offhand" (#2033) 2022-12-11 18:36:33 +01:00
Pierre Maurice Schwang
f33d93591a
Fix Chorus-Plant tree type generation (#2015)
fix: chorusplant tree type must generate inside end_stone
2022-11-14 22:58:54 +01:00
Jordan
0d112b2913
fix: move main-thread call to be implementation from WorldWrapper (#1991)
- Fixes #1990
2022-10-23 21:22:53 +02:00
Jordan
bf28ab47b8
fix: bring default min/max y in line with upstream in AbstractRegion (#1992)
- Fixes #1987
2022-10-23 21:22:43 +02:00
Jordan
2082df4141
fix: Add blocked blocks to the correct set (#1975)
* fix: Add blocked blocks to the correct set

* Address comment
2022-10-13 19:21:25 +02:00
Jordan
8971d7064c
feat: Reduce any spam caused by exceptions thrown when writing history (#1976)
- Closes #1960
2022-10-13 19:21:02 +02:00
Jordan
ccb31c0ecc
fix: Do not cast y to byte in history database (#1978)
- y is/was already stored as an int
 - Fixes #1931
2022-10-13 19:20:17 +02:00
Aurélien
2e386ea391
Fix region restrictions with methods non-overriden (#1948)
Fix region registrictions with methods non-overriden
See https://github.com/IntellectualSites/fastasyncvoxelsniper/issues/195 for context
2022-10-03 11:20:53 +02:00
Alexander Brandes
87f680683d
Update Upstream
0ef38b5 Use SnakeYaml 1.32+, set loader code point limit. (2194)

Defaults to 64MB, can be set via -Dworldedit.yaml.codePointLimit sysprop.
2022-09-26 23:45:06 +02:00
Alexander Brandes
4f26561cc1
Release 2.4.6 2022-09-21 16:41:07 +02:00
Pierre Maurice Schwang
ab55d07ffd
Fix #saturate-Pattern (#1944)
* fix: block type access + resources in #saturate pattern

* chore: no need to download jar file in loadModTextures
2022-09-21 16:17:41 +02:00
Alexander Brandes
1706d64ddf
Retrieve the latest asset release version automatically (#1947)
* feat: retrieve the latest release version automatically

(cherry picked from commit a8885a349a567849f6db29565cc65b14e3dab155)

* feat/fix: validate hash of downloaded asset file

* chore: address review comments
Usage of nio Path instead of direct File access
Usage of HexFormat instead of custom implementation
No need for usage of channels

* chore: simplified sha-1 calculation logic

Co-authored-by: Pierre Maurice Schwang <mail@pschwang.eu>
2022-09-15 21:19:31 +02:00
Alexander Brandes
aa216a990a
Update upstream
7e61ff1 Work around invalid legacy values in schematics (2171)
2022-08-29 17:21:21 +02:00
Hannes Greule
a6a0b5eb66
fix: avoid recursive LegacyMapper initialization (#1922) 2022-08-27 15:48:54 +01:00
Alexander Brandes
d5acb4ec51
fix: Lazy fix macro stacktrace (#1911) 2022-08-24 10:02:25 +02:00
Hannes Greule
ab659eadde
fix: upstream missing Region#getBoundingBox() (#1908)
Use block change limit for //copy and //cut

(cherry picked from commit fd8dbdd7b7b8b561db98a45b4eae3810dedb1551)
2022-08-19 13:41:24 +02:00
Alexander Brandes
5c2679f95d
Update Upstream
55e2d3d Catch InvalidPathException in safeFile handler (2167)

Closes #1872
2022-08-10 09:47:53 +02:00
Alexander Brandes
129f4f37a3
chore: Update assets to 1.19.2 (#1900) 2022-08-07 11:44:40 +02:00
Alexander Brandes
c520e1a686
Update upstream
54ed9e8 Add support for Y-offsets with back direction (2164)
2022-08-07 09:13:09 +02:00
Aurélien
e942175559
Improve `MainUtil#copyFile` (#1888) 2022-08-02 11:25:56 +02:00
Alexander Brandes
7a498497c5
chore: Use 1.19.1 asset URL (#1889) 2022-08-01 09:50:27 +02:00
Alexander Brandes
8414e64bab
build: Release 2.4.2 2022-07-28 10:29:59 +02:00
Alexander Brandes
e10774598e
chore: Reword light command messages (#1885) 2022-07-25 18:49:18 +02:00
dordsor21
a1babd5ec9
biomes is now an two-dimensional array in CharSetBlocks
- Fixes #1878
2022-07-17 17:33:51 +01:00
Alexander Brandes
4fc2a25a9a
Update Upstream
d7b3c4c Clone the returned getRegion on BlockArrayClipboard (2144)
2022-07-16 11:08:42 +02:00
Aeliios
92518f71be
Correct return type for CuboidRegion#getFaces() upstream compatibility (#1866) 2022-07-03 12:43:13 +01:00
Aeliios
902f153929
Getting correct String from CompoundTag (#1867) 2022-07-03 12:43:03 +01:00
dordsor21
3212dddb2d
Fix BlendBall for no mask 2022-06-27 13:38:22 +01:00
Alexander Brandes
f812fc14ab
build: Release 2.4.0 2022-06-27 13:52:50 +02:00
Jordan
34ea713d29
Fix walls command on 1D/2D selection (#1821) 2022-06-24 15:04:11 +01:00
dordsor21
38d1a64bf5
Correctly recycle CharSetBlocks 2022-06-24 15:03:48 +01:00
Jordan
8094b68967
Actually implement ChunkHolder/ChunkSet pools (#1840) 2022-06-24 10:13:58 +01:00
Jordan
800988aae7
Assume a file not being in a subdirectory of root means a symlink is used (#1838) 2022-06-23 17:32:21 +01:00
dordsor21
010611c4ac
Don't hide ChunkHolder generic "T" type paramter 2022-06-23 16:10:30 +01:00
Jordan
704f87da23
Re-implement incremental schematic names in a folder (#1833)
* Re-implement incremental schematic names in a folder
 - Fixes #1545

* Move fawe end comment

* Slight cleanup
2022-06-23 10:23:22 +02:00
Jordan
100288ada5
Implement a "sensitivity" setting, a mask, and an option to only distinguish air vs blocks to blendball (#1832) 2022-06-22 12:50:22 +01:00
Jordan
d498996cbd
Use Material rather than legacy int/data when specifying block break effect type (#1829) 2022-06-22 12:50:09 +01:00