sk89q
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80d7bbfa3c
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Updated item/block lists, added Bukkit API for other plugins, moved some things around.
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2011-01-16 09:39:11 -08:00 |
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sk89q
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d997dbac2b
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Fixed HMPlayer.getSolidBlockTrace() and HMPlayer.getBlockTrace() returning null for the world. Changed LocalPlayer.findFreePosition() to take a WorldVector instead.
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2011-01-09 09:25:24 -08:00 |
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sk89q
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da4480ab49
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Did some minor Vector optimization.
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2011-01-08 10:59:06 -08:00 |
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sk89q
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ac4e6e8ddf
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Cleaned up some code, changed WorldEdit to be world-aware (finally).
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2011-01-01 10:33:18 -08:00 |
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sk89q
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cca5f157f4
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Clamped Y for //expand and //contract operations.
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2010-10-25 01:07:10 -07:00 |
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sk89q
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a34f977b94
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Added //move and //moveair.
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2010-10-18 13:51:43 -07:00 |
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sk89q
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3ad6577be6
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Changed //cyl and //hcyl to respect boundaries.
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2010-10-17 17:39:20 -07:00 |
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sk89q
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aa63f886ec
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Fixed floating point inaccuracy error with getBlock#(), fixed //rotate.
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2010-10-17 15:17:24 -07:00 |
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sk89q
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d1eca7c429
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Changed everything to use BaseBlock, which supports block data and soon some tile entity data.
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2010-10-13 16:49:35 -07:00 |
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sk89q
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598f4aa6cd
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Changed the clipboard so it doesn't store min/max anymore, just origin and offset. Added /editrotate.
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2010-10-13 10:08:53 -07:00 |
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sk89q
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bd9a90f01d
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Re-implemented /forestgen in Java. This version does not replace existing blocks. Undo system fixed.
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2010-10-12 22:38:05 -07:00 |
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sk89q
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6ab19fd52d
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Added /editexpand and /editcontract.
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2010-10-12 21:41:06 -07:00 |
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sk89q
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68dcce31f8
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Removed Point/BlockPoint to Vector/BlockVector.
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2010-10-12 18:03:56 -07:00 |
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