sk89q
6a162a4269
Fixed foundation class Block not taking -1 as a valid data value (used for wildcard matching of the data value).
2012-08-24 16:10:18 -07:00
sk89q
cfa1400c26
Changed SchematicFormat to create only BaseBlocks rather than their subclasses, to prevent data loss.
2012-08-24 16:02:38 -07:00
sk89q
6be8c8b55c
Fixed incorrect schematic handling code being used when AddBlocks is present. The old code did not properly handle the signed nature of the byte, nor did it properly shift and add the extra 4 bits in AddBlocks.
2012-08-24 13:40:26 -07:00
sk89q
18c793683b
Fixed 4096/256 block ID restriction in BukkitWorld.
2012-08-24 13:38:26 -07:00
sk89q
39d451438f
Changed EditSession.rawSetBlock() to call setBlock() on World.
2012-08-24 13:38:00 -07:00
sk89q
2bc86ea525
Added missing TYPE_DOUBLE in NBTConstants.getClassFromType().
2012-08-24 12:28:29 -07:00
sk89q
885b48c15e
Updated Bukkit dependency to 1.3.1-R2.0, added backwards support for NBT access.
2012-08-24 06:43:24 -07:00
TomyLobo
186fbb98a2
Changed all references to BaseItem.getDamage to getData.
2012-08-24 13:39:52 +02:00
TomyLobo
07e270289e
Removed @Deprecated from getBlockType/Data.
2012-08-24 13:39:43 +02:00
sk89q
48af65cac3
Updated foundation classes a bit and added raw access for NBT. This release marks experimental support for custom blocks, and nearly all future Minecraft blocks, and is also the beginning of the gradual transition to the new foundation classes as a replacement of the current BaseBlock, etc. classes.
2012-08-23 16:52:37 -07:00
sk89q
a2aae2c4da
Added new foundation blocks (package not final) that will be used in place of LocalWorld, BaseBlock, etc. in the future. LocalWorld, BaseBlock, etc. will be changed to inherit these new classes, and eventually a full transition will be made.
2012-08-22 15:54:39 -07:00
TomyLobo
0bc9369cc8
Made /butcher print the radius it uses and added an "all" parameter.
2012-08-16 15:30:16 +02:00
TomyLobo
cacf2cabe2
Moved the spawn egg entry in ItemType further up.
2012-08-15 19:16:24 +02:00
snaxson
00e6a3aa65
Fix loading schematic files with block data values >127
...
Minecraft 1.3 introduces several blocks with data values
over 127, such as sandstone stairs (128). Since byte
is signed, implicit conversion to short results in
negative block data values that cause later IndexOutOfBounds
exceptions. This change explicitly masks off the extended
sign bits so the result is positive.
2012-08-15 13:25:24 +02:00
TomyLobo
5e4c809f66
Added ender chest to flip/rotate.
2012-08-14 01:32:35 +02:00
TomyLobo
bcf4204ffc
Added tripwire hook to flip/rotate.
2012-08-14 01:30:45 +02:00
TomyLobo
df3062a68f
Added cocoa plant to cycle/flip/rotate.
2012-08-14 01:20:50 +02:00
TomyLobo
3497d9e557
Added 1.3 stairs and wooden steps to cycle/flip/rotate.
2012-08-14 01:20:50 +02:00
TomyLobo
b07a084b8a
Added cocoa plant to centralTopLimit.
2012-08-14 01:18:31 +02:00
TomyLobo
e8ea4e4ef1
Added 1.3 blocks to getBlockBagItem.
2012-08-14 00:35:24 +02:00
TomyLobo
082871f46d
Added 1.3 blocks to isContainerBlock.
2012-08-13 23:59:37 +02:00
TomyLobo
c2d7ab5bff
Added 1.3 blocks to isRedstoneBlock.
2012-08-13 23:57:53 +02:00
TomyLobo
0b0b39b025
Added 1.3 blocks to isRedstoneSource.
2012-08-13 23:57:12 +02:00
TomyLobo
7c4cf0494f
Added 1.3 blocks to isNaturalTerrainBlock.
2012-08-13 23:56:20 +02:00
TomyLobo
22ed05576c
Added 1.3 blocks to emitsLight.
2012-08-13 23:55:10 +02:00
TomyLobo
38a1d8fcc1
Added 1.3 blocks to isTranslucent.
2012-08-13 23:53:42 +02:00
TomyLobo
ad4213e1e3
Added leaves, piston extension, mobspawner, wooden/cobble stairs, chest and cactus to isTranslucent.
2012-08-13 23:52:47 +02:00
TomyLobo
ec4dbac165
Added 1.3 blocks to getAttachment.
2012-08-13 23:41:25 +02:00
TomyLobo
42a64f72a1
Added 1.3 blocks to shouldPlaceLast.
2012-08-13 23:28:36 +02:00
TomyLobo
d88691d450
Added 1.3 blocks to canPassThrough.
2012-08-13 23:26:28 +02:00
TomyLobo
69cf59565b
Added 1.3 blocks to usesData.
2012-08-13 23:23:50 +02:00
TomyLobo
094909c7e1
Fixed for SpoutAPI changes.
2012-08-13 19:40:13 +02:00
TomyLobo
0e897778b0
Removed lily pad from canPassThrough.
2012-08-12 16:00:14 +02:00
TomyLobo
edcccfce5f
Made findFreePosition and setOnGround respect half-blocks and such.
2012-08-12 16:00:14 +02:00
TomyLobo
aaa01eb608
meh
2012-08-12 16:00:13 +02:00
TomyLobo
b2e442e53d
Added BlockType.centralTopLimit.
...
Returns the y offset a player falls to when falling onto the top of a block at xp+0.5/zp+0.5.
2012-08-12 15:56:47 +02:00
Ammar Askar
d40ef103ba
Update for 1.3 blocks
2012-08-12 14:41:50 +02:00
TomyLobo
499e73751d
Fixed some warnings.
2012-08-11 04:35:01 +02:00
zml2008
880db5954e
Update WorldEditCUIMessage for Message being an interface
2012-08-08 14:12:06 -07:00
zml2008
853bc53e21
/me is an idiot and forgot that WECUI packets don't have the string length in them (string length == packet length)
2012-08-07 14:14:40 -07:00
zml2008
fe445a7ec9
Remove chat-based WECUI protocol. Everybody running a modern (1.2.5 or newer) WECUI should be fine.
...
This has a bonus of allowing us to stay far far away from that smelly PlayerChatEvent guy who's always late (or early, or both).
2012-08-04 20:24:17 -07:00
TomyLobo
5183726c39
Fixed some warnings.
2012-08-03 14:09:13 +02:00
zml2008
d0684c7582
Add initial implementation of WECUI handling via Packet250 for Spout
...
Update for latest Spout changes
2012-08-02 19:26:19 -07:00
Zhuowei Zhang
b81fec1776
Various Spout fixes:
...
switched to VanillaMaterials from MaterialRegistry
use the Minecraft ID instead of the Spout ID
use the block coordinates from a Point to fix blocks' coordinates being off by 1
added a very rudimentary implementation of the tree generator; only standard small trees are generated
fixed some variables' names
2012-07-29 21:51:54 -07:00
zml2008
30f9fb16ac
Updated for SpoutAPI changes
2012-07-29 00:03:34 -07:00
TomyLobo
bb5f3477c2
//chunk no longer switches from //sel extend to //sel cuboid.
2012-07-28 14:50:01 +02:00
TomyLobo
afb9052cc9
ExtendingCuboidRegionSelector's ctor now requires a LocalWorld.
2012-07-28 14:49:30 +02:00
TomyLobo
29393a808b
Updated for SpoutAPI changes.
2012-07-28 14:48:38 +02:00
TomyLobo
6c413289be
Added [g]closest(x,y,z,index,count,stride) to the expression parser.
...
This function reads <count> x/y/z triplets from [g]megabuf, starting at <index> and advancing <stride> elements each time.
It then finds the element closest to the given coordinates.
2012-07-13 17:29:21 +02:00
TomyLobo
613f3884d4
Reorganized megabuf a bit.
2012-07-13 12:24:14 +02:00