Commit graph

3100 Commits

Autor SHA1 Nachricht Datum
wizjany
1d1c38887f Added worldedit.setwand permission required to change wand/navwand.
Players without this perm will be stuck with the configuration-defined
default wand/navwand items.
2019-06-29 14:15:58 -04:00
wizjany
6be77451b6 Correct perms for nav wand binding. 2019-06-29 13:55:58 -04:00
wizjany
9cbf8178ea Fix setting player heads with owner name. 2019-06-29 11:11:22 -04:00
wizjany
abbca2ea18 [Docs] Add a more visible tip about //help on the commands page. 2019-06-29 10:35:22 -04:00
wizjany
fae44ffaf2 Re-send type id for cuboid CUI.
Works like poly CUI now.

CUI in general needs to cleanup :\
2019-06-29 07:49:09 -04:00
wizjany
b5e895c37e Update info tool to components. 2019-06-28 18:02:06 -04:00
wizjany
9136139cfd
Fix pasting leashed entities. (#494) 2019-06-28 17:09:42 -04:00
wizjany
927ae6d076 Allow block replacer to copy TEs. 2019-06-28 16:29:21 -04:00
wizjany
2b0a4bab27 Change unknown selector to list to enable suggestions. 2019-06-28 16:23:24 -04:00
Brokkonaut
096a9e4f9f Paintings are very special (#492)
Fixes WORLDEDIT-3429
2019-06-28 16:11:24 -04:00
wizjany
c0f2557f15
Make the selection wand and navigation wand normal tools. (#493)
This means users can bind and unbind them to any item, like other tools.
By default, the items in config will be automatically bound. After
setting a different item via `//selwand` or `//navwand`, that item will
subsequently be used for that user.

Also add -n to //wand to get a navwand.

Also various other tool-related cleanup.
2019-06-28 15:45:16 -04:00
wizjany
542f87b8f7 Fix infinite loop re-sizing block state internal ID array. 2019-06-28 15:18:53 -04:00
wizjany
efc4d7cba1 [Fabric] Update fabric/yarn versions to 1.14.3. 2019-06-27 18:37:55 -04:00
Matthew Miller
aa8d34c913
feature(fabric): added fabric support (#491)
* Initial work towards Fabric compat. This does not compile yet

* Further updates - should compile but Gradle is being weird.

* Remove useless buildscript extras

* Added mixins to buildscript classpath to fix Loom crash

* Make it compile

* Got it building and added interaction

* Fixed review comments

* Use ServerPlayerEntity for FakePlayer

* Use method references for nicer names

* Fixed remaining comments and added networking for CUI

* Output as dist.jar

* Added mixins for left click air

* Use regex for cleanliness
2019-06-27 22:25:02 +10:00
wizjany
7d558ccffa Update Piston for to 0.4.2 for bugfix. 2019-06-26 23:16:24 -04:00
Kenzie Togami
255f016df3
[Forge] Update to 1.14.3 2019-06-26 19:44:42 -07:00
wizjany
79910c57d7
Add 1.14 blocks, items, entities, and tags. (#490)
Should remain backwards compatible with 1.13. Removed blocks/items will
be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will
find OAK_SIGN on 1.14.)
2019-06-24 23:15:07 -04:00
wizjany
2347fdff62 [Forge] Use IClearable to clear containers. 2019-06-24 22:44:45 -04:00
Kenzie Togami
7879be157e
[Forge] Update to newer 1.14.2 forge, mappings 2019-06-22 12:42:20 -07:00
wizjany
8fcc22c21d Cleanup multiple batch usage for chunk deletion. 2019-06-22 15:01:00 -04:00
wizjany
d763ab374c
Re-add delchunks command (#481)
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
wizjany
902754ce8a Bit more cleanup for schematic handling. 2019-06-21 11:07:03 -04:00
wizjany
a3d23fdcea Fix requirements of sponge schematic spec.
Fixes WORLDEDIT-3929.
2019-06-20 18:51:29 -04:00
Kenzie Togami
c97071c0f4
Merge pull request #482 from EngineHub/forge-1.14
Update to Forge 1.14.
2019-06-16 14:03:35 -07:00
wizjany
dcd1d8d0bc Clean up/fix undo/redo. Add separate .self perm nodes. 2019-06-16 10:09:35 -04:00
wizjany
078d6f6440 Update to Forge 1.14. 2019-06-15 20:47:48 -04:00
wizjany
61fd44fa8c Save some RAM.
Vanilla only needs 12k~ states right now, 32k is unnecessary.
2019-06-15 20:24:47 -04:00
wizjany
0aa0dbfd11 Fix BlockTransformExtent rotating directional boolean properties.
Also add support for redstone dust, which is directional non-boolean.
(It's the only block like this atm.)
2019-06-15 13:35:23 -04:00
wizjany
0088fe79b3 Cleanup Bukkit internal id usage. 2019-06-15 17:33:17 +10:00
Kenzie Togami
27c7d488a2 Add perf. improvments for Forge 2019-06-15 17:33:17 +10:00
Kenzie Togami
8c17aab9c5 Clean-up some misc. parts of the code 2019-06-15 17:33:17 +10:00
wizjany
dc21b4df58 This does something idk. 2019-06-15 17:33:17 +10:00
Matthew Miller
2571efb5c3 Few fixes for worldedit changes 2019-06-15 17:33:17 +10:00
Kenzie Togami
a3a175ab8c Initial attempt at binding state IDs 2019-06-15 17:33:17 +10:00
wizjany
e69ba31d6b Bring FakePlayer cache to Forge. 2019-06-14 18:09:21 -04:00
wizjany
e1c191599c Implement item brushes and item NBT for bukkit.
This allows usage of `/br <apply|paint> <shape> item` and the `offhand`
syntax for item parser to use NBT.
2019-06-14 16:37:23 -04:00
wizjany
6e833a9fe4 Correctly unwrap old CommandExceptions in AsyncCommandBuilder. 2019-06-13 14:35:24 -04:00
wizjany
7787f2c15e Use AsyncCommandBuilder for /calc. 2019-06-13 10:17:37 -04:00
wizjany
213cadf093 Import cleanup, ensure gradle uses https for deps, bump deps. 2019-06-13 09:17:00 -04:00
wizjany
6f7927bc5a Skip poi folders for snapshot restores.
New to 1.14, Mojang stores .mca files which don't contain chunks in the
poi folder.

Note: we explicitly filter *out* the poi folder, instead of filtering
*to* the regions folder, since old versions of minecraft had regions
directly in the world folder (instead of a regions subfolder).
2019-06-12 21:51:22 -04:00
wizjany
efb7650d6f Fix some reload issues.
And some unload issues.
2019-06-11 18:02:24 -04:00
wizjany
fd1178a3d0 Fix item interact event. 2019-06-11 18:02:24 -04:00
Wyatt Childers
026bfeed08 Improved usage of the naturalize command over large areas
This change fixes the block count report, and also makes
naturalize act more like a "//replace dirt grass" where
we only attempt block changes if the block is not already
what we're looking for.
2019-06-11 18:01:45 -04:00
Matthew Miller
f89bc3a648 7.0.1 Snapshots 2019-06-11 21:38:53 +10:00
Matthew Miller
84eb4b1aab Bump to 7.0.0 2019-06-11 21:36:19 +10:00
Matthew Miller
214af8a535 Update changelog 2019-06-11 21:15:48 +10:00
wizjany
c361da11f1 Various fixes and improvements for Forge WE 1.13. 2019-06-09 20:45:24 -04:00
wizjany
f2f9c26602 Expanded the scope of item brushes (/br apply item, /br paint item).
They now additionally take a direction in which the simulated item usage
should be facing.
Also allow the item parser to parse "hand" and "offhand" as items, to
allow platforms with NBT item support return items with NBT (since
parsing is a slightly more complex task).
2019-06-09 20:44:30 -04:00
Kenzie Togami
62e2a76d78
Merge pull request #480 from EngineHub/feature/docprinter
New doc printer for rst output
2019-06-08 20:57:08 -07:00
wizjany
3fd661c513 Don't attempt to check unloaded world refs. 2019-06-08 11:25:36 -04:00