dordsor21
3d2052b0c8
Better skylight handling and fix opacity on materials
2020-09-14 18:33:35 +01:00
dordsor21
d6c9a887ac
Fixlighting now also calculates heightmaps
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Fixes #386 and #438 seems fixed, but that might be something else that fixed?
2020-09-14 14:19:23 +01:00
Hannes Greule
0685881f64
Implement SupplyingExtent ( #613 )
2020-09-14 11:20:26 +01:00
dordsor21
4243e8e86b
Begin working on improved lighting to better match 1.14's "new" light… ( #611 )
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* Begin working on improved lighting to better match 1.14's "new" lighting engine
I guess the "new" lighting engine is somewhat old now lol
Also implement the remove first stuff to fixlight
* And then make it work
2020-09-13 15:36:36 +01:00
Matt
d00899e177
More support for 3D biomes ( #608 )
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* More support for 3D biomes
* Resolved merge conflicts
2020-09-12 15:31:42 +02:00
Matt
de199a0e59
More work on masks ( #607 )
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* Add a #air mask, the opposite of #existing (#1511 )
(cherry picked from commit 84fa2bbbc63de7bece01f41c0d5cb7d85cf129e6)
* Remove unused methods in Mask.java
* Remove `test(Extent, BlockVector3)` from Masks.
This was a poorly planned idea. This should save some memory too.
Authored-by: Matthew Miller <mnmiller1@me.com>
2020-09-11 21:13:31 +02:00
IronApollo
1fa0777d3b
Fix erosion and pull brushes
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Fixes #559
2020-09-11 20:58:27 +02:00
Josh Knight
4a18147125
Merge pull request #600 from IronApollo/mask-work
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Reimplement Masks + Fixes
2020-09-08 16:21:20 -04:00
MattBDev
2fcf4bdf7e
Updated Gradle
2020-09-08 15:34:53 -04:00
IronApollo
dc465f7d3c
Reformat, fix RichParser suggestions
2020-09-07 21:46:54 -04:00
IronApollo
7929320611
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into mask-work
2020-09-07 21:45:05 -04:00
Aurora
ddff407f18
Fix convert function in AbstractDirectionConverter
2020-09-07 20:18:31 +02:00
IronApollo
6807ccd960
Reimplement Masks + Fixes
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Masks Reimplemented:
- Adjacent (~): Adjacent to a specific number of other blocks.
- Example: ~[oak_log][1][4]
- Extrema (#extrema): Restrict to near specific terrain extrema. The "-o" flag will only overlay existing terrain.
- Example: #extrema[0d][45d][-o]
- ROC Angle (#roc): Restrict to near specific terrain slope rate of change. The "-o" flag will only overlay existing terrain.
- Example: #roc[0d][45d][-o]
- Surface (#surface): Restrict to surfaces (any solid block touching air).
- Example: #surface
- Wall (#wall): Restrict to walls (any block n,e,s,w of air).
- Example: #wall
Other Changes:
- Minor logic change to angle mask's overlay.
- Fixed negating air mask.
- Added overlay flag to angle (/) mask.
2020-09-06 18:42:43 -04:00
Octavia Togami
1d05da75d8
Regenerate list classes from MCUtils
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(cherry picked from commit da4d70fab5c5e5efe242260b5d09ca273f944c55)
2020-09-03 12:46:17 +01:00
Octavia Togami
f7e1f70e19
Replace BlockStates reading with new 1.16 logic ( #1413 )
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* Replace BlockStates reading with new 1.16 logic
* Account for running on older platforms
Splits out the new reading to AnvilChunk16, uses data version to detect
the appropriate version.
* Move data versions to Constants
Also fixes some logic hiccups that become obvious with the new names.
* Fix LegacyMapper DFU handling
* Fix factor indexing
(cherry picked from commit 8c171f0929e8530aab1731d122649adc58c5161f)
2020-09-02 11:25:50 -04:00
Octavia Togami
28767d6e0f
Officially propagate GPL downwards to all files
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(cherry picked from commit f2ce020da059718e34342c149172944dfd02b775)
2020-09-01 16:30:43 -04:00
MattBDev
eeb02d3937
Update gradle and kotlin
2020-08-24 22:53:29 -04:00
MattBDev
8a6db57433
Removed useless functionality
2020-08-24 22:19:07 -04:00
MattBDev
a9d37fc6e5
Added BiomeMask.java and updated minor parts of miscellaneous files
2020-08-24 22:04:56 -04:00
MattBDev
02886b0387
Updated the WorldEdit license using find and replace
2020-08-24 21:31:47 -04:00
MattBDev
ce078aad70
Updated many exception classes
2020-08-24 21:29:34 -04:00
MattBDev
75a18b9d5b
Update BukkitImplLoader
2020-08-24 21:20:18 -04:00
MattBDev
fd8cf1ebba
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into 1.16
2020-08-24 21:17:53 -04:00
N0tMyFaultOG
c0dee5caee
Fixes #579
2020-08-24 21:39:41 +02:00
MattBDev
fd336feb46
Upstream merge of TranslationManager and ResourceLoader
2020-08-24 12:38:30 -04:00
N0tMyFaultOG
6cb8352686
1.16.2
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- My IJ is broke but this should work. Dunno if I got all nms changes, but we will see.
2020-08-23 17:18:29 +02:00
NotMyFault
1e070b3a71
Merge pull request #518 from aurorasmiles/fixEntities
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start reimplementing entities
2020-08-21 18:27:25 +02:00
NotMyFault
75cbae8261
Merge pull request #568 from HazelTheWitch/fix-spline-sweep
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Fixed NullPointerException in Spline and Sweep brush
2020-08-21 18:25:09 +02:00
NotMyFault
c8a9919c63
Merge pull request #569 from IntellectualSites/feature/better-noise
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Feature/better noise
2020-08-21 18:20:30 +02:00
Hazel Trinity
c725dd0b18
Uses setDirection
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SweepBrush.java should be correct
2020-08-19 10:13:41 -07:00
aurorasmiles
947871281f
Fix styling issues
2020-08-19 11:08:59 +02:00
MattBDev
49f1658f0b
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-08-18 15:50:00 -04:00
MattBDev
79b5612311
Upstream merge of the region package and things that may have broken with it.
2020-08-18 15:48:31 -04:00
MattBDev
de34047365
Upstream merge of the registry package
2020-08-18 13:46:14 -04:00
MattBDev
72a4bb3552
Upstream merge of the scripting package
2020-08-18 13:43:18 -04:00
Hazel Trinity
73d70527f3
Signed angles
2020-08-16 16:05:09 -07:00
Hazel Trinity
5a482f4d38
Fixed argument exception
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If someone knows better please tell
2020-08-16 15:40:53 -07:00
Aurora
e74cb33847
comment biome change output back in
2020-08-16 17:05:09 +02:00
Aurora
3aa041aa7e
Merge remote-tracking branch 'upstream/1.16' into fixEntities
2020-08-16 17:01:45 +02:00
Hazel Trinity
054e60729b
Slightly better angle calculation
2020-08-16 02:15:05 -07:00
Hazel Trinity
5c32cc17a2
Used Reparameterized Interpolation
2020-08-16 01:11:12 -07:00
Hazel Trinity
e5f092c3ef
Updated ClipboardSpline paste
2020-08-16 01:10:51 -07:00
Hazel Trinity
cd0dac813c
Incorrectly rounding results.
2020-08-15 23:39:30 -07:00
Hazel Trinity
e51f6e562d
Sweep brush semi-fix
2020-08-15 14:20:47 -07:00
N0tMyFaultOG
5f2d60deb3
Remove dead translations, Crowdin ftw
2020-08-15 19:51:15 +02:00
Hazel Trinity
da9c4ad543
Handle null case in equality checking BlockVector3+DFSNode
2020-08-15 09:28:39 -07:00
Hannes Greule
da9d85e427
Point out API usage of RandomCollection
2020-08-15 18:05:26 +02:00
Hannes Greule
6fb202443b
Clean up RandomCollection architecture
2020-08-15 13:18:14 +02:00
Hannes Greule
bb05bd24d9
Implement more noise patterns
2020-08-15 13:17:44 +02:00
Hazel Trinity
b7e9547cd5
Fixed NullPointerException in Spline and Sweep brush
2020-08-14 19:04:11 -07:00
MattBDev
4041b2aa1d
Updated Math package with upstream and formatted code
2020-08-14 20:49:59 -04:00
MattBDev
69e547688b
Updated WNA package with upstream
2020-08-14 20:25:21 -04:00
MattBDev
0a07599abf
Update build files and NOTICE.txt
2020-08-14 15:29:15 -04:00
N0tMyFaultOG
bbff5c60b2
Fix metrics
2020-08-14 15:04:06 -04:00
Hannes Greule
dcdb42eadb
Fix NPE on AbstractRegion#equals
2020-08-06 23:53:24 +02:00
wea_ondara
b582d3f70d
fix compile error
2020-08-03 17:43:36 +02:00
wea_ondara
1097ac7889
remove entity properly
2020-08-03 17:35:53 +02:00
wea_ondara
9b95343601
keep original constructor to not break plugin that use the api
2020-08-03 17:34:06 +02:00
wea_ondara
629a237fb5
set forge uuid values
2020-08-03 17:27:08 +02:00
NotMyFault
3b7f7237b8
Improve debugpaste declaration
2020-08-01 23:30:48 +02:00
N0tMyFaultOG
7704ec5cd4
Fix paste service interacting with EH's paste service
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We need to differ here between our own and EH or we break pastes from WorldGuard or any other EH software.
2020-08-01 13:52:54 +02:00
N0tMyFaultOG
b01e1be21b
Add more information to the debugpaste
2020-07-31 20:16:01 +02:00
wea_ondara
bf09d6922c
fix //move -e
2020-07-30 14:19:04 +02:00
wea_ondara
3c70cdc9fd
more cleanup
2020-07-29 22:47:47 +02:00
wea_ondara
ae95ad8fe7
cleanup
2020-07-29 22:45:55 +02:00
wea_ondara
ae23794b43
fix //cut -e
2020-07-29 22:43:52 +02:00
wea_ondara
26110d336b
cleanup
2020-07-27 23:54:41 +02:00
wea_ondara
24fbd21ff1
added missing entity functions; all or nothing; and nothing did not work
2020-07-27 23:51:26 +02:00
wea_ondara
84d2c8f2ce
fix redo exception; fix positioning of entities in redo
2020-07-26 19:52:03 +02:00
wea_ondara
51cdd66c62
fix imports
2020-07-26 19:08:35 +02:00
wea_ondara
f24ad69f8f
fix entity paste location offsets
2020-07-26 19:05:32 +02:00
Aurora
b411ea9af4
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into fixEntities
2020-07-26 19:03:46 +02:00
wea_ondara
a38c82304a
fix rotation of entities in clipboard
2020-07-26 18:26:21 +02:00
wea_ondara
950f343339
fix entity undo; amend constants
2020-07-26 15:54:02 +02:00
wea_ondara
50971ee311
fix entity undo
2020-07-26 15:52:51 +02:00
MattBDev
99745b8e59
Fix piston breaking
2020-07-15 13:05:55 -04:00
MattBDev
db3718e092
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-14 19:18:06 -04:00
Hannes Greule
eb74c7307c
Fix blob brush doing weird things due to mutable vectors
2020-07-14 21:32:16 +02:00
MattBDev
3bc692ff11
Part 1 of upstream merge and format
2020-07-13 22:50:59 -04:00
MattBDev
204de7eab5
Add new annotations from upstream
2020-07-13 15:02:35 -04:00
MattBDev
1e80c0429a
Merge remote-tracking branch 'origin/1.16' into 1.16
2020-07-13 13:09:55 -04:00
N0tMyFaultOG
da96365504
Updating a few links
2020-07-13 13:13:43 +02:00
Hannes Greule
11e762f07a
Add basic angle mask suggestions
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Mask suggestions are a bit broken in general so this doesn't change much
2020-07-13 11:15:01 +02:00
Hannes Greule
7198c03cd3
Reimplement angle mask parsing
2020-07-13 02:25:30 +02:00
Hannes Greule
8e33ff9549
Make mask parsing actually working
2020-07-13 02:18:05 +02:00
Octavia Togami
4c299bc0b8
Replace setPosition with trySetPosition ( #1403 )
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Allows cancellation information to be fed back into the ascend/descend
algorithms.
(cherry picked from commit 71e104bcb187a5313e88dda5df79059c8ffbc1fe)
2020-07-10 13:22:48 -04:00
NotMyFault
c82fec931a
Update discord link at debugpaste
2020-07-09 23:43:48 +02:00
dordsor21
33b2b634ac
Allow specific P2 queue hooks to be disabled
2020-07-09 22:14:24 +01:00
MattBDev
6d6de61560
Updated missing biomes, entities, and categories.
2020-07-06 23:54:55 -04:00
Matthew Miller
39439fb405
fix: require extent for mask parsing ( #1373 )
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(cherry picked from commit 1ced57c301bc1c98667a260fd8b6aa128675f0d2)
2020-07-06 23:47:33 -04:00
Octavia Togami
c0bfe06e4b
Set ES6 compat flag for Rhino
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(cherry picked from commit 849a515d4a5c02c083e5ab343db40d7eb05b2f51)
2020-07-06 23:45:28 -04:00
Hannes Greule
6fb10c3879
Make surface brush not replacing the whole world
2020-07-06 02:30:08 +02:00
Hannes Greule
ed6f3e7b4a
Implement simplex mask ( fixes #437 )
2020-07-05 11:19:48 +02:00
dordsor21
704e76eb6d
Fixes #519
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Use regex for finding colour codes
Merge styles rather than replacing and undoing our work sometimes.
2020-07-04 14:15:49 +01:00
Hannes Greule
11373c865a
Fix BlockCategoryMasks not working
2020-07-03 21:57:30 +02:00
Hannes Greule
9da4bbef5f
Fix scatter/splatter brush
2020-07-03 20:43:34 +02:00
aurorasmiles
05ef46994e
Update IChunkExtent.java
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fix Indentation
2020-07-03 20:03:34 +02:00
Aurora
bc45a112ee
Merge branch '1.16' of https://github.com/IntellectualSites/FastAsyncWorldEdit into fixEntities
2020-07-03 19:54:08 +02:00
Aurora
94b1233d98
implement entities in paste -e
2020-07-03 19:52:55 +02:00
dordsor21
77204df3f0
prevent players being teleported down a single block after some edits
2020-07-03 16:56:20 +01:00