Jesse Boyd
1341e38a90
fix compile
2019-11-21 19:56:10 +00:00
Jesse Boyd
66744bfaa4
Merge remote-tracking branch 'upstream/feature/translatable-text' into i18n-merge
2019-11-21 13:50:05 +00:00
Jesse Boyd
37b6c406ac
reduce diff
2019-11-21 07:57:32 +00:00
Jesse Boyd
52a502a1c6
Refactor confirmation
2019-11-21 06:50:37 +00:00
Jesse Boyd
144ea2ef34
Lazy tags + get / set tiles
...
Lazy tags means tiles/ents are not translated into the nms NBTBase until it is needed. Should be faster in cases where getFullBlock is called, but nbt is not always needed.
Commands like Copy and Paste, where the input/output are both nms worlds, can entirely bypass WorldEdit translating to and from the WorldEdit JNBT classes.
2019-11-20 03:40:52 +00:00
Jesse Boyd
60759934a3
Fix some merge issues
2019-11-20 00:11:54 +00:00
Jesse Boyd
0e22d4718a
fix some merge issues
2019-11-19 22:07:30 +00:00
Jesse Boyd
5d8adbc10c
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:25:36 +00:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
Kenzie Togami
122f3b2562
8af68fc884
2019-11-19 04:43:30 +00:00
Jesse Boyd
1b07846746
some adapter refactoring
2019-11-19 04:40:40 +00:00
Matthew Miller
ded86d4872
Fixed issues brought up in review
2019-11-18 19:50:52 +10:00
Jesse Boyd
0087a0d6ab
Various minor
...
fix undo null sections
fix cancel for certain parallel jobs
optimize schem paste
2019-11-17 22:47:56 +00:00
Jesse Boyd
329df8d33b
various minor
...
Increase target size
remove unnecessary brush sync
send chunk on biome change
2019-11-17 20:29:25 +00:00
Jesse Boyd
3f92f12e89
synchronize char blocks
2019-11-17 20:02:33 +00:00
Jesse Boyd
e661652c12
Fix setting blocks in null sections
2019-11-17 19:30:28 +00:00
Jesse Boyd
69c225c00f
Fix //vis
2019-11-17 17:22:21 +00:00
Matthew Miller
96e56bdd0c
Rebase translation work for easier rebasing
2019-11-16 22:42:14 +10:00
Jesse Boyd
0b1a36bb7d
WIP VisualExtent
2019-11-16 00:20:14 +00:00
Matthew Miller
77ef0ae417
Bypass Bukkit in more situations ( #532 )
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* Bypass Bukkit in more situations
* Use orElseGet
* Apply the same optimisation in the reverse BlockData adapter, and use lambdas instead of AIC
* Remove bukkit type checks
* Improve reliability of fallbacks
2019-11-15 12:02:46 +10:00
Jesse Boyd
601890fe64
Fix biome sending
2019-11-14 19:21:28 +00:00
Jesse Boyd
b1244c7780
Remove unused methods from IFawe
2019-11-14 10:54:09 +00:00
MattBDev
630245bb9f
Attempt to fix compile and other small changes
2019-11-11 16:22:03 -05:00
MattBDev
a23a4e5496
misc changes.
2019-11-11 16:02:28 -05:00
Jesse Boyd
d61dac5aa5
Fix CFI generation
2019-11-08 22:30:39 +00:00
Jesse Boyd
faa63b0c35
CFI changeset
2019-11-08 05:27:04 +00:00
Jesse Boyd
82f5c4ebed
Fix compile
2019-11-07 10:28:17 +00:00
Jesse Boyd
0bfb1dbdd1
Fix BlockArrayClipboard offset
2019-11-05 15:08:44 +00:00
Jesse Boyd
92b34e4fa9
Regen using EditSession
2019-11-05 08:03:00 +00:00
Jesse Boyd
1e16095cba
Fix palette / region iteration
2019-11-04 07:47:31 +00:00
Jesse Boyd
930dfb7f7c
Various minor
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thread local cleans on close
remove unnecessary loop on set
remove unnecessary get on set
clean CFI cache on generate
2019-11-03 16:59:11 +00:00
MattBDev
d8d7c8c53f
Merge branch 'commanding-pipeline' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding-pipeline
...
Conflicts:
worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitPlayer.java
worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
worldedit-core/src/main/java/com/boydti/fawe/beta/filters/DistrFilter.java
worldedit-core/src/main/java/com/boydti/fawe/beta/implementation/ChunkCache.java
worldedit-core/src/main/java/com/boydti/fawe/beta/implementation/ParallelQueueExtent.java
worldedit-core/src/main/java/com/boydti/fawe/command/CFICommands.java
worldedit-core/src/main/java/com/boydti/fawe/object/brush/visualization/cfi/HeightMapMCAGenerator.java
worldedit-core/src/main/java/com/boydti/fawe/object/brush/visualization/cfi/MCAWriter.java
worldedit-core/src/main/java/com/boydti/fawe/wrappers/WorldWrapper.java
worldedit-core/src/main/java/com/sk89q/worldedit/LocalSession.java
worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolUtilCommands.java
worldedit-core/src/main/java/com/sk89q/worldedit/world/NullWorld.java
worldedit-core/src/main/java/com/sk89q/worldedit/world/World.java
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java
2019-11-02 15:58:46 -04:00
MattBDev
f262271519
Message updates
2019-11-02 15:53:25 -04:00
Jesse Boyd
32d837414b
static blocktype initialization
...
instead of using hacky reflection
2019-11-02 20:35:51 +01:00
Jesse Boyd
b97b40e413
various
...
use vector.add for compatibility with vs-flattened
flush before remember
share meta objects across players
fix wg compatibility
2019-11-02 19:31:32 +01:00
Jesse Boyd
f8e1654a4e
Update BukkitGetBlocks_1_14.java
2019-11-02 18:37:17 +01:00
Jesse Boyd
934559fea6
Add vs perms
2019-11-02 18:37:07 +01:00
Jesse Boyd
df9e9e510a
Limit processing
2019-11-02 12:13:42 +01:00
Jesse Boyd
0c1fdcc498
remove broken debug
2019-11-01 22:56:07 +01:00
Jesse Boyd
9cf02fe654
WIP Anvil API
2019-10-31 21:04:02 +01:00
Jesse Boyd
c383fab2c2
cfi packet listener
2019-10-30 12:58:21 +01:00
Jesse Boyd
72951cdf23
Various
...
fake chunk packet
aliases
cfi wip
2019-10-30 12:26:52 +01:00
Jesse Boyd
8356004ec9
chunk sending / cfi
2019-10-26 14:21:49 +01:00
MattBDev
ca843f1b90
Minor changes for readability
2019-10-23 22:34:44 -04:00
Jesse Boyd
938dde68b2
Don't force load
...
didn't realize this loads the chunk, I just need to delay unloading until the operation is complete
2019-10-23 16:44:36 +01:00
Jesse Boyd
2080e9786b
commanding-pipeline diff
2019-10-23 05:23:52 +01:00
MattBDev
7d60053aaf
Fixed the mixup of backslash and forward slash
2019-10-09 21:51:37 -04:00
MattBDev
c928564b59
Delete "in"
2019-10-09 20:47:23 -04:00
MattBDev
ccd8f2c2a9
Attempt to fix command execution.
2019-10-09 20:43:28 -04:00
MattBDev
183d733825
Add a check to prevent PlotSquared Features from trying to load.
2019-10-09 16:28:33 -04:00