sk89q
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363372b160
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Added /up.
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2010-11-06 21:47:50 -07:00 |
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sk89q
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7106783581
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/ascend, /descend, and /unstuck clamp initial Y to >= 0 now.
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2010-11-06 01:28:45 -07:00 |
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sk89q
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4740501a1e
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Added per-group block change limits.
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2010-11-06 00:51:35 -07:00 |
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sk89q
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138787c1e2
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Moved all the classes around again (re-coupled with Hmod).
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2010-11-05 16:42:16 -07:00 |
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sk89q
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b3ddbb426a
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Fixed the iron pick axe not working as a super pick axe.
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2010-11-04 23:07:47 -07:00 |
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sk89q
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7befb2e051
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Renamed some classes.
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2010-11-04 22:57:56 -07:00 |
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sk89q
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28f76f869c
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Renamed SMWorldEdit to WorldEdit to prevent confusion.
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2010-11-03 16:46:47 -07:00 |
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sk89q
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d63c8c113c
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Fixed /ceil.
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2010-10-19 20:36:57 -07:00 |
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sk89q
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9124cdd91f
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Added (untested) //hpos1, //hpos2, /jumpto, /thru, /ceil.
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2010-10-19 17:10:02 -07:00 |
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sk89q
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383a475237
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Now /ascend and /descend won't land you in lava anymore. /unstuck made more accurate.
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2010-10-16 17:15:17 -07:00 |
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sk89q
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3a940ba936
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Changed /descend to be a little more accurate, to not drop players from a high distance, and to not drop players into the void.
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2010-10-16 17:08:56 -07:00 |
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sk89q
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ad0bb92c8f
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Cleaned up /ascend. Now uses WorldEditPlayer.getBlockIn() for better accuracy.
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2010-10-16 16:57:13 -07:00 |
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sk89q
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92dc88562c
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Renamed hey0's plugin to SMWorldEdit. Made WorldEdit somewhat a singleton to hold the ServerInterface instance.
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2010-10-14 11:59:45 -07:00 |
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sk89q
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3bf7c08ad6
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Added support for block data and sign texts. Decoupled more code from the server modification.
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2010-10-14 01:31:05 -07:00 |
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sk89q
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23b24b3615
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Added super pick axe and /..
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2010-10-13 11:26:07 -07:00 |
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sk89q
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514a78272e
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Added /ascend and /descend.
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2010-10-12 22:06:46 -07:00 |
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sk89q
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6ab19fd52d
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Added /editexpand and /editcontract.
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2010-10-12 21:41:06 -07:00 |
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sk89q
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68dcce31f8
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Removed Point/BlockPoint to Vector/BlockVector.
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2010-10-12 18:03:56 -07:00 |
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sk89q
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c039e8e77d
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Updated to v115 with PluginListener. WorldEdit decoupled from plugin.
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2010-10-12 13:51:25 -07:00 |
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sk89q
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10703082ed
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Cleaned up Javadoc comments.
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2010-10-11 08:56:19 -07:00 |
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sk89q
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204cfc1452
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Major cleanup and refactoring. Non-cuboid regions now technically supported; players now abstracted through WorldEditPlayer; use of Point across the board; command cleanup.
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2010-10-11 01:22:47 -07:00 |
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