wizjany
df9d766eb3
Merge pull request #513 from EngineHub/bugfix/reloadable-internal-state-ids
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Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-03 09:59:10 -04:00
Kenzie Togami
5f5c067081
[Forge] Mark chunks for save after editing biomes
2019-08-02 20:39:34 -07:00
Kenzie Togami
f848d3114f
Re-load internal state IDs when WORLD_EDITING cap is re-loaded
2019-08-02 15:47:29 -07:00
wizjany
9a133c05d1
Merge pull request #510 from EngineHub/feature/blocks-are-patterns
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Make BlockStateHolder extend Pattern.
2019-08-02 17:42:14 -04:00
Kenzie Togami
7d31ac6dea
Update to Forge 28.0.34 for PlayerInteract fix
2019-08-02 14:03:06 -07:00
wizjany
50341acab2
Fix travis.
2019-08-01 20:29:01 -04:00
wizjany
afae2b0784
Make TE tag optional for MCEdit schems too.
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And name our threads here too.
2019-08-01 20:15:34 -04:00
MattBDev
9fb2202068
Fix 1.14.4 compile
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# Conflicts:
# worldedit-bukkit/src/main/java/com/boydti/fawe/bukkit/beta/BukkitQueue.java
2019-07-31 19:06:31 -04:00
MattBDev
0449b5d8ba
Remove FAVS and update Gradle
2019-07-31 19:03:04 -04:00
MattBDev
c4c90c99a8
Fix Gradle Script
2019-07-30 15:28:25 -04:00
MattBDev
cb03ed2fe8
remove Fast2DIterator
2019-07-30 15:27:59 -04:00
MattBDev
0d2b0025ce
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
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# Conflicts:
# worldedit-core/src/main/java/com/sk89q/worldedit/command/MaskCommands.java
2019-07-29 21:06:11 -04:00
MattBDev
198427dc3d
fix more compile errors
2019-07-29 21:05:31 -04:00
Jesse Boyd
accc62c10b
7963b2c9
2019-07-30 07:48:19 +10:00
Jesse Boyd
cdb9abc117
9a4473b73f
2019-07-30 07:44:19 +10:00
Jesse Boyd
7967ef4db4
ff586011
2019-07-30 07:39:18 +10:00
wizjany
c5f46d15e1
Switch build badge to TC.
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Also remove dead wiki link.
2019-07-29 11:32:48 -04:00
MattBDev
12114ec987
Minor changes
2019-07-29 11:19:38 -04:00
MattBDev
7f51791d6c
Merge remote-tracking branch 'remotes/origin/commanding' into commanding
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# Conflicts:
# worldedit-core/src/main/java/com/sk89q/worldedit/command/ChunkCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/UtilityCommands.java
2019-07-29 10:58:41 -04:00
MattBDev
ca54f8c371
Work on CLI and I forget what else
2019-07-29 10:57:28 -04:00
wizjany
9d9e3ea065
Remove overrides.
2019-07-28 22:50:42 -04:00
wizjany
6631b6bdf0
Make BlockStateHolder extend Pattern.
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Removes the need for wrapping them in BlockPattern.
2019-07-28 18:20:00 -04:00
Jesse Boyd
02d5f3e8d5
Update PlatformManager.java
2019-07-29 05:27:50 +10:00
Jesse Boyd
1c256c1f5a
add Range annotation
2019-07-29 05:26:44 +10:00
Jesse Boyd
da858f2131
Check isEmpty for sign color
2019-07-29 05:07:46 +10:00
Jesse Boyd
3303434d52
listchunks doesn't need to be a list
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Nor does it need to be a string. As long as we can iterate, it should be fine.
This somewhat mitigates OOM from listchunks.
2019-07-29 05:03:17 +10:00
wizjany
f4c238c3da
Load chunks when setting biomes too.
2019-07-28 10:21:29 -04:00
wizjany
6855f22152
Merge pull request #499 from EngineHub/fix/quoted
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Fixes using suggestions with quoted args, as well as a few other minor issues with suggestions.
2019-07-28 10:07:32 -04:00
wizjany
c93e5ccfdf
Don't suggest ##* for masks.
2019-07-28 10:02:47 -04:00
Kenzie Togami
50cea37439
Fix other minor suggestion bugs
2019-07-27 23:49:11 -07:00
Kenzie Togami
76b608f90b
Fix suggestions on Bukkit for good
2019-07-27 23:31:38 -07:00
Kenzie Togami
3a5170a0e8
Potenially fix quoted string completion
2019-07-27 18:12:18 -07:00
Kenzie Togami
d134820bcb
Merge branch 'master' into fix/quoted
2019-07-27 17:41:44 -07:00
wizjany
0f420f02ff
Fix some load-order issues probably.
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Edge cases might still exist around plugins which use WE for initial
world-gen, or in general plugins that try to access the platform
before it's ready.
2019-07-27 11:45:21 -04:00
wizjany
8f33e0d550
Make a bunch of paginations internal, generify command boxes. ( #509 )
2019-07-27 14:35:38 +10:00
NotMyFault
8aaed49fa6
Strip color codes from translations
2019-07-26 20:51:38 -04:00
MattBDev
7963b2c92f
Removed commands.yml
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I also did a few renames as well as a command registration fix.
2019-07-26 19:23:24 -04:00
Kenzie Togami
c8cf0d8ba6
[Forge] Update to 1.14.4, pending Forge bugfixes
2019-07-25 19:19:03 -07:00
MattBDev
9a4473b73f
Formatting
2019-07-25 15:09:12 -04:00
MattBDev
3a3efb8117
Updated a class, minor command tweaks, and formatting
2019-07-25 14:58:59 -04:00
MattBDev
ff5860113d
It started on work with commands then I got carried away.
2019-07-25 14:44:10 -04:00
wizjany
415cdc0ab2
Output to debug only if we have a valid DFU for schematics.
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Warn for backwards (since we can't DFU) and info for missing DFU
(since it might still be compatible).
Under normal circumstances, a DFU should be available so we'll only
log to debug (which is generally off).
2019-07-24 19:05:39 -04:00
wizjany
78488d9b76
Merge pull request #495 from EngineHub/hotfix/nav
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Pass through wall improvements
2019-07-23 22:17:15 -04:00
wizjany
4ee2d3b47c
Move isAllowedToFly and setFlying to AbstractPlayer, protect them.
2019-07-23 22:16:26 -04:00
wizjany
2cc6a367c6
Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying.
2019-07-23 22:16:26 -04:00
wizjany
8545417b3a
Fix error in /up when used out of bounds.
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Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
wizjany
e504c29df6
Fix potential race condition.
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I guess.
2019-07-23 21:41:39 -04:00
MattBDev
01c371df9c
Minor upstream changes and obviously more command work
2019-07-23 19:17:38 -04:00
MattBDev
9816eb3102
More work on commands
2019-07-23 16:26:18 -04:00
Wyatt Childers
917f8a1842
Pass through wall improvements
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This change simplifies the algorithm greatly.
Additionally, this fixes a bug where if standing in a non-solid block
i.e. a glass pane, //thru, and the nav wand would not work.
2019-07-23 12:53:10 -04:00