NotMyFault
fbbb4ed8fa
Update adapters to f840c74a30b5c5c622080cb9678db58deb7062b9
2021-09-17 19:58:54 +02:00
dordsor21
1cc6ad1481
Fix #1049
2021-09-17 17:26:41 +01:00
dordsor21
90aeb48040
Fix #1297
2021-09-17 17:12:14 +01:00
NotMyFault
07be1c6a44
Remove native libs - lz4-java links them dynamically
2021-09-17 16:22:02 +02:00
NotMyFault
ffd74e59ef
[ci skip] Closes #1306 Closes #1304
2021-09-17 16:00:25 +02:00
dordsor21
5093569ce0
Fix #1303
2021-09-17 14:54:51 +01:00
dordsor21
74697ee312
Fix ZSTD implementation and test-loading. Don't allow disabling of the test on startup
2021-09-17 14:38:28 +01:00
NotMyFault
9fb6ebe7ac
Shift ZSTD bindings check
2021-09-16 21:56:28 +02:00
dordsor21
1dd0dac462
Correct equality check for adding post processor
2021-09-16 17:49:16 +01:00
dordsor21
4182d7473c
Slightly improve regen workflow, update adapters to a9c745a600
2021-09-16 17:42:31 +01:00
dordsor21
e4cbd85197
Ensure adapters are up to date
2021-09-15 01:44:00 +01:00
dordsor21
f10dbe7387
Use an object array for synchronising on internal chunk sections rather than the sections array itself.
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- Synchronising on full sections synchronises on the global FULL instance (bad)
- Synchronising on empty sections synchronises on the local empty instance (bad)
- Leads to needless thread locking, and raises the possibility of cyclic locks considerably
2021-09-14 20:20:04 -04:00
renovate[bot]
e989a4ebb0
Update com.plotsquared to v6.1.1 ( #1299 )
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Co-authored-by: Renovate Bot <bot@renovateapp.com>
2021-09-14 17:04:21 +02:00
NotMyFault
45b745a580
[ci skip] Closes #1300 , Closes #1301
2021-09-14 17:02:54 +02:00
dordsor21
635ec0e7a8
Fix #736
2021-09-14 14:44:23 +01:00
dordsor21
8120163f5e
Fix #727
2021-09-14 14:33:20 +01:00
dordsor21
dad991e7aa
synchronise filterBlocks - we shouldn't be able to execute the call method whilst a filter is ongoing and vice versa
2021-09-14 14:32:42 +01:00
dordsor21
09d2996451
Don't accept values smaller than parallel threads for target size
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- Smaller than parallel threads implies any time any thread tries to do anything, another thread must cancel its work, and the chunk is submitted.
2021-09-14 14:30:32 +01:00
dordsor21
daa418a287
Fix needless complication of section position methods in CharBlocks children
2021-09-13 18:33:42 +01:00
dordsor21
ce7a97368f
Improve javadocs on BlockArrayClipboard, ensure correct clipboard is used for BlockArrayClipboard's parent clipboard
2021-09-13 15:32:33 +01:00
dordsor21
06d716248e
Flush clipboard rather than close on player disconnect
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Addresses #1291
2021-09-13 15:08:03 +01:00
dordsor21
3088b1245c
Simplify flushing of clipboards in ClipboardCommands
2021-09-13 15:07:16 +01:00
dordsor21
f641fc1716
Javadoc
2021-09-13 13:27:47 +01:00
dordsor21
5207981fb2
Make clipboard flushable
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#1286
2021-09-13 13:25:11 +01:00
dordsor21
fcbbc72a19
Refactor the try-catch for copy/cut commands, switch to saveDiskClipboard
instead of closing the clipboard on error
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Address #1291
2021-09-13 13:19:57 +01:00
dordsor21
adf83bdd0a
Use default blockstate internal id for creating blockstates from their serialised form
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Fixes #1294
2021-09-13 13:14:49 +01:00
dordsor21
40a4010041
Add loadIfPresent method for use where the section should definitely exist and be FULL
2021-09-13 12:47:00 +01:00
dordsor21
af890cf21d
Fix build
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(cherry picked from commit dc2e1bec1e
)
2021-09-13 12:31:06 +01:00
dordsor21
b6b6ba7265
Improve CachedMask a bit - no need to unwrap/wrap blockvectors, allow extents to be parsed
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(cherry picked from commit 41c0ea98f1
)
2021-09-13 12:30:58 +01:00
dordsor21
f5d6d4079a
*Actually rename section index everywhere
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(cherry picked from commit 3ea3bd2a78
)
2021-09-13 12:30:49 +01:00
dordsor21
7876ab825e
Make blocking executor a fair policy
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Safer if we're submitting lots of chunks for recursive operations. These chunks should be handled in the order they're submitted so we don't handle a chunk that's been submitted twice (possible) in the wrong order
(cherry picked from commit ce915fe04d
)
2021-09-13 12:30:44 +01:00
dordsor21
66b79b4ea2
Remove unneeded IQueueWrapper, clean up some queue classes slightly
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(cherry picked from commit 66e22df3f4
)
2021-09-13 12:30:39 +01:00
dordsor21
d60d178513
Rename section index to position as it's a more suitable name
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(cherry picked from commit 74f1d21f6e
)
2021-09-13 12:30:22 +01:00
dordsor21
d9a8c047a2
don't create chunk set if it doesn't already exist when checking for biomes
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It shouldn't ever create the set at this point though
(cherry picked from commit 3ea725a863
)
2021-09-13 12:30:12 +01:00
dordsor21
fc47fd586c
Update adapters
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(cherry picked from commit 6f180421e1
)
2021-09-13 12:30:05 +01:00
dordsor21
da2a846d3d
Don't return null when adding processors to NullExtent
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(cherry picked from commit 1a8ad8133e
)
2021-09-13 12:29:49 +01:00
NotMyFault
cdbbedb662
Update Upstream
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6008fe7 Remove class shutter
2021-09-13 10:51:58 +02:00
dordsor21
5d31b7034d
Deprecate sponge schematic reader/writer and tell users why ( #1287 )
2021-09-13 10:51:58 +02:00
dordsor21
8e214b1232
Javadocs to LocalBlockVectorSet
2021-09-11 16:59:00 +01:00
dordsor21
8c8419a1c5
LocalBlockVectorSet shouldn't actually be used from multiple threads. SparseBitSet is not thread safe
2021-09-11 16:41:42 +01:00
dordsor21
6e586da83e
Some code cleanup
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- Simplify MaskFilter slightly
- Improve thread safety of LocalBlockVectorSet
- Simplify if statement in SingleThreadQueueExtent
- Better error in MathMan#tripleSearchCoords for handling of the error in some cases
2021-09-11 16:38:01 +01:00
dordsor21
e85586db80
Only set ParserContext extent to world if null when setting world
2021-09-11 16:25:45 +01:00
dordsor21
a923c112ee
Actually do what I said for min/max Y in HeightmapProcessor
2021-09-11 14:25:47 +01:00
dordsor21
2c0c57ec4f
Update adapters
2021-09-11 13:49:06 +01:00
dordsor21
82220ef87e
Move HeightMapType and HeightmapProcessor into own package
2021-09-11 13:37:31 +01:00
dordsor21
333b9c184e
Go into more detail about tree types not being there because version
2021-09-11 12:54:09 +01:00
dordsor21
f84c98e721
Use given min/max y values in HeightmapProcessor
2021-09-11 12:41:06 +01:00
dordsor21
6cbd9631a0
Improve notes on getting the stored section range/refactor method name
2021-09-11 12:40:39 +01:00
dordsor21
37998ec598
Refactor heightmap classes to math where it makes more sense
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(not required by heightmap processor, nor are they processors, used for heightmap brushes etc.)
2021-09-11 12:23:03 +01:00
SirYwell
5fb4434afe
Fix indexing and custom world heights in HeightmapProcessor
2021-09-11 10:26:02 +02:00