Commit graph

620 Commits

Autor SHA1 Nachricht Datum
Jesse Boyd
386c8836cd
Fix registry 2019-04-06 02:52:27 +11:00
Jesse Boyd
144215c813
Don't construct new BaseBlock 2019-04-06 01:12:57 +11:00
Jesse Boyd
99db2d557a
optimize repeating extent pattern 2019-04-06 01:05:48 +11:00
Jesse Boyd
9e2832c273
Use BlockVectorSet 2019-04-06 01:01:05 +11:00
Jesse Boyd
f7cdae5e56
Disable undo if fastmode 2019-04-06 00:53:00 +11:00
Jesse Boyd
fd735a6f60
Fix property pattern 2019-04-05 19:22:50 +11:00
Jesse Boyd
ed83ef1aa7
disable transform test for now 2019-04-05 18:20:27 +11:00
Jesse Boyd
2143b9b5b7
finish block registry 2019-04-05 17:51:42 +11:00
Jesse Boyd
be5541b61b
revert some changes 2019-04-05 15:48:41 +11:00
Jesse Boyd
94d5d8df8e
Merge branch 'master' into breaking 2019-04-05 15:47:04 +11:00
Jesse Boyd
140809c903
Working now 2019-04-05 15:15:10 +11:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later) 2019-04-05 01:24:47 +11:00
Jesse Boyd
1beea3cd22
Some more upstream merge 2019-04-04 21:28:41 +11:00
Jesse Boyd
8897109dc4
wip upstream merge 2019-04-04 00:25:16 +11:00
Jesse Boyd
7086eb8b3e
continue with merge 2019-04-03 22:28:57 +11:00
Jesse Boyd
8aef06b29e
*
haven't done one of these in a while
*continuing with merge in previous commit
2019-04-03 17:00:59 +11:00
Jesse Boyd
4cd8d08134
merge with upstream (broken) 2019-04-03 16:53:58 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
Jesse Boyd
9fbcbc7cea
<pattern> not <block>
As there are actual commands that will only accept blocks
2019-04-03 15:40:31 +11:00
matt
2407f9246f How did it compile locally? 2019-04-03 00:21:42 -04:00
matt
122236f6c7 Too lazy to write a commit message 2019-04-02 23:36:32 -04:00
matt
29692f3fbe Migrate to SLF4J 2019-04-02 18:21:02 -04:00
matt
47e66913e3 Selective upstream merge 2019-04-02 16:26:51 -04:00
matt
4af43eb84c WeatherTypes now matches upstream 2019-04-02 15:43:40 -04:00
matt
6ccd0eb58e Fixed deleted code due to IDE glitch 2019-04-02 15:22:54 -04:00
matt
1a19bc457f Added Nullable to BlockTypes 2019-04-02 15:03:59 -04:00
matt
3419bb6f30 Fixed stats issue. 2019-04-01 22:09:59 -04:00
matt
86ce762982 Minor performance tweaks and cleaning of metrics
Why were metrics so messed up in the first place?
2019-04-01 20:42:10 -04:00
Jesse Boyd
f87e31683e
don't use origin as the region bounds 2019-04-02 00:19:32 +11:00
Jesse Boyd
c9f1fed282
Fixes #88 2019-04-02 00:08:56 +11:00
Jesse Boyd
c820406e8c
Fix binding order 2019-04-01 23:55:15 +11:00
Jesse Boyd
64a134a9ee
Merge remote-tracking branch 'refs/remotes/origin/master' into new-vector-system
# Conflicts:
#	build.gradle
#	worldedit-core/build.gradle
#	worldedit-core/src/main/java/com/boydti/fawe/util/IncendoPaster.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/WorldEditCommands.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/extent/clipboard/io/SpongeSchematicReader.java
2019-04-01 23:50:16 +11:00
Jesse Boyd
bf53194650
Again #47 2019-04-01 21:41:44 +11:00
Jesse Boyd
ff67f6343f
Binding improvements
WIP towards deprecating parsers and unifying the command bindings
Allow registering dynamic bindings
- Supports nesting bindings
2019-04-01 21:35:55 +11:00
Jesse Boyd
6e6a3f9035
Fix plotsquared schematic hook 2019-04-01 21:30:21 +11:00
Jesse Boyd
49e3102779
Fix lazy nbt reading for int/long arrays 2019-04-01 21:29:41 +11:00
Jesse Boyd
8afd96f03b
Fixes #87 oops 2019-04-01 18:48:14 +11:00
Jesse Boyd
603df92f79
Merge pull request #34 from Cygaan/master
Fix copying entities
2019-04-01 13:42:59 +11:00
Jesse Boyd
a44c38c170
Merge pull request #40 from Combustible/sponge_schematic_tweak
Fix sponge schematics not correctly setting dimensions if there are no entities
2019-04-01 13:42:47 +11:00
Jesse Boyd
49b2df1f2e
remove redundant methods 2019-04-01 05:06:03 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors 2019-04-01 03:09:20 +11:00
Jesse Boyd
7b5230ad08
Fawe shouldn't default to have any dissallowed blocks 2019-03-31 22:36:34 +11:00
wizjany
a80420d14b Add biome storage to BlockArrayClipboard. 2019-03-30 00:42:28 -04:00
wizjany
4e66b9a336 Revert 6b3426e1.
Empty base blocks are always immutable. Fuzzy states don't have NBT.
2019-03-30 00:41:47 -04:00
wizjany
42d0d6e79a Use getTag instead of requireTag in a few places. 2019-03-29 23:44:18 -04:00
matt
7ae8d567f3 Cleaned a class 2019-03-28 20:41:16 -04:00
NotMyFault
cb482ccbd5 Remove auto updater and minors
- Remove Changelog command
- Remove Auto updater
2019-03-28 21:31:28 +01:00
matt
699783ba72 Another selective merge 2019-03-28 15:02:37 -04:00
wizjany
d7d2d03ee8 Clipboard offset pattern is now #copy@[x,y,z].
Since the parsers were changed around, unescaped commas are parsed as
separate blocks now.
2019-03-27 23:36:59 -04:00
matt
acc8eb0a99 Lambda's and References and Cleanups! Oh My! 2019-03-27 12:17:05 -04:00
matt
1424998327 Simplified switch statements and minor formatting 2019-03-27 11:36:26 -04:00
NotMyFault
67fd0668ee ocd 2019-03-27 15:40:53 +01:00
NotMyFault
8623dd0009 Fixes #80 2019-03-27 15:38:21 +01:00
matt
712479adbb Reverted incompatible EntityType upstream change 2019-03-27 00:16:54 -04:00
wizjany
74bff83e38 Don't let items types be null.
Better fail-fast if registry doesn't load? or why-ever else this happens
2019-03-26 22:30:46 -04:00
wizjany
6b3426e1de BaseBlock is technically mutable so that technically shouldn't use it. 2019-03-26 18:14:35 -04:00
wizjany
2a194b0434 Add pattern that randomly chooses states.
Also works with fuzzy states.

Syntax is `*type`, e.g. `//set *stone_slab` or with states,
`//set *oak_fence[waterlogged=false]`
2019-03-26 18:11:32 -04:00
matt
9fcf805148 Pattern doesn't need to be deprecated 2019-03-26 16:35:22 -04:00
NotMyFault
464719c02a Revert upstream change 2019-03-26 21:00:28 +01:00
matt
3420b8329b Remove most of PseudoRandom, a few minor cleaning changes, and an upstream change 2019-03-26 13:41:09 -04:00
matt
0d88a6bce2 Merging upstream changes 2019-03-26 13:27:09 -04:00
wizjany
8eccdc7444 Add -f flag to //count to allow fuzzy inputs.
Also re-implement //distr -c. And remove outdated help text on //copy.
2019-03-25 22:38:51 -04:00
matt
85bfd16d7c Code cleaning
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup 2019-03-25 13:42:11 -04:00
Josh Knight
4c3b09895d
Merge pull request #76 from IntellectualSites/new-vector-system2
Revert "Make end tag singleton"
2019-03-25 06:09:13 -04:00
NotMyFault
68c8950cdc Add IncendoPaster
Co-Authored-By: Alexander Söderberg <citymonstret@hotmail.com>
2019-03-24 23:02:32 +01:00
NotMyFault
a64ff8f299 Make master build (probably) 2019-03-24 20:58:05 +01:00
wizjany
692ba6fda3 Checkstyle. 2019-03-22 14:03:43 -04:00
matt
456f821ce0 Revert "Make end tag singleton"
This reverts commit 13d2ae20
Why was this changed. I doubt it did much in terms of performance. It's better to stay as close as we can to the worldedit repo.
2019-03-22 12:51:44 -04:00
Sauilitired
44bfc2f753
Fixes #17, and an annoying typo in SnipeData :) 2019-03-21 07:20:47 +01:00
wizjany
9b473cecbd Fixes and changes to forest/forestgen.
* Sync up implementations of the two commands.
* Fix generating trees in spots with replaceable blocks.
* Make message when you mistype tree-type arg more correct.

Fixes WORLDEDIT-3869.
2019-03-20 21:05:11 -04:00
wizjany
1934006d14 Better enforce the Request lifetime.
Previously, the current request would just get a new EditSession when
one was created. Now, a Request is reset before and after:
 - a command is used and
 - an interact is fired with the platform
This means each action taken will get a single, non-reusable Request.

Note that this only applies to actions taken through the platform.
API users will not be using requests anyway, since things like Masks,
etc. will be constructed directly instead of being passed through the
platform's parsers and so on. (e.g. if a plugin loads a schematic into
the world with a mask, they should create the EditSession and mask it
directly, and not use that Mask again for another EditSession in another
World).

Also, get rid of a bunch of (some now-)unnecessary EditSession creation
during command dispatching.

Note that this also fixed the dynamic selection mask, which apparently
has been broken for some unknown amount of time.
2019-03-20 19:13:54 -04:00
wizjany
25631af31c Add RequestExtent to be used when a delayed EditSession is needed.
For example, if you set a mask that takes an extent (many of them),
and then move to another world, the mask will test blocks in the old
world and return bad results.
2019-03-20 19:13:54 -04:00
Josh Knight
83bdb3c8e8
Merge pull request #11 from IntellectualSites/incendo-paste
Make debugpaste use Incendo Paste Viewer, rather than Hastebin.
2019-03-19 10:36:21 -04:00
Matthew Miller
d186cce393 Merge remote-tracking branch 'origin/feature/slf4j-logging' 2019-03-19 20:32:21 +10:00
wizjany
9d2d43f0db Add -f to //schem save to confirm overwriting.
Overwriting existing schematics now checks delete perm.
Also allow delete to be run from console.

Fixes WORLDEDIT-3868.
2019-03-15 17:08:11 -04:00
wizjany
18414fe3b5 Fix symlink detection. 2019-03-15 09:10:51 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
wizjany
1c5d3368a0 Defer permissions check when making LocalSession.
Also use Java7 Paths to get rid of some funky logic.
2019-03-11 21:31:43 -04:00
Matthew Miller
a5cec7728d
Merge pull request #452 from EngineHub/forge-1.13
Added support for Forge 1.13
2019-03-11 22:52:30 +10:00
wizjany
a59d994d84 Hook up the biome registry. 2019-03-11 00:15:21 -04:00
wizjany
a22b5535fe Shh checkstyle, I'm a C# dev now. 2019-03-08 16:14:16 -05:00
wizjany
7c89ece96e Few tweaks to schematic loading and error fixes.
* Not all EntityTypes in Bukkit have the correct enum name.
* Don't read entire schematic files to list. Go off file extension only.
   (Reading in files is more accurate, but slow.)
* Enforce extensions. (Due to the above, while you can technically make a
   schematic called 'test.txt', it's better that we save it as
   'test.txt.schem'.)
* Fix a few minor warnings.
2019-03-08 16:00:49 -05:00
wizjany
de08c8b8c7
Add better control over expression timeouts. (#451)
Add better control over expression timeouts.
* //timeout command can be used to change player's current timeout.
* Config now also has a max timeout, can be bypassed with permission
* Timeout of < 0 will let expressions run indefinitely.
* Said expressions won't run on a separate thread, slightly reducing the
  overhead from context switching. For large //gen commands, for example,
  this can actually increase speed.
2019-03-06 19:58:32 -05:00
NotMyFault
8a528b26b6 Update P2 repo and minors 2019-03-06 17:35:42 +01:00
IronApollo
c98a311146 Update to working PlotSquared repo; Update to PlotSquared C>Captions class rename; Cleaning and minor modifications to SpongeSchematicReader 2019-03-06 03:06:47 -05:00
Kenzie Togami
4878f38250
Fix platform registration, config setup 2019-03-04 19:36:06 -08:00
wizjany
f84f3c6f85 Fix error when parsing hand/offhand/pos1 as blocks. 2019-03-03 19:51:49 -05:00
wizjany
aafb854e4f More useful names for block ItemTypes. 2019-03-02 12:26:26 -05:00
wizjany
c3ee926a2e Correctness improvement for legacy data in expression generation. 2019-03-02 11:55:03 -05:00
wizjany
e53962dadd Apply source function after source mask in ForwardExtentCopy.
The source function should only get applied to actually copied blocks.
2019-03-01 21:15:21 -05:00
wizjany
f46c70093c Fix the long-range build tool's ability to build mid-air. 2019-03-01 20:10:46 -05:00
wizjany
0656ef1920 Fix LayerVisitor stopping early instead of skipping covered columns. 2019-03-01 19:25:10 -05:00
wizjany
4bd6d73085 Fix some bad copy-pasta in expression environment queries. 2019-02-28 01:03:02 -05:00
IronApollo
0fa9d7a4a7 Changes to EditSession to improve upstream compatibility 2019-02-27 09:01:07 -05:00
IronApollo
3ffb5ff00d Changes to fix some PlotSquared compatibility issues, plus fix block Mask parsing 2019-02-27 08:09:04 -05:00
wizjany
243d6476ac Re-add smooth filtering via a mask.
Instead of trying to maintain a list of "natural terrain blocks", just
let the user specify a mask of blocks to use for the height map filter.

https://gfycat.com/severaljauntycondor
2019-02-26 23:54:53 -05:00
wizjany
9eeb0acffe Add radius checks to a few more utility commands. 2019-02-25 18:41:20 -05:00
wizjany
2f734d4570 Check radius instead of diameter for clipboard brush.
This brings it more in line with other brushes in terms of allowable size.
2019-02-25 18:41:19 -05:00
Matthew Miller
5de8e0852c Treat categories as empty when missing 2019-02-18 21:17:36 +10:00