geforkt von Mirrors/FastAsyncWorldEdit
Begun adding support for data/damage values to the blockbag.
Dieser Commit ist enthalten in:
Ursprung
429bfe9faa
Commit
ff39121fc8
@ -209,7 +209,7 @@ public class EditSession {
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if (existing > 0) {
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try {
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blockBag.storeDroppedBlock(existing);
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blockBag.storeDroppedBlock(existing, world.getBlockData(pt));
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} catch (BlockBagException e) {
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}
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}
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@ -32,13 +32,15 @@ public abstract class BlockBag {
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* Stores a block as if it was mined.
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*
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* @param id
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* @param data
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* @throws BlockBagException
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*/
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public void storeDroppedBlock(int id) throws BlockBagException {
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int dropped = BlockType.getDroppedBlock(id);
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if (dropped > 0) {
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storeBlock(dropped);
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}
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public void storeDroppedBlock(int id, int data) throws BlockBagException {
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BaseItem dropped = BlockType.getDroppedBlock(id, data);
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if (dropped == null) return;
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if (dropped.getType() == BlockID.AIR) return;
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storeItem(dropped);
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}
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/**
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@ -122,7 +124,19 @@ public abstract class BlockBag {
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* @param id
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* @throws BlockBagException
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*/
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public abstract void storeBlock(int id) throws BlockBagException;
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public void storeBlock(int id) throws BlockBagException {
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storeItem(new BaseItem(id));
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}
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/**
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* Store a block.
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*
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* @param item
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* @throws BlockBagException
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*/
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public void storeItem(BaseItem item) throws BlockBagException {
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storeBlock(item.getType());
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}
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/**
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* Checks to see if a block exists without removing it.
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@ -23,6 +23,8 @@ import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.bags.*;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.blocks.BlockID;
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public class BukkitPlayerBlockBag extends BlockBag {
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@ -114,54 +116,71 @@ public class BukkitPlayerBlockBag extends BlockBag {
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* @param id
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*/
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@Override
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public void storeBlock(int id) throws BlockBagException {
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public void storeItem(BaseItem item) throws BlockBagException {
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final int id = item.getType();
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final int damage = item.getDamage();
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int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
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assert(amount <= 64);
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boolean usesDamageValue = false; // TODO: Use ItemType.usesDamageValue once it's fixed.
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if (id == BlockID.AIR) {
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throw new IllegalArgumentException("Can't store air block");
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}
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loadInventory();
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boolean found = false;
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int freeSlot = -1;
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for (int slot = 0; slot < items.length; ++slot) {
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ItemStack item = items[slot];
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ItemStack bukkitItem = items[slot];
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if (bukkitItem == null) {
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// Delay using up a free slot until we know there are no stacks
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// of this item to merge into
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if (item == null) {
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if (freeSlot == -1) {
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freeSlot = slot;
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}
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continue;
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}
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if (item.getTypeId() == id) {
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int amount = item.getAmount();
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if (bukkitItem.getTypeId() != id) {
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// Type id doesn't fit
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continue;
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}
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if (usesDamageValue && bukkitItem.getDurability() != damage) {
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// Damage value doesn't fit.
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continue;
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}
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int currentAmount = bukkitItem.getAmount();
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if (currentAmount < 0) {
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// Unlimited
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if (amount < 0) {
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return;
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}
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if (currentAmount >= 64) {
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// Full stack
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continue;
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}
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int spaceLeft = 64 - currentAmount;
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if (spaceLeft >= amount) {
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bukkitItem.setAmount(currentAmount + amount);
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return;
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}
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if (amount < 64) {
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item.setAmount(amount + 1);
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found = true;
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break;
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}
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}
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bukkitItem.setAmount(64);
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amount -= spaceLeft;
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}
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if (!found && freeSlot > -1) {
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items[freeSlot] = new ItemStack(id, 1);
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found = true;
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if (freeSlot > -1) {
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items[freeSlot] = new ItemStack(id, amount);
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return;
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}
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if (found) {
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} else {
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throw new OutOfSpaceException(id);
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}
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}
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/**
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* Flush any changes. This is called at the end.
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