From fa050e23aab78eb04eb47d0e3815ecd3da6cb8aa Mon Sep 17 00:00:00 2001 From: sk89q Date: Sat, 6 Nov 2010 23:31:02 -0700 Subject: [PATCH] Updated for 2.0. --- CHANGELOG.txt | 54 +++++++++++++++++++++++++++++++++++++++++++++++++++ manifest.mf | 2 +- 2 files changed, 55 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 8a786037c..d8c9060f7 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -1,3 +1,57 @@ +2.0: +- Added help message to //load telling users about //paste. +- Added Notch tree planting tool mode with the right click of the pickaxe. + (Undo is supported!) +- Added recursive super pickaxe mode that destroys blocks adjacent, + destroying only blocks of the same type as the block that you clicked on +- Added area super pickaxe mode that destroys a cuboid area on use, + destroying only blocks of the same type as the block that you clicked on. +- Added pasting at origin and saving origin to .schematics. +- Added /chunk to select all the blocks inside the chunk that you are in. +- Shortcut /replacenear lets you replace nearby blocks. + Example: /replacenear 50 rock glass +- /ascend, /descend, and /unstuck now detect pass-through blocks better. +- Added /up to go up some distance. +- Added /snow command to overlay snowfall and freeze lakes in the area. +- Both /pinegen and /forestgen (now) have a density argument. Values + between 0 and 100 are accepted. +- Changed old forest generator command to /pinegen. +- Changed /forestgen to generate forests using Notch's tree algorithm + (fully undoable). +- Improved speed of commands that iterated over cuboids by 5-40%. +- Support for setting random block content with //set. + Example: //set 5%diamondore,95%glass + Numbers don't have to add up to any particular number. +- Block IDs are now resolved with hMod as well, should it fail to resolve + with WorldEdit. +- Added support for replacing a list of blocks with //replace. +- Added register-help configuration to prevent WorldEdit commands from + showing up in help. +- /ascend, /descend, and /unstuck now clamp Y to >= 0. +- Added /worldeditselect permission that will give users access to all + commands and functions that let you define selections. +- Point selection functions now emit the coordinates. +- //size now displays coordinate information. +- Added per-group block change limit restrictions support. +- Possibly added .tar.bz2/tar.gz support. Untested and highly + unrecommended. +- Added command logging setting and logging to file. +- Added max-radius configuration to clamp radii and sizes. +- Added /fixlava. +- New /ex area fire extinguisher command (shortcut to /removenear fire 40). +- Added class to access WorldEdit selections from other plugins. +- //contract and //expand argument orders swapped to go with the other + direction commands like //stack. +- Super pickaxe now ignores TNT. (Before it caused ignition on client-side + only). +- Y coordinates are now clamped between 0 and 127 when blocks are set + by WorldEdit. This fixes some exceptions. +- Expanded the priority block list significantly to handle more block types. +- .schematic load/save error messages are now more descriptive. +- Fixed iron pick axe not working as a super pickaxe. +- Plugin .jar renamed from SMWorldEdit to WorldEdit as it was confusing. +- WorldEdit version is now printed on load. + 0.13.2: - Added support for the new block types from the Halloween update. diff --git a/manifest.mf b/manifest.mf index 324c3f145..cb7ffb58b 100644 --- a/manifest.mf +++ b/manifest.mf @@ -1,3 +1,3 @@ Manifest-Version: 1.0 Class-Path: jnbt.jar truezip.jar ant.jar -WorldEdit-Version: 1.1 \ No newline at end of file +WorldEdit-Version: 2.0 \ No newline at end of file