geforkt von Mirrors/FastAsyncWorldEdit
properly load nms chunk for lighting operations
Dieser Commit ist enthalten in:
Ursprung
b4d7562b87
Commit
f69b1bfb21
@ -150,7 +150,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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public void setHeightmapToGet(HeightMapType type, int[] data) {
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public void setHeightmapToGet(HeightMapType type, int[] data) {
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BitArray bitArray = new BitArray(9, 256);
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BitArray bitArray = new BitArray(9, 256);
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bitArray.fromRaw(data);
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bitArray.fromRaw(data);
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nmsChunk.heightMap.get(HeightMap.Type.valueOf(type.name())).a(bitArray.getData());
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getChunk().heightMap.get(HeightMap.Type.valueOf(type.name())).a(bitArray.getData());
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}
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}
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public int getChunkZ() {
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public int getChunkZ() {
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@ -176,7 +176,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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@Override
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@Override
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public void removeSectionLighting(int layer, boolean sky) {
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public void removeSectionLighting(int layer, boolean sky) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibble = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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NibbleArray nibble = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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if (nibble != null) {
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if (nibble != null) {
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lightUpdate = true;
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lightUpdate = true;
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@ -188,7 +188,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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}
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}
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}
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}
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if (sky) {
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if (sky) {
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SectionPosition sectionPositionSky = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPositionSky = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleSky = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPositionSky);
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NibbleArray nibbleSky = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPositionSky);
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if (nibble != null) {
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if (nibble != null) {
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lightUpdate = true;
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lightUpdate = true;
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@ -225,7 +225,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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public int getSkyLight(int x, int y, int z) {
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public int getSkyLight(int x, int y, int z) {
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int layer = y >> 4;
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int layer = y >> 4;
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if (skyLight[layer] == null) {
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if (skyLight[layer] == null) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPosition);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPosition);
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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if (nibbleArray == null) {
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if (nibbleArray == null) {
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@ -245,7 +245,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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public int getEmmittedLight(int x, int y, int z) {
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public int getEmmittedLight(int x, int y, int z) {
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int layer = y >> 4;
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int layer = y >> 4;
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if (blockLight[layer] == null) {
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if (blockLight[layer] == null) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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if (nibbleArray == null) {
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if (nibbleArray == null) {
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@ -352,7 +352,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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private void updateGet(BukkitGetBlocks_1_15_2 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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private void updateGet(BukkitGetBlocks_1_15_2 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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synchronized (get) {
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synchronized (get) {
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if (this.nmsChunk != nmsChunk) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.nmsChunk = nmsChunk;
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this.sections = sections.clone();
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this.sections = sections.clone();
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this.reset();
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this.reset();
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@ -451,7 +451,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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synchronized (this) {
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synchronized (this) {
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synchronized (lock) {
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synchronized (lock) {
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lock.untilFree();
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lock.untilFree();
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if (this.nmsChunk != nmsChunk) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.nmsChunk = nmsChunk;
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this.sections = null;
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this.sections = null;
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this.reset();
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this.reset();
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@ -151,7 +151,7 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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public void setHeightmapToGet(HeightMapType type, int[] data) {
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public void setHeightmapToGet(HeightMapType type, int[] data) {
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BitArrayUnstretched bitArray = new BitArrayUnstretched(9, 256);
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BitArrayUnstretched bitArray = new BitArrayUnstretched(9, 256);
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bitArray.fromRaw(data);
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bitArray.fromRaw(data);
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nmsChunk.heightMap.get(HeightMap.Type.valueOf(type.name())).a(bitArray.getData());
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getChunk().heightMap.get(HeightMap.Type.valueOf(type.name())).a(bitArray.getData());
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}
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}
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public int getChunkZ() {
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public int getChunkZ() {
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@ -177,7 +177,7 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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@Override
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@Override
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public void removeSectionLighting(int layer, boolean sky) {
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public void removeSectionLighting(int layer, boolean sky) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibble = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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NibbleArray nibble = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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if (nibble != null) {
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if (nibble != null) {
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lightUpdate = true;
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lightUpdate = true;
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@ -189,7 +189,7 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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}
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}
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}
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}
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if (sky) {
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if (sky) {
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SectionPosition sectionPositionSky = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPositionSky = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleSky = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPositionSky);
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NibbleArray nibbleSky = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPositionSky);
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if (nibble != null) {
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if (nibble != null) {
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lightUpdate = true;
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lightUpdate = true;
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@ -226,7 +226,7 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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@Override public int getSkyLight(int x, int y, int z) {
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@Override public int getSkyLight(int x, int y, int z) {
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int layer = y >> 4;
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int layer = y >> 4;
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if (skyLight[layer] == null) {
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if (skyLight[layer] == null) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPosition);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPosition);
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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if (nibbleArray == null) {
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if (nibbleArray == null) {
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@ -245,7 +245,7 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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@Override public int getEmmittedLight(int x, int y, int z) {
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@Override public int getEmmittedLight(int x, int y, int z) {
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int layer = y >> 4;
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int layer = y >> 4;
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if (blockLight[layer] == null) {
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if (blockLight[layer] == null) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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if (nibbleArray == null) {
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if (nibbleArray == null) {
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@ -352,7 +352,7 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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private void updateGet(BukkitGetBlocks_1_16_1 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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private void updateGet(BukkitGetBlocks_1_16_1 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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synchronized (get) {
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synchronized (get) {
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if (this.nmsChunk != nmsChunk) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.nmsChunk = nmsChunk;
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this.sections = sections.clone();
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this.sections = sections.clone();
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this.reset();
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this.reset();
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@ -451,7 +451,7 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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synchronized (this) {
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synchronized (this) {
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synchronized (lock) {
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synchronized (lock) {
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lock.untilFree();
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lock.untilFree();
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if (this.nmsChunk != nmsChunk) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.nmsChunk = nmsChunk;
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this.sections = null;
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this.sections = null;
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this.reset();
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this.reset();
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@ -151,7 +151,7 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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public void setHeightmapToGet(HeightMapType type, int[] data) {
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public void setHeightmapToGet(HeightMapType type, int[] data) {
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BitArrayUnstretched bitArray = new BitArrayUnstretched(9, 256);
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BitArrayUnstretched bitArray = new BitArrayUnstretched(9, 256);
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bitArray.fromRaw(data);
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bitArray.fromRaw(data);
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nmsChunk.heightMap.get(HeightMap.Type.valueOf(type.name())).a(bitArray.getData());
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getChunk().heightMap.get(HeightMap.Type.valueOf(type.name())).a(bitArray.getData());
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}
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}
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public int getChunkZ() {
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public int getChunkZ() {
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@ -177,7 +177,7 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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@Override
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@Override
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public void removeSectionLighting(int layer, boolean sky) {
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public void removeSectionLighting(int layer, boolean sky) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibble = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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NibbleArray nibble = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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if (nibble != null) {
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if (nibble != null) {
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lightUpdate = true;
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lightUpdate = true;
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@ -189,7 +189,7 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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}
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}
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}
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}
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if (sky) {
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if (sky) {
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SectionPosition sectionPositionSky = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPositionSky = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleSky = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPositionSky);
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NibbleArray nibbleSky = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPositionSky);
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if (nibble != null) {
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if (nibble != null) {
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lightUpdate = true;
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lightUpdate = true;
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@ -227,7 +227,7 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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public int getSkyLight(int x, int y, int z) {
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public int getSkyLight(int x, int y, int z) {
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int layer = y >> 4;
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int layer = y >> 4;
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if (skyLight[layer] == null) {
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if (skyLight[layer] == null) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPosition);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPosition);
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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if (nibbleArray == null) {
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if (nibbleArray == null) {
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@ -247,7 +247,7 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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public int getEmmittedLight(int x, int y, int z) {
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public int getEmmittedLight(int x, int y, int z) {
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int layer = y >> 4;
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int layer = y >> 4;
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if (blockLight[layer] == null) {
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if (blockLight[layer] == null) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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// If the server hasn't generated the section's NibbleArray yet, it will be null
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if (nibbleArray == null) {
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if (nibbleArray == null) {
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@ -355,7 +355,7 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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private void updateGet(BukkitGetBlocks_1_16_2 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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private void updateGet(BukkitGetBlocks_1_16_2 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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synchronized (get) {
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synchronized (get) {
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if (this.nmsChunk != nmsChunk) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.nmsChunk = nmsChunk;
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this.sections = sections.clone();
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this.sections = sections.clone();
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this.reset();
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this.reset();
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@ -454,7 +454,7 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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synchronized (this) {
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synchronized (this) {
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synchronized (lock) {
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synchronized (lock) {
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lock.untilFree();
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lock.untilFree();
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if (this.nmsChunk != nmsChunk) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.nmsChunk = nmsChunk;
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this.sections = null;
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this.sections = null;
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this.reset();
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this.reset();
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@ -151,7 +151,7 @@ public class BukkitGetBlocks_1_16_4 extends CharGetBlocks implements BukkitGetBl
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public void setHeightmapToGet(HeightMapType type, int[] data) {
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public void setHeightmapToGet(HeightMapType type, int[] data) {
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BitArrayUnstretched bitArray = new BitArrayUnstretched(9, 256);
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BitArrayUnstretched bitArray = new BitArrayUnstretched(9, 256);
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bitArray.fromRaw(data);
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bitArray.fromRaw(data);
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nmsChunk.heightMap.get(HeightMap.Type.valueOf(type.name())).a(bitArray.getData());
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getChunk().heightMap.get(HeightMap.Type.valueOf(type.name())).a(bitArray.getData());
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}
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}
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public int getChunkZ() {
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public int getChunkZ() {
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@ -177,7 +177,7 @@ public class BukkitGetBlocks_1_16_4 extends CharGetBlocks implements BukkitGetBl
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|
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@Override
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@Override
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public void removeSectionLighting(int layer, boolean sky) {
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public void removeSectionLighting(int layer, boolean sky) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibble = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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NibbleArray nibble = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
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if (nibble != null) {
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if (nibble != null) {
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lightUpdate = true;
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lightUpdate = true;
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@ -189,7 +189,7 @@ public class BukkitGetBlocks_1_16_4 extends CharGetBlocks implements BukkitGetBl
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}
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}
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}
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}
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if (sky) {
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if (sky) {
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SectionPosition sectionPositionSky = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPositionSky = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleSky = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPositionSky);
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NibbleArray nibbleSky = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPositionSky);
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if (nibble != null) {
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if (nibble != null) {
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lightUpdate = true;
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lightUpdate = true;
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@ -227,7 +227,7 @@ public class BukkitGetBlocks_1_16_4 extends CharGetBlocks implements BukkitGetBl
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public int getSkyLight(int x, int y, int z) {
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public int getSkyLight(int x, int y, int z) {
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int layer = y >> 4;
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int layer = y >> 4;
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if (skyLight[layer] == null) {
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if (skyLight[layer] == null) {
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SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
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SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPosition);
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NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.SKY).a(sectionPosition);
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// If the server hasn't generated the section's NibbleArray yet, it will be null
|
// If the server hasn't generated the section's NibbleArray yet, it will be null
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||||||
if (nibbleArray == null) {
|
if (nibbleArray == null) {
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@ -247,7 +247,7 @@ public class BukkitGetBlocks_1_16_4 extends CharGetBlocks implements BukkitGetBl
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public int getEmmittedLight(int x, int y, int z) {
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public int getEmmittedLight(int x, int y, int z) {
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int layer = y >> 4;
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int layer = y >> 4;
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if (blockLight[layer] == null) {
|
if (blockLight[layer] == null) {
|
||||||
SectionPosition sectionPosition = SectionPosition.a(nmsChunk.getPos(), layer);
|
SectionPosition sectionPosition = SectionPosition.a(getChunk().getPos(), layer);
|
||||||
NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
|
NibbleArray nibbleArray = world.getChunkProvider().getLightEngine().a(EnumSkyBlock.BLOCK).a(sectionPosition);
|
||||||
// If the server hasn't generated the section's NibbleArray yet, it will be null
|
// If the server hasn't generated the section's NibbleArray yet, it will be null
|
||||||
if (nibbleArray == null) {
|
if (nibbleArray == null) {
|
||||||
@ -355,7 +355,7 @@ public class BukkitGetBlocks_1_16_4 extends CharGetBlocks implements BukkitGetBl
|
|||||||
|
|
||||||
private void updateGet(BukkitGetBlocks_1_16_4 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
|
private void updateGet(BukkitGetBlocks_1_16_4 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
|
||||||
synchronized (get) {
|
synchronized (get) {
|
||||||
if (this.nmsChunk != nmsChunk) {
|
if (this.getChunk() != nmsChunk) {
|
||||||
this.nmsChunk = nmsChunk;
|
this.nmsChunk = nmsChunk;
|
||||||
this.sections = sections.clone();
|
this.sections = sections.clone();
|
||||||
this.reset();
|
this.reset();
|
||||||
@ -454,7 +454,7 @@ public class BukkitGetBlocks_1_16_4 extends CharGetBlocks implements BukkitGetBl
|
|||||||
synchronized (this) {
|
synchronized (this) {
|
||||||
synchronized (lock) {
|
synchronized (lock) {
|
||||||
lock.untilFree();
|
lock.untilFree();
|
||||||
if (this.nmsChunk != nmsChunk) {
|
if (this.getChunk() != nmsChunk) {
|
||||||
this.nmsChunk = nmsChunk;
|
this.nmsChunk = nmsChunk;
|
||||||
this.sections = null;
|
this.sections = null;
|
||||||
this.reset();
|
this.reset();
|
||||||
|
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