Improved item/block name matching.

Dieser Commit ist enthalten in:
sk89q 2011-06-05 11:59:23 -07:00
Ursprung 126815fcf5
Commit f0b2fcc13f
3 geänderte Dateien mit 378 neuen und 230 gelöschten Zeilen

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@ -163,4 +163,111 @@ public class StringUtil {
}
return buffer.toString();
}
/**
* <p>Find the Levenshtein distance between two Strings.</p>
*
* <p>This is the number of changes needed to change one String into
* another, where each change is a single character modification (deletion,
* insertion or substitution).</p>
*
* <p>The previous implementation of the Levenshtein distance algorithm
* was from <a href="http://www.merriampark.com/ld.htm">http://www.merriampark.com/ld.htm</a></p>
*
* <p>Chas Emerick has written an implementation in Java, which avoids an OutOfMemoryError
* which can occur when my Java implementation is used with very large strings.<br>
* This implementation of the Levenshtein distance algorithm
* is from <a href="http://www.merriampark.com/ldjava.htm">http://www.merriampark.com/ldjava.htm</a></p>
*
* <pre>
* StringUtil.getLevenshteinDistance(null, *) = IllegalArgumentException
* StringUtil.getLevenshteinDistance(*, null) = IllegalArgumentException
* StringUtil.getLevenshteinDistance("","") = 0
* StringUtil.getLevenshteinDistance("","a") = 1
* StringUtil.getLevenshteinDistance("aaapppp", "") = 7
* StringUtil.getLevenshteinDistance("frog", "fog") = 1
* StringUtil.getLevenshteinDistance("fly", "ant") = 3
* StringUtil.getLevenshteinDistance("elephant", "hippo") = 7
* StringUtil.getLevenshteinDistance("hippo", "elephant") = 7
* StringUtil.getLevenshteinDistance("hippo", "zzzzzzzz") = 8
* StringUtil.getLevenshteinDistance("hello", "hallo") = 1
* </pre>
*
* @param s the first String, must not be null
* @param t the second String, must not be null
* @return result distance
* @throws IllegalArgumentException if either String input <code>null</code>
*/
public static int getLevenshteinDistance(String s, String t) {
if (s == null || t == null) {
throw new IllegalArgumentException("Strings must not be null");
}
/*
* The difference between this impl. and the previous is that, rather
* than creating and retaining a matrix of size s.length()+1 by
* t.length()+1, we maintain two single-dimensional arrays of length
* s.length()+1. The first, d, is the 'current working' distance array
* that maintains the newest distance cost counts as we iterate through
* the characters of String s. Each time we increment the index of
* String t we are comparing, d is copied to p, the second int[]. Doing
* so allows us to retain the previous cost counts as required by the
* algorithm (taking the minimum of the cost count to the left, up one,
* and diagonally up and to the left of the current cost count being
* calculated). (Note that the arrays aren't really copied anymore, just
* switched...this is clearly much better than cloning an array or doing
* a System.arraycopy() each time through the outer loop.)
*
* Effectively, the difference between the two implementations is this
* one does not cause an out of memory condition when calculating the LD
* over two very large strings.
*/
int n = s.length(); // length of s
int m = t.length(); // length of t
if (n == 0) {
return m;
} else if (m == 0) {
return n;
}
int p[] = new int[n + 1]; // 'previous' cost array, horizontally
int d[] = new int[n + 1]; // cost array, horizontally
int _d[]; // placeholder to assist in swapping p and d
// indexes into strings s and t
int i; // iterates through s
int j; // iterates through t
char t_j; // jth character of t
int cost; // cost
for (i = 0; i <= n; i++) {
p[i] = i;
}
for (j = 1; j <= m; j++) {
t_j = t.charAt(j - 1);
d[0] = j;
for (i = 1; i <= n; i++) {
cost = s.charAt(i - 1) == t_j ? 0 : 1;
// minimum of cell to the left+1, to the top+1, diagonally left
// and up +cost
d[i] = Math.min(Math.min(d[i - 1] + 1, p[i] + 1), p[i - 1]
+ cost);
}
// copy current distance counts to 'previous row' distance counts
_d = p;
p = d;
d = _d;
}
// our last action in the above loop was to switch d and p, so p now
// actually has the most recent cost counts
return p[n];
}
}

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@ -22,6 +22,8 @@ package com.sk89q.worldedit.blocks;
import java.util.Map;
import java.util.HashMap;
import java.util.EnumSet;
import java.util.Map.Entry;
import com.sk89q.util.StringUtil;
/**
* Block types.
@ -30,115 +32,98 @@ import java.util.EnumSet;
*/
public enum BlockType {
AIR(0, "Air", "air"),
STONE(1, "Stone", new String[] {"stone", "rock"}),
STONE(1, "Stone", "stone", "rock"),
GRASS(2, "Grass", "grass"),
DIRT(3, "Dirt", "dirt"),
COBBLESTONE(4, "Cobblestone", new String[] {"cobblestone", "cobble"}),
WOOD(5, "Wood", new String[] {"wood", "woodplank", "plank", "woodplanks", "planks"}),
SAPLING(6, "Sapling", "sapling"),
BEDROCK(7, "Bedrock", new String[] {"adminium", "bedrock"}),
WATER(8, "Water", new String[] {"watermoving", "movingwater"}),
STATIONARY_WATER(9, "Water (stationary)",
new String[] {"water", "waterstationary", "stationarywater", "stillwater"}),
LAVA(10, "Lava", new String[] {"lavamoving", "movinglava"}),
STATIONARY_LAVA(11, "Lava (stationary)",
new String[] {"lava", "lavastationary", "stationarylava", "stilllava"}),
COBBLESTONE(4, "Cobblestone", "cobblestone", "cobble"),
WOOD(5, "Wood", "wood", "woodplank", "plank", "woodplanks", "planks"),
SAPLING(6, "Sapling", "sapling", "seedling"),
BEDROCK(7, "Bedrock", "adminium", "bedrock"),
WATER(8, "Water", "watermoving", "movingwater", "flowingwater", "waterflowing"),
STATIONARY_WATER(9, "Water (stationary)", "water", "waterstationary", "stationarywater", "stillwater"),
LAVA(10, "Lava", "lavamoving", "movinglava", "flowinglava", "lavaflowing"),
STATIONARY_LAVA(11, "Lava (stationary)", "lava", "lavastationary", "stationarylava", "stilllava"),
SAND(12, "Sand", "sand"),
GRAVEL(13, "Gravel", "gravel"),
GOLD_ORE(14, "Gold ore", "goldore"),
IRON_ORE(15, "Iron ore", "ironore"),
COAL_ORE(16, "Coal ore", "coalore"),
LOG(17, "Log", new String[] {"log", "tree", "pine", "oak", "birch", "redwood"}),
LEAVES(18, "Leaves", new String[] {"leaves", "leaf"}),
LOG(17, "Log", "log", "tree", "pine", "oak", "birch", "redwood"),
LEAVES(18, "Leaves", "leaves", "leaf"),
SPONGE(19, "Sponge", "sponge"),
GLASS(20, "Glass", "glass"),
LAPIS_LAZULI_ORE(21, "Lapis lazuli ore", new String[] {"lapislazuliore", "blueore", "lapisore"}),
LAPIS_LAZULI(22, "Lapis lazuli", new String[] {"lapislazuli", "lapislazuliblock", "bluerock"}),
LAPIS_LAZULI_ORE(21, "Lapis lazuli ore", "lapislazuliore", "blueore", "lapisore"),
LAPIS_LAZULI(22, "Lapis lazuli", "lapislazuli", "lapislazuliblock", "bluerock"),
DISPENSER(23, "Dispenser", "dispenser"),
SANDSTONE(24, "Sandstone", "sandstone"),
NOTE_BLOCK(25, "Note block", new String[] {"musicblock", "noteblock", "note", "music", "instrument"}),
NOTE_BLOCK(25, "Note block", "musicblock", "noteblock", "note", "music", "instrument"),
BED(26, "Bed", "bed"),
POWERED_RAIL(27, "Powered Rail",
new String[] {"poweredrail", "boosterrail", "poweredtrack", "boostertrack"}),
DETECTOR_RAIL(28, "Detector Rail", "detectorrail"),
WEB(30, "Web", new String[] {"web", "spiderweb"}),
LONG_GRASS(31, "Long grass", new String[] {"longgrass", "tallgrass"}),
DEAD_BUSH(32, "Shrub", new String[] {"deadbush", "shrub", "deadshrub", "tumbleweed"}),
CLOTH(35, "Wool", new String[] {"cloth", "wool"}),
YELLOW_FLOWER(37, "Yellow flower", new String[] {"yellowflower", "flower"}),
RED_FLOWER(38, "Red rose", new String[] {"redflower", "redrose", "rose"}),
BROWN_MUSHROOM(39, "Brown mushroom", new String[] {"brownmushroom", "mushroom"}),
POWERED_RAIL(27, "Powered Rail", "poweredrail", "boosterrail", "poweredtrack", "boostertrack", "booster"),
DETECTOR_RAIL(28, "Detector Rail", "detectorrail", "detector"),
WEB(30, "Web", "web", "spiderweb"),
LONG_GRASS(31, "Long grass", "longgrass", "tallgrass"),
DEAD_BUSH(32, "Shrub", "deadbush", "shrub", "deadshrub", "tumbleweed"),
CLOTH(35, "Wool", "cloth", "wool"),
YELLOW_FLOWER(37, "Yellow flower", "yellowflower", "flower"),
RED_FLOWER(38, "Red rose", "redflower", "redrose", "rose"),
BROWN_MUSHROOM(39, "Brown mushroom", "brownmushroom", "mushroom"),
RED_MUSHROOM(40, "Red mushroom", "redmushroom"),
GOLD_BLOCK(41, "Gold block", new String[] {"gold", "goldblock"}),
IRON_BLOCK(42, "Iron block", new String[] {"iron", "ironblock"}),
DOUBLE_STEP(43, "Double step", new String[] {"doubleslab", "doublestoneslab", "doublestep"}),
STEP(44, "Step", new String[] {"slab", "stoneslab", "step", "halfstep"}),
BRICK(45, "Brick", new String[] {"brick", "brickblock"}),
TNT(46, "TNT", "tnt"),
BOOKCASE(47, "Bookcase", new String[] {"bookshelf", "bookshelves"}),
MOSSY_COBBLESTONE(48, "Cobblestone (mossy)",
new String[] {"mossycobblestone", "mossstone", "mossystone",
"mosscobble", "mossycobble", "moss", "mossy", "sossymobblecone"}),
GOLD_BLOCK(41, "Gold block", "gold", "goldblock"),
IRON_BLOCK(42, "Iron block", "iron", "ironblock"),
DOUBLE_STEP(43, "Double step", "doubleslab", "doublestoneslab", "doublestep"),
STEP(44, "Step", "slab", "stoneslab", "step", "halfstep"),
BRICK(45, "Brick", "brick", "brickblock"),
TNT(46, "TNT", "tnt", "c4", "explosive"),
BOOKCASE(47, "Bookcase", "bookshelf", "bookshelves", "bookcase", "bookcases"),
MOSSY_COBBLESTONE(48, "Cobblestone (mossy)", "mossycobblestone", "mossstone", "mossystone", "mosscobble", "mossycobble", "moss", "mossy", "sossymobblecone"),
OBSIDIAN(49, "Obsidian", "obsidian"),
TORCH(50, "Torch", "torch"),
FIRE(51, "Fire", new String[] {"fire", "flame", "flames"}),
MOB_SPAWNER(52, "Mob spawner", new String[] {"mobspawner", "spawner"}),
WOODEN_STAIRS(53, "Wooden stairs",
new String[] {"woodstair", "woodstairs", "woodenstair", "woodenstairs"}),
CHEST(54, "Chest", new String[] {"chest", "storage"}),
REDSTONE_WIRE(55, "Redstone wire", "redstone"),
TORCH(50, "Torch", "torch", "light", "candle"),
FIRE(51, "Fire", "fire", "flame", "flames"),
MOB_SPAWNER(52, "Mob spawner", "mobspawner", "spawner"),
WOODEN_STAIRS(53, "Wooden stairs", "woodstair", "woodstairs", "woodenstair", "woodenstairs"),
CHEST(54, "Chest", "chest", "storage", "storagechest"),
REDSTONE_WIRE(55, "Redstone wire", "redstone", "redstoneblock"),
DIAMOND_ORE(56, "Diamond ore", "diamondore"),
DIAMOND_BLOCK(57, "Diamond block", new String[] {"diamond", "diamondblock"}),
WORKBENCH(58, "Workbench", new String[] {"workbench", "table", "craftingtable"}),
CROPS(59, "Crops", new String[] {"crops", "crop", "plant", "plants"}),
SOIL(60, "Soil", new String[] {"soil", "farmland"}),
DIAMOND_BLOCK(57, "Diamond block", "diamond", "diamondblock"),
WORKBENCH(58, "Workbench", "workbench", "table", "craftingtable", "crafting"),
CROPS(59, "Crops", "crops", "crop", "plant", "plants"),
SOIL(60, "Soil", "soil", "farmland"),
FURNACE(61, "Furnace", "furnace"),
BURNING_FURNACE(62, "Furnace (burning)", new String[] {"burningfurnace", "litfurnace"}),
SIGN_POST(63, "Sign post", new String[] {"sign", "signpost"}),
WOODEN_DOOR(64, "Wooden door", new String[] {"wooddoor", "woodendoor", "door"}),
BURNING_FURNACE(62, "Furnace (burning)", "burningfurnace", "litfurnace"),
SIGN_POST(63, "Sign post", "sign", "signpost"),
WOODEN_DOOR(64, "Wooden door", "wooddoor", "woodendoor", "door"),
LADDER(65, "Ladder", "ladder"),
MINECART_TRACKS(66, "Minecart tracks",
new String[] {"track", "tracks", "minecrattrack", "minecarttracks", "rails", "rail"}),
COBBLESTONE_STAIRS(67, "Cobblestone stairs",
new String[] {"cobblestonestair", "cobblestonestairs", "cobblestair", "cobblestairs"}),
MINECART_TRACKS(66, "Minecart tracks", "track", "tracks", "minecrattrack", "minecarttracks", "rails", "rail"),
COBBLESTONE_STAIRS(67, "Cobblestone stairs", "cobblestonestair", "cobblestonestairs", "cobblestair", "cobblestairs"),
WALL_SIGN(68, "Wall sign", "wallsign"),
LEVER(69, "Lever", new String[] {"lever", "switch", "stonelever", "stoneswitch"}),
STONE_PRESSURE_PLATE(70, "Stone pressure plate",
new String[] {"stonepressureplate", "stoneplate"}),
LEVER(69, "Lever", "lever", "switch", "stonelever", "stoneswitch"),
STONE_PRESSURE_PLATE(70, "Stone pressure plate", "stonepressureplate", "stoneplate"),
IRON_DOOR(71, "Iron Door", "irondoor"),
WOODEN_PRESSURE_PLATE(72, "Wooden pressure plate",
new String[] {"woodpressureplate", "woodplate", "woodenpressureplate", "woodenplate"}),
WOODEN_PRESSURE_PLATE(72, "Wooden pressure plate", "woodpressureplate", "woodplate", "woodenpressureplate", "woodenplate", "plate", "pressureplate"),
REDSTONE_ORE(73, "Redstone ore", "redstoneore"),
GLOWING_REDSTONE_ORE(74, "Glowing redstone ore", "glowingredstoneore"),
REDSTONE_TORCH_OFF(75, "Redstone torch (off)",
new String[] {"redstonetorchoff", "rstorchoff"}),
REDSTONE_TORCH_ON(76, "Redstone torch (on)",
new String [] {"redstonetorch", "redstonetorchon", "rstorchon"}),
STONE_BUTTON(77, "Stone Button", new String[] {"stonebutton", "button"}),
REDSTONE_TORCH_OFF(75, "Redstone torch (off)", "redstonetorchoff", "rstorchoff"),
REDSTONE_TORCH_ON(76, "Redstone torch (on)", "redstonetorch", "redstonetorchon", "rstorchon", "redtorch"),
STONE_BUTTON(77, "Stone Button", "stonebutton", "button"),
SNOW(78, "Snow", "snow"),
ICE(79, "Ice", "ice"),
SNOW_BLOCK(80, "Snow block", "snowblock"),
CACTUS(81, "Cactus", new String[] {"cactus", "cacti"}),
CACTUS(81, "Cactus", "cactus", "cacti"),
CLAY(82, "Clay", "clay"),
SUGAR_CANE(83, "Reed", new String[] {"reed", "cane", "sugarcane", "sugarcanes"}),
JUKEBOX(84, "Jukebox", new String[] {"jukebox", "stereo", "recordplayer"}),
SUGAR_CANE(83, "Reed", "reed", "cane", "sugarcane", "sugarcanes", "vine", "vines"),
JUKEBOX(84, "Jukebox", "jukebox", "stereo", "recordplayer"),
FENCE(85, "Fence", "fence"),
PUMPKIN(86, "Pumpkin", "pumpkin"),
NETHERRACK(87, "Netherrack",
new String[] {"redmossycobblestone", "redcobblestone", "redmosstone",
"redcobble", "netherstone", "netherrack", "nether", "hellstone"}),
SOUL_SAND(88, "Soul sand",
new String[] {"slowmud", "mud", "soulsand", "hellmud"}),
GLOWSTONE(89, "Glowstone",
new String[] {"brittlegold", "glowstone", "lightstone", "brimstone", "australium"}),
NETHERRACK(87, "Netherrack", "redmossycobblestone", "redcobblestone", "redmosstone", "redcobble", "netherstone", "netherrack", "nether", "hellstone"),
SOUL_SAND(88, "Soul sand", "slowmud", "mud", "soulsand", "hellmud"),
GLOWSTONE(89, "Glowstone", "brittlegold", "glowstone", "lightstone", "brimstone", "australium"),
PORTAL(90, "Portal", "portal"),
JACK_O_LANTERN(91, "Pumpkin (on)",
new String[] {"pumpkinlighted", "pumpkinon", "litpumpkin", "jackolantern"}),
CAKE(92, "Cake", new String[] {"cake", "cakeblock"}),
REDSTONE_REPEATER_OFF(93, "Redstone repeater (off)", new String[] {"diodeoff", "redstonerepeater", "repeater", "delayer"}),
REDSTONE_REPEATER_ON(94, "Redstone repeater (on)", new String[] {"diode", "diodeon", "redstonerepeateron", "repeateron", "delayeron"}),
LOCKED_CHEST(95, "Locked chest", new String[] {"lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"}),
TRAP_DOOR(96, "Trap door", new String[] {"trapdoor", "hatch"});
JACK_O_LANTERN(91, "Pumpkin (on)", "pumpkinlighted", "pumpkinon", "litpumpkin", "jackolantern"),
CAKE(92, "Cake", "cake", "cakeblock"),
REDSTONE_REPEATER_OFF(93, "Redstone repeater (off)", "diodeoff", "redstonerepeater", "repeater", "delayer"),
REDSTONE_REPEATER_ON(94, "Redstone repeater (on)", "diode", "diodeon", "redstonerepeateron", "repeateron", "delayeron"),
LOCKED_CHEST(95, "Locked chest", "lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"),
TRAP_DOOR(96, "Trap door", "trapdoor", "hatch", "floordoor");
/**
* Stores a list of dropped blocks for blocks.
@ -273,7 +258,7 @@ public enum BlockType {
* @param id
* @param name
*/
BlockType(int id, String name, String[] lookupKeys) {
BlockType(int id, String name, String ... lookupKeys) {
this.id = id;
this.name = name;
this.lookupKeys = lookupKeys;
@ -296,7 +281,45 @@ public enum BlockType {
* @return
*/
public static BlockType lookup(String name) {
return lookup.get(name.toLowerCase());
return lookup(name, true);
}
/**
* Return type from name. May return null.
*
* @param name
* @param fuzzy
* @return
*/
public static BlockType lookup(String name, boolean fuzzy) {
String testName = name.replace(" ", "").toLowerCase();
BlockType type = lookup.get(testName);
if (type != null) {
return type;
}
if (!fuzzy) {
return null;
}
int minDist = -1;
for (Entry<String, BlockType> entry : lookup.entrySet()) {
if (entry.getKey().charAt(0) != testName.charAt(0)) {
continue;
}
int dist = StringUtil.getLevenshteinDistance(entry.getKey(), testName);
if ((dist < minDist || minDist == -1) && dist < 2) {
minDist = dist;
type = entry.getValue();
}
}
return type;
}
/**

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@ -19,9 +19,12 @@
package com.sk89q.worldedit.blocks;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.HashMap;
import java.util.EnumSet;
import java.util.Map.Entry;
import com.sk89q.util.StringUtil;
/**
* ItemType types.
@ -31,228 +34,205 @@ import java.util.EnumSet;
public enum ItemType {
// Blocks
AIR(0, "Air", "air"),
STONE(1, "Stone", new String[] {"stone", "rock"}),
STONE(1, "Stone", "stone", "rock"),
GRASS(2, "Grass", "grass"),
DIRT(3, "Dirt", "dirt"),
COBBLESTONE(4, "Cobblestone", new String[] {"cobblestone", "cobble"}),
WOOD(5, "Wood", new String[] {"wood", "woodplank", "plank", "woodplanks", "planks"}),
SAPLING(6, "Sapling", "sapling"),
BEDROCK(7, "Bedrock", new String[] {"adminium", "bedrock"}),
WATER(8, "Water", new String[] {"watermoving", "movingwater"}),
STATIONARY_WATER(9, "Water (stationary)",
new String[] {"water", "waterstationary", "stationarywater", "stillwater"}),
LAVA(10, "Lava", new String[] {"lavamoving", "movinglava"}),
STATIONARY_LAVA(11, "Lava (stationary)",
new String[] {"lava", "lavastationary", "stationarylava", "stilllava"}),
COBBLESTONE(4, "Cobblestone", "cobblestone", "cobble"),
WOOD(5, "Wood", "wood", "woodplank", "plank", "woodplanks", "planks"),
SAPLING(6, "Sapling", "sapling", "seedling"),
BEDROCK(7, "Bedrock", "adminium", "bedrock"),
WATER(8, "Water", "watermoving", "movingwater", "flowingwater", "waterflowing"),
STATIONARY_WATER(9, "Water (stationary)", "water", "waterstationary", "stationarywater", "stillwater"),
LAVA(10, "Lava", "lavamoving", "movinglava", "flowinglava", "lavaflowing"),
STATIONARY_LAVA(11, "Lava (stationary)", "lava", "lavastationary", "stationarylava", "stilllava"),
SAND(12, "Sand", "sand"),
GRAVEL(13, "Gravel", "gravel"),
GOLD_ORE(14, "Gold ore", "goldore"),
IRON_ORE(15, "Iron ore", "ironore"),
COAL_ORE(16, "Coal ore", "coalore"),
LOG(17, "Log", new String[] {"log", "tree", "pine", "oak", "birch", "redwood"}),
LEAVES(18, "Leaves", new String[] {"leaves", "leaf"}),
LOG(17, "Log", "log", "tree", "pine", "oak", "birch", "redwood"),
LEAVES(18, "Leaves", "leaves", "leaf"),
SPONGE(19, "Sponge", "sponge"),
GLASS(20, "Glass", "glass"),
LAPIS_LAZULI_ORE(21, "Lapis lazuli ore", new String[] {"lapislazuliore", "blueore", "lapisore"}),
LAPIS_LAZULI(22, "Lapis lazuli", new String[] {"lapislazuli", "lapislazuliblock", "bluerock"}),
LAPIS_LAZULI_ORE(21, "Lapis lazuli ore", "lapislazuliore", "blueore", "lapisore"),
LAPIS_LAZULI(22, "Lapis lazuli", "lapislazuli", "lapislazuliblock", "bluerock"),
DISPENSER(23, "Dispenser", "dispenser"),
SANDSTONE(24, "Sandstone", "sandstone"),
NOTE_BLOCK(25, "Note block", new String[] {"musicblock", "noteblock", "note", "music", "instrument"}),
NOTE_BLOCK(25, "Note block", "musicblock", "noteblock", "note", "music", "instrument"),
BED(26, "Bed", "bed"),
POWERED_RAIL(27, "Powered Rail",
new String[] {"poweredrail", "boosterrail", "poweredtrack", "boostertrack"}),
DETECTOR_RAIL(28, "Detector Rail", "detectorrail"),
WEB(30, "Web", new String[] {"web", "spiderweb"}),
LONG_GRASS(31, "Long grass", new String[] {"longgrass", "tallgrass"}),
DEAD_BUSH(32, "Shrub", new String[] {"deadbush", "shrub", "deadshrub", "tumbleweed"}),
CLOTH(35, "Wool", new String[] {"cloth", "wool"}),
YELLOW_FLOWER(37, "Yellow flower", new String[] {"yellowflower", "flower"}),
RED_FLOWER(38, "Red rose", new String[] {"redflower", "redrose", "rose"}),
BROWN_MUSHROOM(39, "Brown mushroom", new String[] {"brownmushroom", "mushroom"}),
POWERED_RAIL(27, "Powered Rail", "poweredrail", "boosterrail", "poweredtrack", "boostertrack", "booster"),
DETECTOR_RAIL(28, "Detector Rail", "detectorrail", "detector"),
WEB(30, "Web", "web", "spiderweb"),
LONG_GRASS(31, "Long grass", "longgrass", "tallgrass"),
DEAD_BUSH(32, "Shrub", "deadbush", "shrub", "deadshrub", "tumbleweed"),
CLOTH(35, "Wool", "cloth", "wool"),
YELLOW_FLOWER(37, "Yellow flower", "yellowflower", "flower"),
RED_FLOWER(38, "Red rose", "redflower", "redrose", "rose"),
BROWN_MUSHROOM(39, "Brown mushroom", "brownmushroom", "mushroom"),
RED_MUSHROOM(40, "Red mushroom", "redmushroom"),
GOLD_BLOCK(41, "Gold block", new String[] {"gold", "goldblock"}),
IRON_BLOCK(42, "Iron block", new String[] {"iron", "ironblock"}),
DOUBLE_STEP(43, "Double step", new String[] {"doubleslab", "doublestoneslab", "doublestep"}),
STEP(44, "Step", new String[] {"slab", "stoneslab", "step", "halfstep"}),
BRICK(45, "Brick", new String[] {"brick", "brickblock"}),
TNT(46, "TNT", "tnt"),
BOOKCASE(47, "Bookcase", new String[] {"bookshelf", "bookshelves"}),
MOSSY_COBBLESTONE(48, "Cobblestone (mossy)",
new String[] {"mossycobblestone", "mossstone", "mossystone",
"mosscobble", "mossycobble", "moss", "mossy", "sossymobblecone"}),
GOLD_BLOCK(41, "Gold block", "gold", "goldblock"),
IRON_BLOCK(42, "Iron block", "iron", "ironblock"),
DOUBLE_STEP(43, "Double step", "doubleslab", "doublestoneslab", "doublestep"),
STEP(44, "Step", "slab", "stoneslab", "step", "halfstep"),
BRICK(45, "Brick", "brick", "brickblock"),
TNT(46, "TNT", "tnt", "c4", "explosive"),
BOOKCASE(47, "Bookcase", "bookshelf", "bookshelves", "bookcase", "bookcases"),
MOSSY_COBBLESTONE(48, "Cobblestone (mossy)", "mossycobblestone", "mossstone", "mossystone", "mosscobble", "mossycobble", "moss", "mossy", "sossymobblecone"),
OBSIDIAN(49, "Obsidian", "obsidian"),
TORCH(50, "Torch", "torch"),
FIRE(51, "Fire", new String[] {"fire", "flame", "flames"}),
MOB_SPAWNER(52, "Mob spawner", new String[] {"mobspawner", "spawner"}),
WOODEN_STAIRS(53, "Wooden stairs",
new String[] {"woodstair", "woodstairs", "woodenstair", "woodenstairs"}),
CHEST(54, "Chest", new String[] {"chest", "storage"}),
REDSTONE_WIRE(55, "Redstone wire", "redstone"),
TORCH(50, "Torch", "torch", "light", "candle"),
FIRE(51, "Fire", "fire", "flame", "flames"),
MOB_SPAWNER(52, "Mob spawner", "mobspawner", "spawner"),
WOODEN_STAIRS(53, "Wooden stairs", "woodstair", "woodstairs", "woodenstair", "woodenstairs"),
CHEST(54, "Chest", "chest", "storage", "storagechest"),
REDSTONE_WIRE(55, "Redstone wire", "redstone", "redstoneblock"),
DIAMOND_ORE(56, "Diamond ore", "diamondore"),
DIAMOND_BLOCK(57, "Diamond block", new String[] {"diamond", "diamondblock"}),
WORKBENCH(58, "Workbench", new String[] {"workbench", "table", "craftingtable"}),
CROPS(59, "Crops", new String[] {"crops", "crop", "plant", "plants"}),
SOIL(60, "Soil", new String[] {"soil", "farmland"}),
DIAMOND_BLOCK(57, "Diamond block", "diamond", "diamondblock"),
WORKBENCH(58, "Workbench", "workbench", "table", "craftingtable", "crafting"),
CROPS(59, "Crops", "crops", "crop", "plant", "plants"),
SOIL(60, "Soil", "soil", "farmland"),
FURNACE(61, "Furnace", "furnace"),
BURNING_FURNACE(62, "Furnace (burning)", new String[] {"burningfurnace", "litfurnace"}),
SIGN_POST(63, "Sign post", new String[] {"sign", "signpost"}),
WOODEN_DOOR(64, "Wooden door", new String[] {"wooddoor", "woodendoor", "door"}),
BURNING_FURNACE(62, "Furnace (burning)", "burningfurnace", "litfurnace"),
SIGN_POST(63, "Sign post", "sign", "signpost"),
WOODEN_DOOR(64, "Wooden door", "wooddoor", "woodendoor", "door"),
LADDER(65, "Ladder", "ladder"),
MINECART_TRACKS(66, "Minecart tracks",
new String[] {"track", "tracks", "minecrattrack", "minecarttracks", "rails", "rail"}),
COBBLESTONE_STAIRS(67, "Cobblestone stairs",
new String[] {"cobblestonestair", "cobblestonestairs", "cobblestair", "cobblestairs"}),
MINECART_TRACKS(66, "Minecart tracks", "track", "tracks", "minecrattrack", "minecarttracks", "rails", "rail"),
COBBLESTONE_STAIRS(67, "Cobblestone stairs", "cobblestonestair", "cobblestonestairs", "cobblestair", "cobblestairs"),
WALL_SIGN(68, "Wall sign", "wallsign"),
LEVER(69, "Lever", new String[] {"lever", "switch", "stonelever", "stoneswitch"}),
STONE_PRESSURE_PLATE(70, "Stone pressure plate",
new String[] {"stonepressureplate", "stoneplate"}),
LEVER(69, "Lever", "lever", "switch", "stonelever", "stoneswitch"),
STONE_PRESSURE_PLATE(70, "Stone pressure plate", "stonepressureplate", "stoneplate"),
IRON_DOOR(71, "Iron Door", "irondoor"),
WOODEN_PRESSURE_PLATE(72, "Wooden pressure plate",
new String[] {"woodpressureplate", "woodplate", "woodenpressureplate", "woodenplate"}),
WOODEN_PRESSURE_PLATE(72, "Wooden pressure plate", "woodpressureplate", "woodplate", "woodenpressureplate", "woodenplate", "plate", "pressureplate"),
REDSTONE_ORE(73, "Redstone ore", "redstoneore"),
GLOWING_REDSTONE_ORE(74, "Glowing redstone ore", "glowingredstoneore"),
REDSTONE_TORCH_OFF(75, "Redstone torch (off)",
new String[] {"redstonetorchoff", "rstorchoff"}),
REDSTONE_TORCH_ON(76, "Redstone torch (on)",
new String [] {"redstonetorch", "redstonetorchon", "rstorchon"}),
STONE_BUTTON(77, "Stone Button", new String[] {"stonebutton", "button"}),
REDSTONE_TORCH_OFF(75, "Redstone torch (off)", "redstonetorchoff", "rstorchoff"),
REDSTONE_TORCH_ON(76, "Redstone torch (on)", "redstonetorch", "redstonetorchon", "rstorchon", "redtorch"),
STONE_BUTTON(77, "Stone Button", "stonebutton", "button"),
SNOW(78, "Snow", "snow"),
ICE(79, "Ice", "ice"),
SNOW_BLOCK(80, "Snow block", "snowblock"),
CACTUS(81, "Cactus", new String[] {"cactus", "cacti"}),
CACTUS(81, "Cactus", "cactus", "cacti"),
CLAY(82, "Clay", "clay"),
SUGAR_CANE(83, "Reed", new String[] {"reed", "cane", "sugarcane", "sugarcanes"}),
JUKEBOX(84, "Jukebox", new String[] {"jukebox", "stereo", "recordplayer"}),
SUGAR_CANE(83, "Reed", "reed", "cane", "sugarcane", "sugarcanes", "vine", "vines"),
JUKEBOX(84, "Jukebox", "jukebox", "stereo", "recordplayer"),
FENCE(85, "Fence", "fence"),
PUMPKIN(86, "Pumpkin", "pumpkin"),
NETHERRACK(87, "Netherrack",
new String[] {"redmossycobblestone", "redcobblestone", "redmosstone",
"redcobble", "netherstone", "netherrack", "nether", "hellstone"}),
SOUL_SAND(88, "Soul sand",
new String[] {"slowmud", "mud", "soulsand", "hellmud"}),
GLOWSTONE(89, "Glowstone",
new String[] {"brittlegold", "glowstone", "lightstone", "brimstone", "australium"}),
NETHERRACK(87, "Netherrack", "redmossycobblestone", "redcobblestone", "redmosstone", "redcobble", "netherstone", "netherrack", "nether", "hellstone"),
SOUL_SAND(88, "Soul sand", "slowmud", "mud", "soulsand", "hellmud"),
GLOWSTONE(89, "Glowstone", "brittlegold", "glowstone", "lightstone", "brimstone", "australium"),
PORTAL(90, "Portal", "portal"),
JACK_O_LANTERN(91, "Pumpkin (on)",
new String[] {"pumpkinlighted", "pumpkinon", "litpumpkin", "jackolantern"}),
CAKE(92, "Cake", new String[] {"cake", "cakeblock"}),
REDSTONE_REPEATER_OFF(93, "Redstone repeater (off)", new String[] {"diodeoff", "redstonerepeater", "repeater", "delayer"}),
REDSTONE_REPEATER_ON(94, "Redstone repeater (on)", new String[] {"diode", "diodeon", "redstonerepeateron", "repeateron", "delayeron"}),
LOCKED_CHEST(95, "Locked chest", new String[] {"lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"}),
TRAP_DOOR(96, "Trap door", new String[] {"trapdoor", "hatch"}),
JACK_O_LANTERN(91, "Pumpkin (on)", "pumpkinlighted", "pumpkinon", "litpumpkin", "jackolantern"),
CAKE(92, "Cake", "cake", "cakeblock"),
REDSTONE_REPEATER_OFF(93, "Redstone repeater (off)", "diodeoff", "redstonerepeater", "repeater", "delayer"),
REDSTONE_REPEATER_ON(94, "Redstone repeater (on)", "diode", "diodeon", "redstonerepeateron", "repeateron", "delayeron"),
LOCKED_CHEST(95, "Locked chest", "lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"),
TRAP_DOOR(96, "Trap door", "trapdoor", "hatch", "floordoor"),
// Items
IRON_SHOVEL(256, "Iron shovel", "ironshovel"),
IRON_PICK(257, "Iron pick", new String[] {"ironpick", "ironpickaxe"}),
IRON_PICK(257, "Iron pick", "ironpick", "ironpickaxe"),
IRON_AXE(258, "Iron axe", "ironaxe"),
FLINT_AND_TINDER(259, "Flint and tinder",
new String[] {"flintandtinder", "lighter", "flintandsteel", "flintsteel",
"flintandiron", "flintnsteel", "flintniron", "flintntinder"}),
RED_APPLE(260, "Red apple", new String[] {"redapple", "apple"}),
FLINT_AND_TINDER(259, "Flint and tinder", "flintandtinder", "lighter", "flintandsteel", "flintsteel", "flintandiron", "flintnsteel", "flintniron", "flintntinder"),
RED_APPLE(260, "Red apple", "redapple", "apple"),
BOW(261, "Bow", "bow"),
ARROW(262, "Arrow", "arrow"),
COAL(263, "Coal", "coal"),
DIAMOND(264, "Diamond", "diamond"),
IRON_BAR(265, "Iron bar", "ironbar"),
GOLD_BAR(266, "Gold bar", "goldbar"),
IRON_BAR(265, "Iron bar", "ironbar", "iron"),
GOLD_BAR(266, "Gold bar", "goldbar", "gold"),
IRON_SWORD(267, "Iron sword", "ironsword"),
WOOD_SWORD(268, "Wooden sword", "woodsword"),
WOOD_SHOVEL(269, "Wooden shovel", "woodshovel"),
WOOD_PICKAXE(270, "Wooden pickaxe", new String[] {"woodpick", "woodpickaxe"}),
WOOD_PICKAXE(270, "Wooden pickaxe", "woodpick", "woodpickaxe"),
WOOD_AXE(271, "Wooden axe", "woodaxe"),
STONE_SWORD(272, "Stone sword", "stonesword"),
STONE_SHOVEL(273, "Stone shovel", "stoneshovel"),
STONE_PICKAXE(274, "Stone pickaxe", new String[] {"stonepick", "stonepickaxe"}),
STONE_PICKAXE(274, "Stone pickaxe", "stonepick", "stonepickaxe"),
STONE_AXE(275, "Stone pickaxe", "stoneaxe"),
DIAMOND_SWORD(276, "Diamond sword", "diamondsword"),
DIAMOND_SHOVEL(277, "Diamond shovel", "diamondshovel"),
DIAMOND_PICKAXE(278, "Diamond pickaxe", new String[] {"diamondpick", "diamondpickaxe"}),
DIAMOND_PICKAXE(278, "Diamond pickaxe", "diamondpick", "diamondpickaxe"),
DIAMOND_AXE(279, "Diamond axe", "diamondaxe"),
STICK(280, "Stick", "stick"),
BOWL(281, "Bowl", "bowl"),
MUSHROOM_SOUP(282, "Mushroom soup", new String[] {"mushroomsoup", "soup", "brbsoup"}),
MUSHROOM_SOUP(282, "Mushroom soup", "mushroomsoup", "soup", "brbsoup"),
GOLD_SWORD(283, "Golden sword", "goldsword"),
GOLD_SHOVEL(284, "Golden shovel", "goldshovel"),
GOLD_PICKAXE(285, "Golden pickaxe", new String[] {"goldpick", "goldpickaxe"}),
GOLD_PICKAXE(285, "Golden pickaxe", "goldpick", "goldpickaxe"),
GOLD_AXE(286, "Golden axe", "goldaxe"),
STRING(287, "String", "string"),
FEATHER(288, "Feather", "feather"),
SULPHUR(289, "Sulphur", new String[] {"sulphur", "sulfur", "gunpowder"}),
SULPHUR(289, "Sulphur", "sulphur", "sulfur", "gunpowder"),
WOOD_HOE(290, "Wooden hoe", "woodhoe"),
STONE_HOE(291, "Stone hoe", "stonehoe"),
IRON_HOE(292, "Iron hoe", "ironhoe"),
DIAMOND_HOE(293, "Diamond hoe", "diamondhoe"),
GOLD_HOE(294, "Golden hoe", "goldhoe"),
SEEDS(295, "Seeds", new String[] {"seeds", "seed"}),
SEEDS(295, "Seeds", "seeds", "seed"),
WHEAT(296, "Wheat", "wheat"),
BREAD(297, "Bread", "bread"),
LEATHER_HELMET(298, "Leather helmet", "leatherhelmet"),
LEATHER_CHEST(299, "Leather chestplate", "leatherchest"),
LEATHER_PANTS(300, "Leather pants", "leatherpants"),
LEATHER_BOOTS(301, "Leather boots", "leatherboots"),
CHAINMAIL_HELMET(302, "Chainmail helmet", "chainmailhelmet"),
CHAINMAIL_CHEST(303, "Chainmail chestplate", "chainmailchest"),
CHAINMAIL_PANTS(304, "Chainmail pants", "chainmailpants"),
CHAINMAIL_BOOTS(305, "Chainmail boots", "chainmailboots"),
IRON_HELMET(306, "Iron helmet", "ironhelmet"),
IRON_CHEST(307, "Iron chestplate", "ironchest"),
IRON_PANTS(308, "Iron pants", "ironpants"),
IRON_BOOTS(309, "Iron boots", "ironboots"),
DIAMOND_HELMET(310, "Diamond helmet", "diamondhelmet"),
DIAMOND_CHEST(311, "Diamond chestplate", "diamondchest"),
DIAMOND_PANTS(312, "Diamond pants", "diamondpants"),
DIAMOND_BOOTS(313, "Diamond boots", "diamondboots"),
GOLD_HELMET(314, "Gold helmet", "goldhelmet"),
GOLD_CHEST(315, "Gold chestplate", "goldchest"),
GOLD_PANTS(316, "Gold pants", "goldpants"),
GOLD_BOOTS(317, "Gold boots", "goldboots"),
LEATHER_HELMET(298, "Leather helmet", "leatherhelmet", "leatherhat"),
LEATHER_CHEST(299, "Leather chestplate", "leatherchest", "leatherchestplate", "leathervest", "leatherbreastplate", "leatherplate", "leathercplate", "leatherbody"),
LEATHER_PANTS(300, "Leather pants", "leatherpants", "leathergreaves", "leatherlegs", "leatherleggings", "leatherstockings", "leatherbreeches"),
LEATHER_BOOTS(301, "Leather boots", "leatherboots", "leathershoes", "leatherfoot", "leatherfeet"),
CHAINMAIL_HELMET(302, "Chainmail helmet", "chainmailhelmet", "chainmailhat"),
CHAINMAIL_CHEST(303, "Chainmail chestplate", "chainmailchest", "chainmailchestplate", "chainmailvest", "chainmailbreastplate", "chainmailplate", "chainmailcplate", "chainmailbody"),
CHAINMAIL_PANTS(304, "Chainmail pants", "chainmailpants", "chainmailgreaves", "chainmaillegs", "chainmailleggings", "chainmailstockings", "chainmailbreeches"),
CHAINMAIL_BOOTS(305, "Chainmail boots", "chainmailboots", "chainmailshoes", "chainmailfoot", "chainmailfeet"),
IRON_HELMET(306, "Iron helmet", "ironhelmet", "ironhat"),
IRON_CHEST(307, "Iron chestplate", "ironchest", "ironchestplate", "ironvest", "ironbreastplate", "ironplate", "ironcplate", "ironbody"),
IRON_PANTS(308, "Iron pants", "ironpants", "irongreaves", "ironlegs", "ironleggings", "ironstockings", "ironbreeches"),
IRON_BOOTS(309, "Iron boots", "ironboots", "ironshoes", "ironfoot", "ironfeet"),
DIAMOND_HELMET(310, "Diamond helmet", "diamondhelmet", "diamondhat"),
DIAMOND_CHEST(311, "Diamond chestplate", "diamondchest", "diamondchestplate", "diamondvest", "diamondbreastplate", "diamondplate", "diamondcplate", "diamondbody"),
DIAMOND_PANTS(312, "Diamond pants", "diamondpants", "diamondgreaves", "diamondlegs", "diamondleggings", "diamondstockings", "diamondbreeches"),
DIAMOND_BOOTS(313, "Diamond boots", "diamondboots", "diamondshoes", "diamondfoot", "diamondfeet"),
GOLD_HELMET(314, "Gold helmet", "goldhelmet", "goldhat"),
GOLD_CHEST(315, "Gold chestplate", "goldchest", "goldchestplate", "goldvest", "goldbreastplate", "goldplate", "goldcplate", "goldbody"),
GOLD_PANTS(316, "Gold pants", "goldpants", "goldgreaves", "goldlegs", "goldleggings", "goldstockings", "goldbreeches"),
GOLD_BOOTS(317, "Gold boots", "goldboots", "goldshoes", "goldfoot", "goldfeet"),
FLINT(318, "Flint", "flint"),
RAW_PORKCHOP(319, "Raw porkchop",
new String[] {"rawpork", "rawporkchop", "rawbacon", "baconstrips", "rawmeat"}),
COOKED_PORKCHOP(320, "Cooked porkchop",
new String[] {"pork", "cookedpork", "cookedporkchop", "cookedbacon", "bacon", "meat"}),
RAW_PORKCHOP(319, "Raw porkchop", "rawpork", "rawporkchop", "rawbacon", "baconstrips", "rawmeat"),
COOKED_PORKCHOP(320, "Cooked porkchop", "pork", "cookedpork", "cookedporkchop", "cookedbacon", "bacon", "meat"),
PAINTING(321, "Painting", "painting"),
GOLD_APPLE(322, "Golden apple", new String[] {"goldapple", "goldenapple"}),
GOLD_APPLE(322, "Golden apple", "goldapple", "goldenapple"),
SIGN(323, "Wooden sign", "sign"),
WOODEN_DOOR_ITEM(324, "Wooden door", new String[] {"wooddoor", "door"}),
BUCKET(325, "Bucket", new String[] {"bucket", "bukkit"}),
WATER_BUCKET(326, "Water bucket", new String[] {"waterbucket", "waterbukkit"}),
LAVA_BUCKET(327, "Lava bucket", new String[] {"lavabucket", "lavabukkit"}),
MINECART(328, "Minecart", new String[] {"minecart", "cart"}),
WOODEN_DOOR_ITEM(324, "Wooden door", "wooddoor", "door"),
BUCKET(325, "Bucket", "bucket", "bukkit"),
WATER_BUCKET(326, "Water bucket", "waterbucket", "waterbukkit"),
LAVA_BUCKET(327, "Lava bucket", "lavabucket", "lavabukkit"),
MINECART(328, "Minecart", "minecart", "cart"),
SADDLE(329, "Saddle", "saddle"),
IRON_DOOR_ITEM(330, "Iron door", "irondoor"),
REDSTONE_DUST(331, "Redstone dust", new String[] {"redstonedust", "reddust"}),
REDSTONE_DUST(331, "Redstone dust", "redstonedust", "reddust", "redstone", "dust", "wire"),
SNOWBALL(332, "Snowball", "snowball"),
WOOD_BOAT(333, "Wooden boat", new String[] {"woodboat", "woodenboat", "boat"}),
LEATHER(334, "Leather", new String[] {"leather", "cowhide"}),
MILK_BUCKET(335, "Milk bucket", new String[] {"milkbucket", "milk", "milkbukkit"}),
WOOD_BOAT(333, "Wooden boat", "woodboat", "woodenboat", "boat"),
LEATHER(334, "Leather", "leather", "cowhide"),
MILK_BUCKET(335, "Milk bucket", "milkbucket", "milk", "milkbukkit"),
BRICK_BAR(336, "Brick", "brick"),
CLAY_BALL(337, "Clay", "clay"),
SUGAR_CANE_ITEM(338, "Sugar cane", new String[] {"sugarcane", "reed", "reeds"}),
SUGAR_CANE_ITEM(338, "Sugar cane", "sugarcane", "reed", "reeds"),
PAPER(339, "Paper", "paper"),
BOOK(340, "Book", "book"),
SLIME_BALL(341, "Slime ball", new String[] {"slimeball", "slime"}),
STORAGE_MINECART(342, "Storage minecart", new String[] {"storageminecart", "storagecart"}),
POWERED_MINECART(343, "Powered minecart", new String[] {"poweredminecart", "poweredcart"}),
SLIME_BALL(341, "Slime ball", "slimeball", "slime"),
STORAGE_MINECART(342, "Storage minecart", "storageminecart", "storagecart"),
POWERED_MINECART(343, "Powered minecart", "poweredminecart", "poweredcart"),
EGG(344, "Egg", "egg"),
COMPASS(345, "Compass", "compass"),
FISHING_ROD(346, "Fishing rod", new String[] {"fishingrod", "fishingpole"}),
WATCH(347, "Watch", new String[] {"watch", "clock", "timer" }),
LIGHTSTONE_DUST(348, "Glowstone dust", new String[] {
"lightstonedust", "glowstonedone", "brightstonedust",
"brittlegolddust", "brimstonedust"}),
RAW_FISH(349, "Raw fish", new String[] {"rawfish", "fish"}),
FISHING_ROD(346, "Fishing rod", "fishingrod", "fishingpole"),
WATCH(347, "Watch", "watch", "clock", "timer"),
LIGHTSTONE_DUST(348, "Glowstone dust", "lightstonedust", "glowstonedone", "brightstonedust", "brittlegolddust", "brimstonedust"),
RAW_FISH(349, "Raw fish", "rawfish", "fish"),
COOKED_FISH(350, "Cooked fish", "cookedfish"),
INK_SACK(351, "Ink sac", new String[] {"inksac", "ink", "dye", "inksack"}),
INK_SACK(351, "Ink sac", "inksac", "ink", "dye", "inksack"),
BONE(352, "Bone", "bone"),
SUGAR(353, "Sugar", "sugar"),
CAKE_ITEM(354, "Cake", "cake"),
BED_ITEM(355, "Bed", "bed"),
REDSTONE_REPEATER(356, "Redstone repeater", new String[] {"redstonerepeater", "diode", "delayer"}),
REDSTONE_REPEATER(356, "Redstone repeater", "redstonerepeater", "diode", "delayer", "repeater"),
COOKIE(357, "Cookie", "cookie"),
MAP(358, "Map", "map"),
GOLD_RECORD(2256, "Gold Record", new String[] {"goldrecord", "golddisc"}),
GREEN_RECORD(2257, "Green Record", new String[] {"greenrecord", "greenddisc"});
GOLD_RECORD(2256, "Gold Record", "goldrecord", "golddisc"),
GREEN_RECORD(2257, "Green Record", "greenrecord", "greenddisc");
/**
* Stores a map of the IDs for fast access.
@ -261,7 +241,7 @@ public enum ItemType {
/**
* Stores a map of the names for fast access.
*/
private static final Map<String,ItemType> lookup = new HashMap<String,ItemType>();
private static final Map<String,ItemType> lookup = new LinkedHashMap<String,ItemType>();
private final int id;
private final String name;
@ -295,7 +275,7 @@ public enum ItemType {
* @param id
* @param name
*/
ItemType(int id, String name, String[] lookupKeys) {
ItemType(int id, String name, String ... lookupKeys) {
this.id = id;
this.name = name;
this.lookupKeys = lookupKeys;
@ -351,7 +331,45 @@ public enum ItemType {
* @return
*/
public static ItemType lookup(String name) {
return lookup.get(name.toLowerCase());
return lookup(name, true);
}
/**
* Return type from name. May return null.
*
* @param name
* @param fuzzy
* @return
*/
public static ItemType lookup(String name, boolean fuzzy) {
String testName = name.replace(" ", "").toLowerCase();
ItemType type = lookup.get(testName);
if (type != null) {
return type;
}
if (!fuzzy) {
return null;
}
int minDist = -1;
for (Entry<String, ItemType> entry : lookup.entrySet()) {
if (entry.getKey().charAt(0) != testName.charAt(0)) {
continue;
}
int dist = StringUtil.getLevenshteinDistance(entry.getKey(), testName);
if ((dist < minDist || minDist == -1) && dist < 2) {
minDist = dist;
type = entry.getValue();
}
}
return type;
}
/**