Update upstream

ab31481 Use Chunk#getNoiseBiome instead of biome container (2025)
Dieser Commit ist enthalten in:
NotMyFault 2022-01-30 21:18:40 +01:00
Ursprung 38b0dcf7e4
Commit f0136460ba
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 158F5701A6AAD00C

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@ -781,9 +781,7 @@ public final class PaperweightAdapter implements BukkitImplAdapter<net.minecraft
} }
extent.setBlock(vec, state.toBaseBlock()); extent.setBlock(vec, state.toBaseBlock());
if (options.shouldRegenBiomes()) { if (options.shouldRegenBiomes()) {
PalettedContainer<Biome> biomeIndex = chunk.getSection(chunk.getSectionIndex(vec.getBlockY())) Biome origBiome = chunk.getNoiseBiome(vec.getX(), vec.getY(), vec.getZ());
.getBiomes();
Biome origBiome = biomeIndex.get(vec.getBlockX(), vec.getBlockY(), vec.getBlockZ());
BiomeType adaptedBiome = adapt(serverWorld, origBiome); BiomeType adaptedBiome = adapt(serverWorld, origBiome);
if (adaptedBiome != null) { if (adaptedBiome != null) {
extent.setBiome(vec, adaptedBiome); extent.setBiome(vec, adaptedBiome);