geforkt von Mirrors/FastAsyncWorldEdit
Fix 1.13 entity direction code, port old schematics
Dieser Commit ist enthalten in:
Ursprung
c325b789b2
Commit
efc4ebe309
@ -19,6 +19,7 @@
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package com.sk89q.worldedit.extent.clipboard.io;
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package com.sk89q.worldedit.extent.clipboard.io;
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import com.google.common.collect.ImmutableList;
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import com.sk89q.jnbt.ByteArrayTag;
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import com.sk89q.jnbt.ByteArrayTag;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.IntTag;
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import com.sk89q.jnbt.IntTag;
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@ -32,7 +33,9 @@ import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
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import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.EntityNBTCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.NBTCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.NBTCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.Pre13HangingCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.SignCompatibilityHandler;
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import com.sk89q.worldedit.extent.clipboard.io.legacycompat.SignCompatibilityHandler;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.CuboidRegion;
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@ -47,7 +50,6 @@ import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import org.slf4j.LoggerFactory;
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import java.io.IOException;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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@ -59,12 +61,15 @@ import static com.google.common.base.Preconditions.checkNotNull;
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*/
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*/
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public class MCEditSchematicReader extends NBTSchematicReader {
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public class MCEditSchematicReader extends NBTSchematicReader {
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private static final List<NBTCompatibilityHandler> COMPATIBILITY_HANDLERS = new ArrayList<>();
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private static final ImmutableList<NBTCompatibilityHandler> COMPATIBILITY_HANDLERS
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= ImmutableList.of(
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static {
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new SignCompatibilityHandler()
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COMPATIBILITY_HANDLERS.add(new SignCompatibilityHandler());
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// TODO Add a handler for skulls, flower pots, note blocks, etc.
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// TODO Add a handler for skulls, flower pots, note blocks, etc.
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}
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);
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private static final ImmutableList<EntityNBTCompatibilityHandler> ENTITY_COMPATIBILITY_HANDLERS
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= ImmutableList.of(
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new Pre13HangingCompatibilityHandler()
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);
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private static final Logger log = LoggerFactory.getLogger(MCEditSchematicReader.class);
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private static final Logger log = LoggerFactory.getLogger(MCEditSchematicReader.class);
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private final NBTInputStream inputStream;
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private final NBTInputStream inputStream;
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@ -264,6 +269,11 @@ public class MCEditSchematicReader extends NBTSchematicReader {
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if (!id.isEmpty()) {
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if (!id.isEmpty()) {
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EntityType entityType = EntityTypes.get(id.toLowerCase());
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EntityType entityType = EntityTypes.get(id.toLowerCase());
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if (entityType != null) {
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if (entityType != null) {
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for (EntityNBTCompatibilityHandler compatibilityHandler : ENTITY_COMPATIBILITY_HANDLERS) {
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if (compatibilityHandler.isAffectedEntity(entityType, compound)) {
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compound = compatibilityHandler.updateNBT(entityType, compound);
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}
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}
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BaseEntity state = new BaseEntity(entityType, compound);
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BaseEntity state = new BaseEntity(entityType, compound);
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clipboard.createEntity(location, state);
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clipboard.createEntity(location, state);
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} else {
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} else {
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@ -0,0 +1,32 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extent.clipboard.io.legacycompat;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.Tag;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.entity.EntityType;
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import java.util.Map;
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public interface EntityNBTCompatibilityHandler {
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boolean isAffectedEntity(EntityType type, CompoundTag entityTag);
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CompoundTag updateNBT(EntityType type, CompoundTag entityTag);
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}
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@ -0,0 +1,25 @@
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package com.sk89q.worldedit.extent.clipboard.io.legacycompat;
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import com.sk89q.jnbt.ByteTag;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.internal.helper.MCDirections;
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import com.sk89q.worldedit.world.entity.EntityType;
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public class Pre13HangingCompatibilityHandler implements EntityNBTCompatibilityHandler {
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@Override
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public boolean isAffectedEntity(EntityType type, CompoundTag entityTag) {
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return entityTag.getValue().get("Facing") instanceof ByteTag;
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}
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@Override
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public CompoundTag updateNBT(EntityType type, CompoundTag entityTag) {
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int newFacing = MCDirections.toHanging(
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MCDirections.fromPre13Hanging(entityTag.getByte("Facing"))
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);
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return entityTag.createBuilder()
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.putByte("Facing", (byte) newFacing)
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.build();
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}
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}
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@ -30,6 +30,44 @@ public final class MCDirections {
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}
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}
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public static Direction fromHanging(int i) {
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public static Direction fromHanging(int i) {
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switch (i) {
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case 0:
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return Direction.DOWN;
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case 1:
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return Direction.UP;
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case 2:
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return Direction.NORTH;
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case 3:
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return Direction.SOUTH;
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case 4:
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return Direction.WEST;
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case 5:
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return Direction.EAST;
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default:
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return Direction.DOWN;
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}
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}
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public static int toHanging(Direction direction) {
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switch (direction) {
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case DOWN:
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return 0;
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case UP:
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return 1;
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case NORTH:
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return 2;
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case SOUTH:
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return 3;
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case WEST:
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return 4;
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case EAST:
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return 5;
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default:
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return 0;
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}
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}
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public static Direction fromPre13Hanging(int i) {
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switch (i) {
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switch (i) {
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case 0:
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case 0:
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return Direction.SOUTH;
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return Direction.SOUTH;
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@ -44,7 +82,7 @@ public final class MCDirections {
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}
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}
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}
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}
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public static int toHanging(Direction direction) {
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public static int toPre13Hanging(Direction direction) {
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switch (direction) {
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switch (direction) {
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case SOUTH:
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case SOUTH:
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return 0;
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return 0;
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