Gave //fast an on|off parameter and adjusted its message to reflect a future change.

Dieser Commit ist enthalten in:
TomyLobo 2011-10-17 05:55:03 +02:00 committet von TomyLobo
Ursprung 542aed6ffd
Commit ef88c04550

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@ -63,23 +63,35 @@ public class GeneralCommands {
@Command( @Command(
aliases = { "/fast" }, aliases = { "/fast" },
usage = "", usage = "[on|off]",
desc = "Toggle fast mode", desc = "Toggle fast mode",
min = 0, min = 0,
max = 0 max = 1
) )
@CommandPermissions("worldedit.fast") @CommandPermissions("worldedit.fast")
public static void fast(CommandContext args, WorldEdit we, public static void fast(CommandContext args, WorldEdit we,
LocalSession session, LocalPlayer player, EditSession editSession) LocalSession session, LocalPlayer player, EditSession editSession)
throws WorldEditException { throws WorldEditException {
session.setFastMode(!session.hasFastMode()); String newState = args.getString(0, null);
if (session.hasFastMode()) { if (session.hasFastMode()) {
player.print("Fast mode enabled. You may need to rejoin to see changes."); if ("on".equals(newState)) {
} else { player.printError("Fast mode already enabled.");
return;
}
session.setFastMode(false);
player.print("Fast mode disabled."); player.print("Fast mode disabled.");
} }
else {
if ("off".equals(newState)) {
player.printError("Fast mode already disabled.");
return;
}
session.setFastMode(true);
player.print("Fast mode enabled. Lighting in the affected chunks may be wrong and/or you may need to rejoin to see changes.");
}
} }
@Command( @Command(