Updated changelog for aumgn's changes. Closes #184

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zml2008 2012-03-31 09:17:42 -07:00
Ursprung 9a90702b2f
Commit ecb5278d4e

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@ -1,4 +1,8 @@
5.3: 5.3:
- Made #region mask keep the region selected when the pask was added, and added #dregion mask that always uses the player's current
selection
- Allow inverted and under/overlay masks to affect masks, making them more flexible. This allows for things like /gmask !$biome and
/gmask >>>#region
- Added basic entity handling with copy and paste. Paintings do not currently respawn properly, entity pastes cannot be undone yet, and - Added basic entity handling with copy and paste. Paintings do not currently respawn properly, entity pastes cannot be undone yet, and
schematics do not yet store entities schematics do not yet store entities
- Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with - Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with