geforkt von Mirrors/FastAsyncWorldEdit
Default per player schematics to false
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Ursprung
5940ebbccc
Commit
e6675f1656
@ -102,7 +102,7 @@ public class Settings extends Config {
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})
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public String CLIPBOARD = "clipboard";
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@Comment("Each player has his or her own sub directory for schematics")
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public boolean PER_PLAYER_SCHEMATICS = true;
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public boolean PER_PLAYER_SCHEMATICS = false;
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}
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