geforkt von Mirrors/FastAsyncWorldEdit
Add -e/-b/-m flags to //stack and //move, to match copy and paste.
Fixes WORLDEDIT-3935.
Dieser Commit ist enthalten in:
Ursprung
a1465c02ed
Commit
e25a6d21cd
@ -40,6 +40,7 @@ import com.sk89q.worldedit.extent.world.FastModeExtent;
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import com.sk89q.worldedit.extent.world.SurvivalModeExtent;
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import com.sk89q.worldedit.function.GroundFunction;
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import com.sk89q.worldedit.function.RegionMaskingFilter;
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import com.sk89q.worldedit.function.biome.BiomeReplace;
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import com.sk89q.worldedit.function.block.BlockDistributionCounter;
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import com.sk89q.worldedit.function.block.BlockReplace;
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import com.sk89q.worldedit.function.block.Counter;
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@ -66,6 +67,7 @@ import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.pattern.WaterloggedRemover;
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import com.sk89q.worldedit.function.util.RegionOffset;
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import com.sk89q.worldedit.function.visitor.DownwardVisitor;
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import com.sk89q.worldedit.function.visitor.FlatRegionVisitor;
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import com.sk89q.worldedit.function.visitor.LayerVisitor;
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import com.sk89q.worldedit.function.visitor.NonRisingVisitor;
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import com.sk89q.worldedit.function.visitor.RecursiveVisitor;
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@ -1206,7 +1208,8 @@ public class EditSession implements Extent, AutoCloseable {
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}
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/**
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* Stack a cuboid region.
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* Stack a cuboid region. For compatibility, entities are copied by biomes are not.
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* Use {@link #stackCuboidRegion(Region, BlockVector3, int, boolean, boolean, Mask)} to fine tune.
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*
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* @param region the region to stack
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* @param dir the direction to stack
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@ -1216,6 +1219,23 @@ public class EditSession implements Extent, AutoCloseable {
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int stackCuboidRegion(Region region, BlockVector3 dir, int count, boolean copyAir) throws MaxChangedBlocksException {
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return stackCuboidRegion(region, dir, count, true, false, copyAir ? null : new ExistingBlockMask(this));
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}
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/**
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* Stack a cuboid region.
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*
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* @param region the region to stack
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* @param dir the direction to stack
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* @param count the number of times to stack
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* @param copyEntities true to copy entities
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* @param copyBiomes true to copy biomes
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* @param mask source mask for the operation (only matching blocks are copied)
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int stackCuboidRegion(Region region, BlockVector3 dir, int count,
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boolean copyEntities, boolean copyBiomes, Mask mask) throws MaxChangedBlocksException {
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checkNotNull(region);
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checkNotNull(dir);
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checkArgument(count >= 1, "count >= 1 required");
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@ -1225,8 +1245,10 @@ public class EditSession implements Extent, AutoCloseable {
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ForwardExtentCopy copy = new ForwardExtentCopy(this, region, this, to);
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copy.setRepetitions(count);
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copy.setTransform(new AffineTransform().translate(dir.multiply(size)));
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if (!copyAir) {
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copy.setSourceMask(new ExistingBlockMask(this));
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copy.setCopyingEntities(copyEntities);
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copy.setCopyingBiomes(copyBiomes);
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if (mask != null) {
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copy.setSourceMask(mask);
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}
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Operations.completeLegacy(copy);
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return copy.getAffected();
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@ -1244,9 +1266,29 @@ public class EditSession implements Extent, AutoCloseable {
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int moveRegion(Region region, BlockVector3 dir, int distance, boolean copyAir, Pattern replacement) throws MaxChangedBlocksException {
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return moveRegion(region, dir, distance, true, false, copyAir ? new ExistingBlockMask(this) : null, replacement);
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}
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/**
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* Move the blocks in a region a certain direction.
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*
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* @param region the region to move
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* @param dir the direction
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* @param distance the distance to move
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* @param moveEntities true to move entities
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* @param copyBiomes true to copy biomes (source biome is unchanged)
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* @param mask source mask for the operation (only matching blocks are moved)
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* @param replacement the replacement pattern to fill in after moving, or null to use air
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* @return number of blocks moved
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @throws IllegalArgumentException thrown if the region is not a flat region, but copyBiomes is true
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*/
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public int moveRegion(Region region, BlockVector3 dir, int distance,
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boolean moveEntities, boolean copyBiomes, Mask mask, Pattern replacement) throws MaxChangedBlocksException {
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checkNotNull(region);
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checkNotNull(dir);
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checkArgument(distance >= 1, "distance >= 1 required");
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checkArgument(!copyBiomes || region instanceof FlatRegion, "can't copy biomes from non-flat region");
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BlockVector3 to = region.getMinimumPoint();
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@ -1261,9 +1303,13 @@ public class EditSession implements Extent, AutoCloseable {
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ForwardExtentCopy copy = new ForwardExtentCopy(this, region, buffer, to);
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copy.setTransform(new AffineTransform().translate(dir.multiply(distance)));
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copy.setSourceFunction(remove); // Remove
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copy.setRemovingEntities(true);
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if (!copyAir) {
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copy.setSourceMask(new ExistingBlockMask(this));
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copy.setCopyingEntities(moveEntities);
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copy.setRemovingEntities(moveEntities);
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copy.setCopyingBiomes(copyBiomes);
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if (mask != null) {
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copy.setSourceMask(mask);
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}
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// Then we need to copy the buffer to the world
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@ -1271,6 +1317,13 @@ public class EditSession implements Extent, AutoCloseable {
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RegionVisitor visitor = new RegionVisitor(buffer.asRegion(), replace);
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OperationQueue operation = new OperationQueue(copy, visitor);
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if (copyBiomes) {
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BiomeReplace biomeReplace = new BiomeReplace(this, buffer);
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FlatRegionVisitor biomeVisitor = new FlatRegionVisitor((FlatRegion) buffer.asRegion(), biomeReplace);
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operation.offer(biomeVisitor);
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}
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Operations.completeLegacy(operation);
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return copy.getAffected();
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@ -34,6 +34,7 @@ import com.sk89q.worldedit.function.block.BlockReplace;
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import com.sk89q.worldedit.function.generator.FloraGenerator;
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import com.sk89q.worldedit.function.mask.ExistingBlockMask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.MaskIntersection;
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import com.sk89q.worldedit.function.mask.NoiseFilter2D;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.pattern.Pattern;
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@ -56,6 +57,7 @@ import com.sk89q.worldedit.util.TreeGenerator.TreeType;
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import org.enginehub.piston.annotation.Command;
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import org.enginehub.piston.annotation.CommandContainer;
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import org.enginehub.piston.annotation.param.Arg;
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import org.enginehub.piston.annotation.param.ArgFlag;
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import org.enginehub.piston.annotation.param.Switch;
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import java.util.ArrayList;
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@ -293,10 +295,27 @@ public class RegionCommands {
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@Switch(name = 's', desc = "Shift the selection to the target location")
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boolean moveSelection,
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@Switch(name = 'a', desc = "Ignore air blocks")
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boolean ignoreAirBlocks) throws WorldEditException {
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boolean ignoreAirBlocks,
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@Switch(name = 'e', desc = "Also copy entities")
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boolean copyEntities,
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@Switch(name = 'b', desc = "Also copy biomes")
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boolean copyBiomes,
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@ArgFlag(name = 'm', desc = "Set the include mask, non-matching blocks become air", def = "")
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Mask mask) throws WorldEditException {
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checkCommandArgument(count >= 1, "Count must be >= 1");
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int affected = editSession.moveRegion(region, direction, count, !ignoreAirBlocks, replace);
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Mask combinedMask;
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if (ignoreAirBlocks) {
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if (mask == null) {
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combinedMask = new ExistingBlockMask(editSession);
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} else {
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combinedMask = new MaskIntersection(mask, new ExistingBlockMask(editSession));
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}
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} else {
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combinedMask = mask;
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}
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int affected = editSession.moveRegion(region, direction, count, copyEntities, copyBiomes, combinedMask, replace);
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if (moveSelection) {
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try {
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@ -329,8 +348,26 @@ public class RegionCommands {
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@Switch(name = 's', desc = "Shift the selection to the last stacked copy")
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boolean moveSelection,
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@Switch(name = 'a', desc = "Ignore air blocks")
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boolean ignoreAirBlocks) throws WorldEditException {
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int affected = editSession.stackCuboidRegion(region, direction, count, !ignoreAirBlocks);
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boolean ignoreAirBlocks,
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@Switch(name = 'e', desc = "Also copy entities")
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boolean copyEntities,
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@Switch(name = 'b', desc = "Also copy biomes")
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boolean copyBiomes,
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@ArgFlag(name = 'm', desc = "Set the include mask, non-matching blocks become air", def = "")
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Mask mask) throws WorldEditException {
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Mask combinedMask;
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if (ignoreAirBlocks) {
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if (mask == null) {
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combinedMask = new ExistingBlockMask(editSession);
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} else {
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combinedMask = new MaskIntersection(mask, new ExistingBlockMask(editSession));
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}
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} else {
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combinedMask = mask;
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}
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int affected = editSession.stackCuboidRegion(region, direction, count, copyEntities, copyBiomes, combinedMask);
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if (moveSelection) {
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try {
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@ -25,12 +25,17 @@ import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.extent.AbstractDelegateExtent;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.Mask2D;
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import com.sk89q.worldedit.function.mask.Masks;
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import com.sk89q.worldedit.function.pattern.BiomePattern;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.AbstractRegion;
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import com.sk89q.worldedit.regions.AbstractFlatRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.biome.BiomeTypes;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockTypes;
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@ -46,12 +51,16 @@ import java.util.Map;
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* <p>This buffer will not attempt to return results from the buffer when
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* accessor methods (such as {@link #getBlock(BlockVector3)}) are called.</p>
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*/
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public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pattern {
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public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pattern, BiomePattern {
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private final Map<BlockVector3, BaseBlock> buffer = new LinkedHashMap<>();
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private final Map<BlockVector2, BiomeType> biomeBuffer = new LinkedHashMap<>();
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private final Mask mask;
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private final Mask2D biomeMask;
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private BlockVector3 min = null;
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private BlockVector2 min2d = null;
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private BlockVector3 max = null;
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private BlockVector2 max2d = null;
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/**
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* Create a new extent buffer that will buffer every change.
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@ -71,9 +80,10 @@ public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pat
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*/
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public ForgetfulExtentBuffer(Extent delegate, Mask mask) {
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super(delegate);
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checkNotNull(delegate);
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checkNotNull(mask);
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this.mask = mask;
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Mask2D bmask = mask.toMask2D();
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this.biomeMask = bmask == null ? Masks.alwaysTrue2D() : bmask;
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}
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@Override
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@ -100,6 +110,30 @@ public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pat
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}
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}
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@Override
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public boolean setBiome(BlockVector2 position, BiomeType biome) {
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// Update minimum
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if (min2d == null) {
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min2d = position;
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} else {
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min2d = min2d.getMinimum(position);
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}
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// Update maximum
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if (max2d == null) {
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max2d = position;
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} else {
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max2d = max2d.getMaximum(position);
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}
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if (biomeMask.test(position)) {
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biomeBuffer.put(position, biome);
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return true;
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} else {
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return getExtent().setBiome(position, biome);
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}
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}
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@Override
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public BaseBlock apply(BlockVector3 pos) {
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BaseBlock block = buffer.get(pos);
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@ -110,13 +144,23 @@ public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pat
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}
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}
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@Override
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public BiomeType apply(BlockVector2 pos) {
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BiomeType biome = biomeBuffer.get(pos);
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if (biome != null) {
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return biome;
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} else {
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return BiomeTypes.OCEAN;
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}
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}
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/**
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* Return a region representation of this buffer.
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*
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* @return a region
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*/
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public Region asRegion() {
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return new AbstractRegion(null) {
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return new AbstractFlatRegion(null) {
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@Override
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public BlockVector3 getMinimumPoint() {
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return min != null ? min : BlockVector3.ZERO;
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@ -146,6 +190,11 @@ public class ForgetfulExtentBuffer extends AbstractDelegateExtent implements Pat
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public Iterator<BlockVector3> iterator() {
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return buffer.keySet().iterator();
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}
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@Override
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public Iterable<BlockVector2> asFlatRegion() {
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return biomeBuffer.keySet();
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}
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};
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}
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}
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@ -24,6 +24,7 @@ import static com.google.common.base.Preconditions.checkNotNull;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.FlatRegionFunction;
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import com.sk89q.worldedit.function.pattern.BiomePattern;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.world.biome.BiomeType;
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@ -33,7 +34,7 @@ import com.sk89q.worldedit.world.biome.BiomeType;
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public class BiomeReplace implements FlatRegionFunction {
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private final Extent extent;
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private BiomeType biome;
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private BiomePattern biome;
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/**
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* Create a new instance.
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@ -42,15 +43,25 @@ public class BiomeReplace implements FlatRegionFunction {
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* @param biome a biome
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*/
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public BiomeReplace(Extent extent, BiomeType biome) {
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this(extent, (BiomePattern) biome);
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}
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/**
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* Create a new instance.
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*
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* @param extent the extent to apply this function to
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* @param pattern the biome pattern to set
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*/
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public BiomeReplace(Extent extent, BiomePattern pattern) {
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checkNotNull(extent);
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checkNotNull(biome);
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checkNotNull(pattern);
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this.extent = extent;
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this.biome = biome;
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this.biome = pattern;
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}
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@Override
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public boolean apply(BlockVector2 position) throws WorldEditException {
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return extent.setBiome(position, biome);
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return extent.setBiome(position, biome.apply(position));
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}
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}
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|
@ -0,0 +1,37 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
|
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*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
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*
|
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* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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package com.sk89q.worldedit.function.pattern;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.world.biome.BiomeType;
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/**
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* Returns a {@link BiomeType} for a given position.
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*/
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public interface BiomePattern {
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/**
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* Return a {@link BiomeType} for the given position.
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*
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* @param position the position
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* @return a block
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*/
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BiomeType apply(BlockVector2 position);
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}
|
@ -0,0 +1,40 @@
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/*
|
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* WorldEdit, a Minecraft world manipulation toolkit
|
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* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.regions;
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||||
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||||
import com.sk89q.worldedit.world.World;
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|
||||
public abstract class AbstractFlatRegion extends AbstractRegion implements FlatRegion {
|
||||
|
||||
protected AbstractFlatRegion(World world) {
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super(world);
|
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}
|
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|
||||
@Override
|
||||
public int getMinimumY() {
|
||||
return getMinimumPoint().getBlockY();
|
||||
}
|
||||
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||||
@Override
|
||||
public int getMaximumY() {
|
||||
return getMaximumPoint().getBlockY();
|
||||
}
|
||||
|
||||
}
|
@ -19,13 +19,15 @@
|
||||
|
||||
package com.sk89q.worldedit.world.biome;
|
||||
|
||||
import com.sk89q.worldedit.function.pattern.BiomePattern;
|
||||
import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.registry.Keyed;
|
||||
import com.sk89q.worldedit.registry.NamespacedRegistry;
|
||||
|
||||
/**
|
||||
* All the types of biomes in the game.
|
||||
*/
|
||||
public class BiomeType implements Keyed {
|
||||
public class BiomeType implements Keyed, BiomePattern {
|
||||
|
||||
public static final NamespacedRegistry<BiomeType> REGISTRY = new NamespacedRegistry<>("biome type");
|
||||
|
||||
@ -59,4 +61,9 @@ public class BiomeType implements Keyed {
|
||||
public boolean equals(Object obj) {
|
||||
return obj instanceof BiomeType && this.id.equals(((BiomeType) obj).id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BiomeType apply(BlockVector2 position) {
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
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