geforkt von Mirrors/FastAsyncWorldEdit
Added cone generation command (#2251)
* Added cone generation command * Fix formatting problems --------- Co-authored-by: Madeline Miller <mnmiller1@me.com>
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Ursprung
b1e0ad4ef7
Commit
e0507e6440
@ -2284,6 +2284,90 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
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//FAWE end
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}
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/**
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* Makes a cone.
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*
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* @param pos Center of the cone
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* @param block The block pattern to use
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* @param radiusX The cone's largest north/south extent
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* @param radiusZ The cone's largest east/west extent
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* @param height The cone's up/down extent. If negative, extend downward.
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* @param filled If false, only a shell will be generated.
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* @param thickness The cone's wall thickness, if it's hollow.
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* @return number of blocks changed
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int makeCone(
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BlockVector3 pos,
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Pattern block,
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double radiusX,
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double radiusZ,
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int height,
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boolean filled,
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double thickness
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) throws MaxChangedBlocksException {
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int affected = 0;
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final int ceilRadiusX = (int) Math.ceil(radiusX);
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final int ceilRadiusZ = (int) Math.ceil(radiusZ);
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double rx2 = Math.pow(radiusX, 2);
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double ry2 = Math.pow(height, 2);
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double rz2 = Math.pow(radiusZ, 2);
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int cx = pos.getX();
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int cy = pos.getY();
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int cz = pos.getZ();
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for (int y = 0; y < height; ++y) {
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double ySquaredMinusHeightOverHeightSquared = Math.pow(y - height, 2) / ry2;
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int yy = cy + y;
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forX:
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for (int x = 0; x <= ceilRadiusX; ++x) {
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double xSquaredOverRadiusX = Math.pow(x, 2) / rx2;
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int xx = cx + x;
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forZ:
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for (int z = 0; z <= ceilRadiusZ; ++z) {
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int zz = cz + z;
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double zSquaredOverRadiusZ = Math.pow(z, 2) / rz2;
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double distanceFromOriginMinusHeightSquared = xSquaredOverRadiusX + zSquaredOverRadiusZ - ySquaredMinusHeightOverHeightSquared;
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if (distanceFromOriginMinusHeightSquared > 1) {
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if (z == 0) {
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break forX;
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}
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break forZ;
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}
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if (!filled) {
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double xNext = Math.pow(x + thickness, 2) / rx2 + zSquaredOverRadiusZ - ySquaredMinusHeightOverHeightSquared;
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double yNext = xSquaredOverRadiusX + zSquaredOverRadiusZ - Math.pow(y + thickness - height, 2) / ry2;
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double zNext = xSquaredOverRadiusX + Math.pow(z + thickness, 2) / rz2 - ySquaredMinusHeightOverHeightSquared;
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if (xNext <= 0 && zNext <= 0 && (yNext <= 0 && y + thickness != height)) {
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continue;
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}
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}
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if (distanceFromOriginMinusHeightSquared <= 0) {
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if (setBlock(xx, yy, zz, block)) {
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++affected;
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}
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if (setBlock(xx, yy, zz, block)) {
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++affected;
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}
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if (setBlock(xx, yy, zz, block)) {
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++affected;
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}
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if (setBlock(xx, yy, zz, block)) {
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++affected;
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}
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}
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}
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}
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}
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return affected;
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}
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/**
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* Move the blocks in a region a certain direction.
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*
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@ -188,6 +188,49 @@ public class GenerationCommands {
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return affected;
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}
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@Command(
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name = "/cone",
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desc = "Generates a cone."
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)
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@CommandPermissions("worldedit.generation.cone")
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@Logging(PLACEMENT)
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public int cone(Actor actor, LocalSession session, EditSession editSession,
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@Arg(desc = "The pattern of blocks to generate")
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Pattern pattern,
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@Arg(desc = "The radii of the cone. 1st is N/S, 2nd is E/W")
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@Radii(2)
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List<Double> radii,
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@Arg(desc = "The height of the cone", def = "1")
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int height,
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@Switch(name = 'h', desc = "Make a hollow cone")
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boolean hollow,
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@Arg(desc = "Thickness of the hollow cone", def = "1")
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double thickness
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) throws WorldEditException {
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double radiusX;
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double radiusZ;
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switch (radii.size()) {
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case 1 -> radiusX = radiusZ = Math.max(1, radii.get(0));
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case 2 -> {
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radiusX = Math.max(1, radii.get(0));
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radiusZ = Math.max(1, radii.get(1));
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}
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default -> {
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actor.printError(Caption.of("worldedit.cone.invalid-radius"));
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return 0;
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}
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}
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worldEdit.checkMaxRadius(radiusX);
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worldEdit.checkMaxRadius(radiusZ);
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worldEdit.checkMaxRadius(height);
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BlockVector3 pos = session.getPlacementPosition(actor);
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int affected = editSession.makeCone(pos, pattern, radiusX, radiusZ, height, !hollow, thickness);
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actor.printInfo(Caption.of("worldedit.cone.created", TextComponent.of(affected)));
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return affected;
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}
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@Command(
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name = "/hsphere",
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desc = "Generates a hollow sphere."
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@ -489,6 +489,8 @@
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"worldedit.jumpto.none": "No block in sight (or too far away)!",
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"worldedit.up.obstructed": "You would hit something above you.",
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"worldedit.up.moved": "Woosh!",
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"worldedit.cone.invalid-radius": "You must either specify 1 or 2 radius values.",
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"worldedit.cone.created": "{0} blocks have been created.",
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"worldedit.cyl.invalid-radius": "You must either specify 1 or 2 radius values.",
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"worldedit.cyl.created": "{0} blocks have been created.",
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"worldedit.hcyl.thickness-too-large": "Thickness cannot be larger than x or z radii.",
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