geforkt von Mirrors/FastAsyncWorldEdit
Ignore invalid properties
Dieser Commit ist enthalten in:
Ursprung
ced4fed9db
Commit
db65e96700
@ -19,6 +19,7 @@
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package com.sk89q.worldedit.world.block;
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package com.sk89q.worldedit.world.block;
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import com.boydti.fawe.Fawe;
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import com.boydti.fawe.object.string.MutableCharSequence;
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import com.boydti.fawe.object.string.MutableCharSequence;
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import com.google.common.base.Function;
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import com.google.common.base.Function;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Maps;
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@ -132,9 +133,13 @@ public class BlockState implements BlockStateHolder<BlockState> {
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switch (c) {
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switch (c) {
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case ']':
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case ']':
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case ',': {
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case ',': {
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if (property != null) {
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charSequence.setSubstring(last, i);
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charSequence.setSubstring(last, i);
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int index = property.getIndexFor(charSequence);
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int index = property.getIndexFor(charSequence);
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stateId = property.modifyIndex(stateId, index);
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stateId = property.modifyIndex(stateId, index);
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} else {
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Fawe.debug("Invalid property " + type + " | " + charSequence);
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}
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last = i + 1;
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last = i + 1;
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break;
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break;
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}
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}
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