geforkt von Mirrors/FastAsyncWorldEdit
synchronise filterBlocks - we shouldn't be able to execute the call method whilst a filter is ongoing and vice versa
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Ursprung
09d2996451
Commit
dad991e7aa
@ -886,7 +886,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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}
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@Override
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public void filterBlocks(Filter filter, ChunkFilterBlock block, @Nullable Region region, boolean full) {
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public synchronized void filterBlocks(Filter filter, ChunkFilterBlock block, @Nullable Region region, boolean full) {
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final IChunkGet get = getOrCreateGet();
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final IChunkSet set = getOrCreateSet();
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set.setFastMode(fastmode);
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