geforkt von Mirrors/FastAsyncWorldEdit
Added events for the other WorldEdit.handle*() methods.
Dieser Commit ist enthalten in:
Ursprung
7827dfea9e
Commit
d9cea950b0
@ -23,12 +23,11 @@ import com.sk89q.minecraft.util.commands.CommandsManager;
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import com.sk89q.worldedit.CuboidClipboard.FlipDirection;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BlockType;
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import com.sk89q.worldedit.command.tool.DoubleActionTraceTool;
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import com.sk89q.worldedit.command.tool.Tool;
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import com.sk89q.worldedit.command.tool.TraceTool;
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import com.sk89q.worldedit.event.actor.BlockInteractEvent;
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import com.sk89q.worldedit.event.platform.BlockInteractEvent;
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import com.sk89q.worldedit.event.extent.EditSessionEvent;
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import com.sk89q.worldedit.event.platform.CommandEvent;
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import com.sk89q.worldedit.event.platform.InputType;
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import com.sk89q.worldedit.event.platform.PlayerInputEvent;
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import com.sk89q.worldedit.extension.input.ParserContext;
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import com.sk89q.worldedit.extension.platform.Platform;
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import com.sk89q.worldedit.extension.platform.PlatformManager;
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@ -57,8 +56,8 @@ import java.util.Set;
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import java.util.logging.Logger;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.worldedit.event.actor.InteractionType.PRIMARY_INPUT;
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import static com.sk89q.worldedit.event.actor.InteractionType.SECONDARY_INPUT;
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import static com.sk89q.worldedit.event.platform.Interaction.HIT;
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import static com.sk89q.worldedit.event.platform.Interaction.OPEN;
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/**
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* The entry point and container for a working implementation of WorldEdit.
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@ -722,35 +721,9 @@ public class WorldEdit {
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* @return true if the swing was handled
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*/
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public boolean handleArmSwing(LocalPlayer player) {
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if (player.getItemInHand() == getConfiguration().navigationWand) {
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if (getConfiguration().navigationWandMaxDistance <= 0) {
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return false;
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}
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if (!player.hasPermission("worldedit.navigation.jumpto.tool")) {
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return false;
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}
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WorldVector pos = player.getSolidBlockTrace(getConfiguration().navigationWandMaxDistance);
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if (pos != null) {
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player.findFreePosition(pos);
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} else {
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player.printError("No block in sight (or too far)!");
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}
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return true;
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}
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LocalSession session = getSession(player);
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Tool tool = session.getTool(player.getItemInHand());
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if (tool != null && tool instanceof DoubleActionTraceTool) {
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if (tool.canUse(player)) {
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((DoubleActionTraceTool) tool).actSecondary(getServer(), getConfiguration(), player, session);
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return true;
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}
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}
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return false;
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PlayerInputEvent event = new PlayerInputEvent(player, InputType.PRIMARY);
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getEventBus().post(event);
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return event.isCancelled();
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}
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/**
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@ -760,33 +733,9 @@ public class WorldEdit {
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* @return true if the right click was handled
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*/
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public boolean handleRightClick(LocalPlayer player) {
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if (player.getItemInHand() == getConfiguration().navigationWand) {
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if (getConfiguration().navigationWandMaxDistance <= 0) {
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return false;
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}
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if (!player.hasPermission("worldedit.navigation.thru.tool")) {
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return false;
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}
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if (!player.passThroughForwardWall(40)) {
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player.printError("Nothing to pass through!");
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}
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return true;
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}
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LocalSession session = getSession(player);
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Tool tool = session.getTool(player.getItemInHand());
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if (tool != null && tool instanceof TraceTool) {
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if (tool.canUse(player)) {
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((TraceTool) tool).actPrimary(getServer(), getConfiguration(), player, session);
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return true;
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}
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}
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return false;
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PlayerInputEvent event = new PlayerInputEvent(player, InputType.SECONDARY);
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getEventBus().post(event);
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return event.isCancelled();
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}
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/**
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@ -797,7 +746,7 @@ public class WorldEdit {
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* @return false if you want the action to go through
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*/
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public boolean handleBlockRightClick(LocalPlayer player, WorldVector clicked) {
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BlockInteractEvent event = new BlockInteractEvent(player, clicked.toLocation(), SECONDARY_INPUT);
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BlockInteractEvent event = new BlockInteractEvent(player, clicked.toLocation(), OPEN);
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getEventBus().post(event);
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return event.isCancelled();
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}
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@ -810,7 +759,7 @@ public class WorldEdit {
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* @return false if you want the action to go through
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*/
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public boolean handleBlockLeftClick(LocalPlayer player, WorldVector clicked) {
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BlockInteractEvent event = new BlockInteractEvent(player, clicked.toLocation(), PRIMARY_INPUT);
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BlockInteractEvent event = new BlockInteractEvent(player, clicked.toLocation(), HIT);
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getEventBus().post(event);
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return event.isCancelled();
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}
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@ -22,12 +22,13 @@ package com.sk89q.worldedit.entity;
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import com.sk89q.worldedit.PlayerDirection;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extent.inventory.BlockBag;
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/**
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* A player.
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*/
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public interface Player extends Entity {
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public interface Player extends Entity, Actor {
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/**
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* Returns true if the entity is holding a pick axe.
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@ -17,7 +17,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.event.actor;
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package com.sk89q.worldedit.event.platform;
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import com.sk89q.worldedit.event.Cancellable;
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import com.sk89q.worldedit.event.Event;
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@ -33,7 +33,7 @@ public class BlockInteractEvent extends Event implements Cancellable {
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private final Actor cause;
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private final Location location;
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private final InteractionType type;
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private final Interaction type;
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private boolean cancelled;
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/**
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@ -43,7 +43,7 @@ public class BlockInteractEvent extends Event implements Cancellable {
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* @param location the location of the block
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* @param type the type of interaction
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*/
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public BlockInteractEvent(Actor cause, Location location, InteractionType type) {
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public BlockInteractEvent(Actor cause, Location location, Interaction type) {
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checkNotNull(cause);
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checkNotNull(location);
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checkNotNull(type);
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@ -75,7 +75,7 @@ public class BlockInteractEvent extends Event implements Cancellable {
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*
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* @return the type of interaction
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*/
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public InteractionType getType() {
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public Interaction getType() {
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return type;
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}
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37
src/main/java/com/sk89q/worldedit/event/platform/InputType.java
Normale Datei
37
src/main/java/com/sk89q/worldedit/event/platform/InputType.java
Normale Datei
@ -0,0 +1,37 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.event.platform;
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/**
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* The type of input sent.
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*/
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public enum InputType {
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/**
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* Left click.
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*/
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PRIMARY,
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/**
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* Right click.
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*/
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SECONDARY
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}
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@ -17,20 +17,21 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.event.actor;
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package com.sk89q.worldedit.event.platform;
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/**
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* The type of interaction.
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*/
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public enum InteractionType {
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public enum Interaction {
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/**
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* Refers to primary input usage (left click).
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*/
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PRIMARY_INPUT,
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HIT,
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/**
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* Refers to secondary input usage (right click).
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*/
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SECONDARY_INPUT
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OPEN
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}
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@ -0,0 +1,78 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.event.platform;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.event.Cancellable;
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import com.sk89q.worldedit.event.Event;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Raised whenever a player sends input.
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*/
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public class PlayerInputEvent extends Event implements Cancellable {
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private final Player player;
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private final InputType inputType;
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private boolean cancelled;
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/**
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* Create a new event.
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*
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* @param player the player
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* @param inputType the input type
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*/
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public PlayerInputEvent(Player player, InputType inputType) {
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checkNotNull(player);
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checkNotNull(inputType);
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this.player = player;
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this.inputType = inputType;
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}
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/**
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* Get the player that sent the input.
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*
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* @return the player
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*/
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public Player getPlayer() {
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return player;
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}
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/**
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* Get the type of input sent.
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*
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* @return the input sent
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*/
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public InputType getInputType() {
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return inputType;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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}
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@ -20,12 +20,11 @@
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package com.sk89q.worldedit.extension.platform;
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.command.tool.BlockTool;
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import com.sk89q.worldedit.command.tool.DoubleActionBlockTool;
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import com.sk89q.worldedit.command.tool.Tool;
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import com.sk89q.worldedit.command.tool.*;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.event.actor.BlockInteractEvent;
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import com.sk89q.worldedit.event.actor.InteractionType;
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import com.sk89q.worldedit.event.platform.BlockInteractEvent;
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import com.sk89q.worldedit.event.platform.Interaction;
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import com.sk89q.worldedit.event.platform.PlayerInputEvent;
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import com.sk89q.worldedit.internal.ServerInterfaceAdapter;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.util.Location;
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@ -213,7 +212,7 @@ public class PlatformManager {
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Player player = (Player) actor;
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LocalSession session = worldEdit.getSessionManager().get(actor);
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if (event.getType() == InteractionType.PRIMARY_INPUT) {
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if (event.getType() == Interaction.HIT) {
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if (player.getItemInHand() == getConfiguration().wandItem) {
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if (!session.isToolControlEnabled()) {
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return;
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@ -254,7 +253,7 @@ public class PlatformManager {
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}
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}
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} else if (event.getType() == InteractionType.SECONDARY_INPUT) {
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} else if (event.getType() == Interaction.OPEN) {
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if (player.getItemInHand() == getConfiguration().wandItem) {
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if (!session.isToolControlEnabled()) {
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return;
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@ -289,6 +288,88 @@ public class PlatformManager {
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}
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}
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@Subscribe
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public void handlePlayerInput(PlayerInputEvent event) {
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Player player = event.getPlayer();
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switch (event.getInputType()) {
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case PRIMARY: {
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if (player.getItemInHand() == getConfiguration().navigationWand) {
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if (getConfiguration().navigationWandMaxDistance <= 0) {
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return;
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}
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if (!player.hasPermission("worldedit.navigation.jumpto.tool")) {
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return;
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}
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WorldVector pos = player.getSolidBlockTrace(getConfiguration().navigationWandMaxDistance);
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if (pos != null) {
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player.findFreePosition(pos);
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} else {
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player.printError("No block in sight (or too far)!");
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}
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event.setCancelled(true);
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return;
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}
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LocalSession session = worldEdit.getSessionManager().get(player);
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if (player instanceof LocalPlayer) { // Temporary workaround
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LocalPlayer localPlayer = (LocalPlayer) player;
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Tool tool = session.getTool(player.getItemInHand());
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if (tool != null && tool instanceof DoubleActionTraceTool) {
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if (tool.canUse(localPlayer)) {
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((DoubleActionTraceTool) tool).actSecondary(getServerInterface(), getConfiguration(), localPlayer, session);
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event.setCancelled(true);
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return;
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}
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}
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}
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break;
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}
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case SECONDARY: {
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if (player.getItemInHand() == getConfiguration().navigationWand) {
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if (getConfiguration().navigationWandMaxDistance <= 0) {
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return;
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}
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if (!player.hasPermission("worldedit.navigation.thru.tool")) {
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return;
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}
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if (!player.passThroughForwardWall(40)) {
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player.printError("Nothing to pass through!");
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}
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event.setCancelled(true);
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return;
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}
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LocalSession session = worldEdit.getSessionManager().get(player);
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if (player instanceof LocalPlayer) { // Temporary workaround
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LocalPlayer localPlayer = (LocalPlayer) player;
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Tool tool = session.getTool(player.getItemInHand());
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if (tool != null && tool instanceof TraceTool) {
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if (tool.canUse(localPlayer)) {
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((TraceTool) tool).actPrimary(getServerInterface(), getConfiguration(), localPlayer, session);
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event.setCancelled(true);
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return;
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}
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}
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}
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break;
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}
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}
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}
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/**
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* A default configuration for when none is set.
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*/
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