geforkt von Mirrors/FastAsyncWorldEdit
don't create chunk set if it doesn't already exist when checking for biomes
It shouldn't ever create the set at this point though
(cherry picked from commit 3ea725a863
)
Dieser Commit ist enthalten in:
Ursprung
fc47fd586c
Commit
d9a8c047a2
@ -142,7 +142,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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@Override
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@Override
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public boolean hasBiomes(final int layer) {
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public boolean hasBiomes(final int layer) {
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// No need to go through delegate. hasBiomes is SET only.
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// No need to go through delegate. hasBiomes is SET only.
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return getOrCreateSet().hasBiomes(layer);
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return chunkSet != null && chunkSet.hasBiomes(layer);
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}
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}
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public boolean isInit() {
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public boolean isInit() {
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