add biomes, and do it all at once using a clipboard. Crude, but eh

Dieser Commit ist enthalten in:
dordsor21 2020-07-04 12:45:00 +01:00
Ursprung 11373c865a
Commit d92cded832
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 1E53E88969FFCF0B

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@ -16,6 +16,8 @@ import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
import com.sk89q.worldedit.function.FlatRegionFunction;
@ -24,6 +26,7 @@ import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.function.visitor.FlatRegionVisitor;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Region;
@ -108,6 +111,7 @@ public class FaweRegionManager extends RegionManager {
final Pattern filling = hybridPlotWorld.MAIN_BLOCK.toPattern();
final Pattern plotfloor = hybridPlotWorld.TOP_BLOCK.toPattern();
final BiomeType biome = hybridPlotWorld.getPlotBiome();
BlockVector3 pos1 = plot.getBottomAbs().getBlockVector3();
BlockVector3 pos2 = plot.getExtendedTopAbs().getBlockVector3();
@ -119,10 +123,19 @@ public class FaweRegionManager extends RegionManager {
Region airRegion = new CuboidRegion(pos1.withY(hybridPlotWorld.PLOT_HEIGHT + 1),
pos2.withY(manager.getWorldHeight()));
editSession.setBlocks(bedrockRegion, bedrock);
editSession.setBlocks(fillingRegion, filling);
editSession.setBlocks(floorRegion, plotfloor);
editSession.setBlocks(airRegion, air);
Clipboard clipboard = new BlockArrayClipboard(new CuboidRegion(pos1, pos2));
clipboard.setBlocks(bedrockRegion, bedrock);
clipboard.setBlocks(fillingRegion, filling);
clipboard.setBlocks(floorRegion, plotfloor);
clipboard.setBlocks(airRegion, air);
for (int x = pos1.getX(); x <= pos2.getX(); x ++) {
for (int z = pos1.getX(); z <= pos2.getX(); z ++) {
clipboard.setBiome(BlockVector2.at(x, z), biome);
}
}
clipboard.paste(editSession, pos1, true, false, true);
}
if (hybridPlotWorld.PLOT_SCHEMATIC) {