geforkt von Mirrors/FastAsyncWorldEdit
ConvexPolyhedralRegions now preserve the order of their vertices.
Dieser Commit ist enthalten in:
Ursprung
d7d8930cd4
Commit
d4a7f7b48a
@ -21,7 +21,6 @@ package com.sk89q.worldedit.regions;
|
|||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collection;
|
import java.util.Collection;
|
||||||
import java.util.HashSet;
|
|
||||||
import java.util.Iterator;
|
import java.util.Iterator;
|
||||||
import java.util.LinkedHashSet;
|
import java.util.LinkedHashSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@ -36,7 +35,7 @@ public class ConvexPolyhedralRegion extends AbstractRegion {
|
|||||||
/**
|
/**
|
||||||
* Vertices that are contained in the convex hull.
|
* Vertices that are contained in the convex hull.
|
||||||
*/
|
*/
|
||||||
private final Set<Vector> vertices = new HashSet<Vector>();
|
private final Set<Vector> vertices = new LinkedHashSet<Vector>();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Triangles that form the convex hull.
|
* Triangles that form the convex hull.
|
||||||
@ -46,7 +45,7 @@ public class ConvexPolyhedralRegion extends AbstractRegion {
|
|||||||
/**
|
/**
|
||||||
* Vertices that are coplanar to the first 3 vertices.
|
* Vertices that are coplanar to the first 3 vertices.
|
||||||
*/
|
*/
|
||||||
private final Set<Vector> vertexBacklog = new HashSet<Vector>();
|
private final Set<Vector> vertexBacklog = new LinkedHashSet<Vector>();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Minimum point of the axis-aligned bounding box.
|
* Minimum point of the axis-aligned bounding box.
|
||||||
@ -195,11 +194,13 @@ public class ConvexPolyhedralRegion extends AbstractRegion {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!vertexBacklog.isEmpty()) {
|
if (!vertexBacklog.isEmpty()) {
|
||||||
|
vertices.remove(vertex);
|
||||||
final List<Vector> vertexBacklog2 = new ArrayList<Vector>(vertexBacklog);
|
final List<Vector> vertexBacklog2 = new ArrayList<Vector>(vertexBacklog);
|
||||||
vertexBacklog.clear();
|
vertexBacklog.clear();
|
||||||
for (Vector vertex2 : vertexBacklog2) {
|
for (Vector vertex2 : vertexBacklog2) {
|
||||||
addVertex(vertex2);
|
addVertex(vertex2);
|
||||||
}
|
}
|
||||||
|
vertices.add(vertex);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren