geforkt von Mirrors/FastAsyncWorldEdit
Ensure regen step not running on the main thread (#2185)
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Ursprung
488a2e5de4
Commit
c86dfe45df
@ -253,10 +253,13 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
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e.printStackTrace();
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}
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} else { // Concurrency.NONE or generateConcurrent == false
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// run sequential
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for (long xz : coords) {
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chunkStatus.processChunkSave(xz, worldlimits.get(radius).get(xz));
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}
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// run sequential but submit to different thread
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// running regen on the main thread otherwise triggers async-only events on the main thread
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executor.submit(() -> {
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for (long xz : coords) {
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chunkStatus.processChunkSave(xz, worldlimits.get(radius).get(xz));
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}
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}).get(); // wait until finished this step
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}
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}
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