geforkt von Mirrors/FastAsyncWorldEdit
Moved the polygonization code to the specific regions that are being polygonized.
Also, maxPoints no longer has confusing semantics.
Dieser Commit ist enthalten in:
Ursprung
34093884bc
Commit
c838ef7b25
@ -19,9 +19,12 @@
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package com.sk89q.worldedit.regions;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldedit.BlockVector2D;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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@ -69,4 +72,23 @@ public abstract class AbstractRegion implements Region {
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return null;
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}
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}
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@Override
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public List<BlockVector2D> polygonize(int maxPoints) {
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if (maxPoints >= 0 && maxPoints < 4) {
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throw new IllegalArgumentException("Cannot polygonize an AbstractRegion with no overridden polygonize method into less than 4 points.");
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}
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final BlockVector min = getMinimumPoint().toBlockVector();
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final BlockVector max = getMaximumPoint().toBlockVector();
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final List<BlockVector2D> points = new ArrayList<BlockVector2D>(4);
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points.add(new BlockVector2D(min.getX(), min.getZ()));
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points.add(new BlockVector2D(min.getX(), max.getZ()));
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points.add(new BlockVector2D(max.getX(), max.getZ()));
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points.add(new BlockVector2D(max.getX(), min.getZ()));
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return points;
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}
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}
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@ -19,8 +19,10 @@
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package com.sk89q.worldedit.regions;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Set;
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import com.sk89q.worldedit.BlockVector;
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@ -408,4 +410,25 @@ public class CylinderRegion extends AbstractRegion implements FlatRegion {
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public CylinderRegion clone() {
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return (CylinderRegion) super.clone();
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}
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@Override
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public List<BlockVector2D> polygonize(int maxPoints) {
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final Vector2D radius = getRadius();
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int nPoints = (int) Math.ceil(Math.PI*radius.length());
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// These strange semantics for maxPoints are copied from the selectSecondary method.
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if (maxPoints >= 0 && nPoints >= maxPoints) {
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nPoints = maxPoints - 1;
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}
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final List<BlockVector2D> points = new ArrayList<BlockVector2D>(nPoints);
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for (int i = 0; i < nPoints; ++i) {
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double angle = i * (2.0 * Math.PI) / nPoints;
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final Vector2D pos = new Vector2D(Math.cos(angle), Math.sin(angle));
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final BlockVector2D blockVector2D = pos.multiply(radius).add(center).toBlockVector2D();
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points.add(blockVector2D);
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}
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return points;
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}
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}
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@ -530,4 +530,13 @@ public class Polygonal2DRegion extends AbstractRegion implements FlatRegion {
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clone.points = new ArrayList<BlockVector2D>(points);
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return clone;
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}
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@Override
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public List<BlockVector2D> polygonize(int maxPoints) {
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if (maxPoints >= 0 && maxPoints < points.size()) {
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throw new IllegalArgumentException("Cannot polygonize a this Polygonal2DRegion into the amount of points given.");
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}
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return points;
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}
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}
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@ -19,7 +19,6 @@
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package com.sk89q.worldedit.regions;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import com.sk89q.worldedit.BlockVector;
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@ -29,7 +28,6 @@ import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import com.sk89q.worldedit.cui.CUIRegion;
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import com.sk89q.worldedit.cui.SelectionMinMaxEvent;
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import com.sk89q.worldedit.cui.SelectionPoint2DEvent;
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@ -67,33 +65,6 @@ public class Polygonal2DRegionSelector implements RegionSelector, CUIRegion {
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pos1 = polygonal2DRegionSelector.pos1;
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region = new Polygonal2DRegion(polygonal2DRegionSelector.region);
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} else if (oldSelector instanceof CylinderRegionSelector) {
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final CylinderRegionSelector cylinderRegionSelector = (CylinderRegionSelector) oldSelector;
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final CylinderRegion oldRegion = cylinderRegionSelector.region;
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final Vector2D radius = oldRegion.getRadius();
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final Vector2D center = oldRegion.getCenter().toVector2D();
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int nPoints = (int) Math.ceil(Math.PI*radius.length());
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// These strange semantics for maxPoints are copied from the selectSecondary method.
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if (maxPoints > -1 && nPoints >= maxPoints) {
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nPoints = maxPoints - 1;
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}
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final List<BlockVector2D> points = new ArrayList<BlockVector2D>(nPoints);
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for (int i = 0; i < nPoints; ++i) {
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double angle = i * (2.0 * Math.PI) / nPoints;
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final Vector2D pos = new Vector2D(Math.cos(angle), Math.sin(angle));
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final BlockVector2D blockVector2D = pos.multiply(radius).add(center).toBlockVector2D();
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points.add(blockVector2D);
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}
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final int minY = oldRegion.getMinimumY();
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pos1 = points.get(0).toVector(minY).toBlockVector();
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region = new Polygonal2DRegion(oldRegion.getWorld(), points, minY, oldRegion.getMaximumY());
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} else {
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final Region oldRegion;
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try {
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@ -102,20 +73,12 @@ public class Polygonal2DRegionSelector implements RegionSelector, CUIRegion {
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return;
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}
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BlockVector min = oldRegion.getMinimumPoint().toBlockVector();
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BlockVector max = oldRegion.getMaximumPoint().toBlockVector();
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final int minY = oldRegion.getMinimumPoint().getBlockY();
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final int maxY = oldRegion.getMaximumPoint().getBlockY();
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int minY = min.getBlockY();
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int maxY = max.getBlockY();
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List<BlockVector2D> points = oldRegion.polygonize(maxPoints);
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List<BlockVector2D> points = new ArrayList<BlockVector2D>(4);
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points.add(new BlockVector2D(min.getX(), min.getZ()));
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points.add(new BlockVector2D(min.getX(), max.getZ()));
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points.add(new BlockVector2D(max.getX(), max.getZ()));
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points.add(new BlockVector2D(max.getX(), min.getZ()));
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pos1 = min;
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pos1 = points.get(0).toVector(minY).toBlockVector();
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region = new Polygonal2DRegion(oldRegion.getWorld(), points, minY, maxY);
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}
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}
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@ -148,7 +111,7 @@ public class Polygonal2DRegionSelector implements RegionSelector, CUIRegion {
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return false;
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}
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if (maxPoints > -1 && points.size() >= maxPoints) {
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if (maxPoints >= 0 && points.size() > maxPoints) {
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return false;
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}
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}
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@ -20,9 +20,12 @@
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package com.sk89q.worldedit.regions;
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import com.sk89q.worldedit.BlockVector;
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import com.sk89q.worldedit.BlockVector2D;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import java.util.List;
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import java.util.Set;
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/**
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@ -142,4 +145,12 @@ public interface Region extends Iterable<BlockVector>, Cloneable {
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public void setWorld(LocalWorld world);
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public Region clone();
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/**
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* Polygonizes a cross-section or a 2D projection of the region orthogonal to the Y axis.
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*
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* @param maxPoints maximum number of points to generate. -1 for no limit.
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* @return the points.
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*/
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public List<BlockVector2D> polygonize(int maxPoints);
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}
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