geforkt von Mirrors/FastAsyncWorldEdit
Added TransformRegion to transform another Region.
Dieser Commit ist enthalten in:
Ursprung
7a5ea73c57
Commit
c5bd8704ea
190
src/main/java/com/sk89q/worldedit/regions/TransformRegion.java
Normale Datei
190
src/main/java/com/sk89q/worldedit/regions/TransformRegion.java
Normale Datei
@ -0,0 +1,190 @@
|
||||
/*
|
||||
* WorldEdit, a Minecraft world manipulation toolkit
|
||||
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||
* Copyright (C) WorldEdit team and contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||
* for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.sk89q.worldedit.regions;
|
||||
|
||||
import com.sk89q.worldedit.BlockVector;
|
||||
import com.sk89q.worldedit.BlockVector2D;
|
||||
import com.sk89q.worldedit.Vector;
|
||||
import com.sk89q.worldedit.math.transform.Identity;
|
||||
import com.sk89q.worldedit.math.transform.Transform;
|
||||
import com.sk89q.worldedit.world.World;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
import static com.google.common.base.Preconditions.checkNotNull;
|
||||
|
||||
/**
|
||||
* Transforms another region according to a provided vector {@code Transform}.
|
||||
*
|
||||
* @see Transform
|
||||
*/
|
||||
public class TransformRegion extends AbstractRegion {
|
||||
|
||||
private final Region region;
|
||||
private Transform transform = new Identity();
|
||||
|
||||
/**
|
||||
* Create a new instance.
|
||||
*
|
||||
* @param region the region
|
||||
* @param transform the transform
|
||||
*/
|
||||
public TransformRegion(Region region, Transform transform) {
|
||||
this(null, region, transform);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new instance.
|
||||
*
|
||||
* @param world the world, which may be null
|
||||
* @param region the region
|
||||
* @param transform the transform
|
||||
*/
|
||||
public TransformRegion(@Nullable World world, Region region, Transform transform) {
|
||||
super(world);
|
||||
checkNotNull(region);
|
||||
checkNotNull(transform);
|
||||
this.region = region;
|
||||
this.transform = transform;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the untransformed, base region.
|
||||
*
|
||||
* @return the base region
|
||||
*/
|
||||
public Region getRegion() {
|
||||
return region;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the transform that is applied.
|
||||
*
|
||||
* @return the transform
|
||||
*/
|
||||
public Transform getTransform() {
|
||||
return transform;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the transform that is applied.
|
||||
*
|
||||
* @param transform the transform
|
||||
*/
|
||||
public void setTransform(Transform transform) {
|
||||
checkNotNull(transform);
|
||||
this.transform = transform;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector getMinimumPoint() {
|
||||
return transform.apply(region.getMinimumPoint());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector getMaximumPoint() {
|
||||
return transform.apply(region.getMaximumPoint());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector getCenter() {
|
||||
return transform.apply(region.getCenter());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getArea() {
|
||||
return region.getArea(); // Cannot transform this
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getWidth() {
|
||||
return getMaximumPoint().subtract(getMinimumPoint()).getBlockX() + 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
return getMaximumPoint().subtract(getMinimumPoint()).getBlockY() + 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLength() {
|
||||
return getMaximumPoint().subtract(getMinimumPoint()).getBlockZ() + 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void expand(Vector... changes) throws RegionOperationException {
|
||||
throw new RegionOperationException("Can't expand a TransformedRegion");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void contract(Vector... changes) throws RegionOperationException {
|
||||
throw new RegionOperationException("Can't contract a TransformedRegion");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shift(Vector change) throws RegionOperationException {
|
||||
throw new RegionOperationException("Can't change a TransformedRegion");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean contains(Vector pt) {
|
||||
return region.contains(transform.inverse().apply(pt));
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockVector2D> polygonize(int maxPoints) {
|
||||
List<BlockVector2D> origPoints = region.polygonize(maxPoints);
|
||||
List<BlockVector2D> transformedPoints = new ArrayList<BlockVector2D>();
|
||||
for (BlockVector2D vector : origPoints) {
|
||||
transformedPoints.add(transform.apply(vector.toVector(0)).toVector2D().toBlockVector2D());
|
||||
}
|
||||
return transformedPoints;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<BlockVector> iterator() {
|
||||
final Iterator<BlockVector> it = region.iterator();
|
||||
|
||||
return new Iterator<BlockVector>() {
|
||||
@Override
|
||||
public boolean hasNext() {
|
||||
return it.hasNext();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockVector next() {
|
||||
BlockVector next = it.next();
|
||||
if (next != null) {
|
||||
return transform.apply(next).toBlockVector();
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
it.remove();
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren