geforkt von Mirrors/FastAsyncWorldEdit
Update upstream
54ed9e8 Add support for Y-offsets with back direction (2164)
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e78277e158
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c520e1a686
@ -602,7 +602,12 @@ public final class WorldEdit {
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case "b":
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case "back":
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return getDirectionRelative(player, 180);
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Direction dir = getDirectionRelative(player, 180);
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if (dir.isUpright()) {
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// If this is an upright direction, flip it.
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dir = dir == Direction.UP ? Direction.DOWN : Direction.UP;
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}
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return dir;
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case "l":
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case "left":
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