Added //outset and //inset commands.

Dieser Commit ist enthalten in:
sk89q 2011-02-18 21:32:28 -08:00
Ursprung fd4b167ac7
Commit bc6ef48935

Datei anzeigen

@ -311,7 +311,7 @@ public class SelectionCommands {
usage = "<amount> [direction]", usage = "<amount> [direction]",
desc = "Shift the selection area", desc = "Shift the selection area",
min = 1, min = 1,
max = 3 max = 2
) )
@CommandPermissions({"worldedit.selection.shift"}) @CommandPermissions({"worldedit.selection.shift"})
public static void shift(CommandContext args, WorldEdit we, public static void shift(CommandContext args, WorldEdit we,
@ -335,6 +335,72 @@ public class SelectionCommands {
player.print("Region shifted."); player.print("Region shifted.");
} }
@Command(
aliases = {"/outset"},
usage = "<amount>",
desc = "Outset the selection area",
flags = "hv",
min = 1,
max = 1
)
@CommandPermissions({"worldedit.selection.outset"})
public static void outset(CommandContext args, WorldEdit we,
LocalSession session, LocalPlayer player, EditSession editSession)
throws WorldEditException {
int change = args.getInteger(0);
Region region = session.getRegion();
if (!args.hasFlag('h')) {
region.expand((new Vector(0, 1, 0)).multiply(change));
region.expand((new Vector(0, -1, 0)).multiply(change));
}
if (!args.hasFlag('v')) {
region.expand((new Vector(1, 0, 0)).multiply(change));
region.expand((new Vector(-1, 0, 0)).multiply(change));
region.expand((new Vector(0, 0, 1)).multiply(change));
region.expand((new Vector(0, 0, -1)).multiply(change));
}
session.learnRegionChanges();
player.print("Region outset.");
}
@Command(
aliases = {"/inset"},
usage = "<amount>",
desc = "Inset the selection area",
flags = "hv",
min = 1,
max = 1
)
@CommandPermissions({"worldedit.selection.outset"})
public static void inset(CommandContext args, WorldEdit we,
LocalSession session, LocalPlayer player, EditSession editSession)
throws WorldEditException {
int change = args.getInteger(0);
Region region = session.getRegion();
if (!args.hasFlag('h')) {
region.contract((new Vector(0, 1, 0)).multiply(change));
region.contract((new Vector(0, -1, 0)).multiply(change));
}
if (!args.hasFlag('v')) {
region.contract((new Vector(1, 0, 0)).multiply(change));
region.contract((new Vector(-1, 0, 0)).multiply(change));
region.contract((new Vector(0, 0, 1)).multiply(change));
region.contract((new Vector(0, 0, -1)).multiply(change));
}
session.learnRegionChanges();
player.print("Region inset.");
}
@Command( @Command(
aliases = {"/size"}, aliases = {"/size"},
usage = "", usage = "",