Fixed getting and setting of blocks in unloaded chunks

Dieser Commit ist enthalten in:
zml2008 2011-08-29 17:31:08 -07:00
Ursprung 02d8acfa81
Commit bc6315fb24
3 geänderte Dateien mit 18 neuen und 0 gelöschten Zeilen

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@ -162,6 +162,8 @@ public class EditSession {
return false;
}
world.checkLoadedChuck(pt);
// No invalid blocks
if (!world.isValidBlockType(type)) {
return false;
@ -414,6 +416,8 @@ public class EditSession {
* @return BaseBlock
*/
public BaseBlock rawGetBlock(Vector pt) {
world.checkLoadedChuck(pt);
int type = world.getBlockType(pt);
int data = world.getBlockData(pt);

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@ -349,6 +349,13 @@ public abstract class LocalWorld {
return type >= 0 && type < 96;
}
/**
* Checks if the chunk pt is in is loaded. if not, loads the chunk
*
* @param pt Position to check
*/
public abstract void checkLoadedChuck(Vector pt);
/**
* Compare if the other world is equal.
*

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@ -673,6 +673,13 @@ public class BukkitWorld extends LocalWorld {
return type <= 255 && Material.getMaterial(type) != null;
}
@Override
public void checkLoadedChuck(Vector pt) {
if (!world.isChunkLoaded(pt.getBlockX() >> 4, pt.getBlockZ() >> 4)) {
world.loadChunk(pt.getBlockX() >> 4, pt.getBlockZ() >> 4);
}
}
@Override
public boolean equals(Object other) {
if (!(other instanceof BukkitWorld)) {