geforkt von Mirrors/FastAsyncWorldEdit
Implement more noise patterns
Dieser Commit ist enthalten in:
Ursprung
4041b2aa1d
Commit
bb05bd24d9
@ -0,0 +1,34 @@
|
|||||||
|
package com.boydti.fawe.object.random;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.math.Vector3;
|
||||||
|
import com.sk89q.worldedit.math.noise.NoiseGenerator;
|
||||||
|
|
||||||
|
public class NoiseRandom implements SimpleRandom {
|
||||||
|
|
||||||
|
private final NoiseGenerator generator;
|
||||||
|
private final double scale;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create a new NoiseRandom instance using a specific {@link NoiseGenerator} and a scale.
|
||||||
|
*
|
||||||
|
* @param generator The generator to use for the noise
|
||||||
|
* @param scale The scale of the noise
|
||||||
|
*/
|
||||||
|
public NoiseRandom(NoiseGenerator generator, double scale) {
|
||||||
|
this.generator = generator;
|
||||||
|
this.scale = scale;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double nextDouble(int x, int y, int z) {
|
||||||
|
return cap(this.generator.noise(Vector3.at(x, y, z).multiply(this.scale)));
|
||||||
|
}
|
||||||
|
|
||||||
|
// workaround for noise generators returning [0, 1]
|
||||||
|
private double cap(double d) {
|
||||||
|
if (d >= 1.0) {
|
||||||
|
return 0x1.fffffffffffffp-1; // very close to 1 but less
|
||||||
|
}
|
||||||
|
return d;
|
||||||
|
}
|
||||||
|
}
|
@ -2,10 +2,29 @@ package com.boydti.fawe.object.random;
|
|||||||
|
|
||||||
public interface SimpleRandom {
|
public interface SimpleRandom {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Generate a random double from three integer components.
|
||||||
|
* The generated value is between 0 (inclusive) and 1 (exclusive).
|
||||||
|
*
|
||||||
|
* @param x the first component
|
||||||
|
* @param y the second component
|
||||||
|
* @param z the third component
|
||||||
|
* @return a double between 0 (inclusive) and 1 (exclusive)
|
||||||
|
*/
|
||||||
double nextDouble(int x, int y, int z);
|
double nextDouble(int x, int y, int z);
|
||||||
|
|
||||||
default int nextInt(int x, int y, int z, int len) {
|
/**
|
||||||
|
* Generate a random integer from three integer components.
|
||||||
|
* The generated value is between 0 (inclusive) and 1 (exclusive)
|
||||||
|
*
|
||||||
|
* @param x the first component
|
||||||
|
* @param y the second component
|
||||||
|
* @param z the third component
|
||||||
|
* @param bound the upper bound (exclusive)
|
||||||
|
* @return a random integer between 0 (inclusive) and {@code bound} (exclusive)
|
||||||
|
*/
|
||||||
|
default int nextInt(int x, int y, int z, int bound) {
|
||||||
double val = nextDouble(x, y, z);
|
double val = nextDouble(x, y, z);
|
||||||
return (int) (val * len);
|
return (int) (val * bound);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,14 +0,0 @@
|
|||||||
package com.boydti.fawe.object.random;
|
|
||||||
|
|
||||||
public class SimplexRandom implements SimpleRandom {
|
|
||||||
private final double scale;
|
|
||||||
|
|
||||||
public SimplexRandom(double scale) {
|
|
||||||
this.scale = scale;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double nextDouble(int x, int y, int z) {
|
|
||||||
return (SimplexNoise.noise(x * scale, y * scale, z * scale) + 1) * 0.5;
|
|
||||||
}
|
|
||||||
}
|
|
@ -22,11 +22,14 @@ package com.sk89q.worldedit.extension.factory;
|
|||||||
import com.sk89q.worldedit.WorldEdit;
|
import com.sk89q.worldedit.WorldEdit;
|
||||||
import com.sk89q.worldedit.extension.factory.parser.pattern.BlockCategoryPatternParser;
|
import com.sk89q.worldedit.extension.factory.parser.pattern.BlockCategoryPatternParser;
|
||||||
import com.sk89q.worldedit.extension.factory.parser.pattern.ClipboardPatternParser;
|
import com.sk89q.worldedit.extension.factory.parser.pattern.ClipboardPatternParser;
|
||||||
|
import com.sk89q.worldedit.extension.factory.parser.pattern.PerlinPatternParser;
|
||||||
import com.sk89q.worldedit.extension.factory.parser.pattern.RandomPatternParser;
|
import com.sk89q.worldedit.extension.factory.parser.pattern.RandomPatternParser;
|
||||||
import com.sk89q.worldedit.extension.factory.parser.pattern.RandomStatePatternParser;
|
import com.sk89q.worldedit.extension.factory.parser.pattern.RandomStatePatternParser;
|
||||||
|
import com.sk89q.worldedit.extension.factory.parser.pattern.RidgedMultiFractalPatternParser;
|
||||||
import com.sk89q.worldedit.extension.factory.parser.pattern.SimplexPatternParser;
|
import com.sk89q.worldedit.extension.factory.parser.pattern.SimplexPatternParser;
|
||||||
import com.sk89q.worldedit.extension.factory.parser.pattern.SingleBlockPatternParser;
|
import com.sk89q.worldedit.extension.factory.parser.pattern.SingleBlockPatternParser;
|
||||||
import com.sk89q.worldedit.extension.factory.parser.pattern.TypeOrStateApplyingPatternParser;
|
import com.sk89q.worldedit.extension.factory.parser.pattern.TypeOrStateApplyingPatternParser;
|
||||||
|
import com.sk89q.worldedit.extension.factory.parser.pattern.VoronoiPatternParser;
|
||||||
import com.sk89q.worldedit.function.pattern.Pattern;
|
import com.sk89q.worldedit.function.pattern.Pattern;
|
||||||
import com.sk89q.worldedit.internal.registry.AbstractFactory;
|
import com.sk89q.worldedit.internal.registry.AbstractFactory;
|
||||||
|
|
||||||
@ -58,6 +61,9 @@ public final class PatternFactory extends AbstractFactory<Pattern> {
|
|||||||
|
|
||||||
// FAWE
|
// FAWE
|
||||||
register(new SimplexPatternParser(worldEdit));
|
register(new SimplexPatternParser(worldEdit));
|
||||||
|
register(new VoronoiPatternParser(worldEdit));
|
||||||
|
register(new PerlinPatternParser(worldEdit));
|
||||||
|
register(new RidgedMultiFractalPatternParser(worldEdit));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,74 @@
|
|||||||
|
package com.sk89q.worldedit.extension.factory.parser.pattern;
|
||||||
|
|
||||||
|
import com.boydti.fawe.object.random.NoiseRandom;
|
||||||
|
import com.sk89q.worldedit.WorldEdit;
|
||||||
|
import com.sk89q.worldedit.extension.factory.parser.RichParser;
|
||||||
|
import com.sk89q.worldedit.extension.input.InputParseException;
|
||||||
|
import com.sk89q.worldedit.extension.input.ParserContext;
|
||||||
|
import com.sk89q.worldedit.function.pattern.Pattern;
|
||||||
|
import com.sk89q.worldedit.function.pattern.RandomPattern;
|
||||||
|
import com.sk89q.worldedit.math.noise.NoiseGenerator;
|
||||||
|
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||||
|
import org.jetbrains.annotations.NotNull;
|
||||||
|
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
import java.util.stream.Stream;
|
||||||
|
|
||||||
|
public abstract class NoisePatternParser extends RichParser<Pattern> {
|
||||||
|
|
||||||
|
private final String name;
|
||||||
|
private final Supplier<NoiseGenerator> generatorSupplier;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create a new noise parser with a defined name, e.g. {@code #simplex}.
|
||||||
|
*
|
||||||
|
* @param worldEdit the worldedit instance.
|
||||||
|
* @param name the name of this noise.
|
||||||
|
* @param generatorSupplier the supplier to get a {@link NoiseGenerator} instance from.
|
||||||
|
*/
|
||||||
|
protected NoisePatternParser(WorldEdit worldEdit, String name, Supplier<NoiseGenerator> generatorSupplier) {
|
||||||
|
super(worldEdit, '#' + name);
|
||||||
|
this.name = name;
|
||||||
|
this.generatorSupplier = generatorSupplier;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected Stream<String> getSuggestions(String argumentInput, int index) {
|
||||||
|
if (index == 0) {
|
||||||
|
return suggestPositiveDoubles(argumentInput);
|
||||||
|
}
|
||||||
|
if (index == 1) {
|
||||||
|
return worldEdit.getPatternFactory().getSuggestions(argumentInput).stream();
|
||||||
|
}
|
||||||
|
return Stream.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected Pattern parseFromInput(@NotNull String[] arguments, ParserContext context) {
|
||||||
|
if (arguments.length != 2) {
|
||||||
|
throw new InputParseException(this.name + " requires a scale and a pattern, e.g. #"
|
||||||
|
+ this.name + "[5][dirt,stone]");
|
||||||
|
}
|
||||||
|
double scale = parseScale(arguments[0]);
|
||||||
|
Pattern inner = worldEdit.getPatternFactory().parseFromInput(arguments[1], context);
|
||||||
|
if (inner instanceof RandomPattern) {
|
||||||
|
return new RandomPattern(new NoiseRandom(this.generatorSupplier.get(), scale), (RandomPattern) inner);
|
||||||
|
} else if (inner instanceof BlockStateHolder) {
|
||||||
|
return inner; // single blocks won't have any impact on how a noise behaves
|
||||||
|
} else {
|
||||||
|
throw new InputParseException("Pattern " + inner.getClass().getSimpleName()
|
||||||
|
+ " cannot be used with #" + this.name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Modifies the given argument to match the requirements of the noise generator.
|
||||||
|
*
|
||||||
|
* @param argument the parsed scale argument.
|
||||||
|
* @return the modified scale.
|
||||||
|
*/
|
||||||
|
protected double parseScale(String argument) {
|
||||||
|
double scale = Double.parseDouble(argument);
|
||||||
|
return 1d / Math.max(1, scale);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,17 @@
|
|||||||
|
package com.sk89q.worldedit.extension.factory.parser.pattern;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.WorldEdit;
|
||||||
|
import com.sk89q.worldedit.math.noise.PerlinNoise;
|
||||||
|
|
||||||
|
public class PerlinPatternParser extends NoisePatternParser {
|
||||||
|
private static final String PERLIN_NAME = "perlin";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create a new perlin noise parser.
|
||||||
|
*
|
||||||
|
* @param worldEdit the worldedit instance.
|
||||||
|
*/
|
||||||
|
public PerlinPatternParser(WorldEdit worldEdit) {
|
||||||
|
super(worldEdit, PERLIN_NAME, PerlinNoise::new);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,18 @@
|
|||||||
|
package com.sk89q.worldedit.extension.factory.parser.pattern;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.WorldEdit;
|
||||||
|
import com.sk89q.worldedit.math.noise.RidgedMultiFractalNoise;
|
||||||
|
|
||||||
|
public class RidgedMultiFractalPatternParser extends NoisePatternParser {
|
||||||
|
|
||||||
|
private static final String RIDGED_MULTI_FRACTAL_NAME = "rmf";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create a new ridged multi fractal noise parser.
|
||||||
|
*
|
||||||
|
* @param worldEdit the worldedit instance.
|
||||||
|
*/
|
||||||
|
public RidgedMultiFractalPatternParser(WorldEdit worldEdit) {
|
||||||
|
super(worldEdit, RIDGED_MULTI_FRACTAL_NAME, RidgedMultiFractalNoise::new);
|
||||||
|
}
|
||||||
|
}
|
@ -1,49 +1,12 @@
|
|||||||
package com.sk89q.worldedit.extension.factory.parser.pattern;
|
package com.sk89q.worldedit.extension.factory.parser.pattern;
|
||||||
|
|
||||||
import com.boydti.fawe.object.random.SimplexRandom;
|
|
||||||
import com.sk89q.worldedit.WorldEdit;
|
import com.sk89q.worldedit.WorldEdit;
|
||||||
import com.sk89q.worldedit.extension.factory.parser.RichParser;
|
import com.sk89q.worldedit.math.noise.SimplexNoiseGenerator;
|
||||||
import com.sk89q.worldedit.extension.input.InputParseException;
|
|
||||||
import com.sk89q.worldedit.extension.input.ParserContext;
|
|
||||||
import com.sk89q.worldedit.function.pattern.Pattern;
|
|
||||||
import com.sk89q.worldedit.function.pattern.RandomPattern;
|
|
||||||
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
|
||||||
import org.jetbrains.annotations.NotNull;
|
|
||||||
|
|
||||||
import java.util.stream.Stream;
|
public class SimplexPatternParser extends NoisePatternParser {
|
||||||
|
private static final String SIMPLEX_NAME = "simplex";
|
||||||
public class SimplexPatternParser extends RichParser<Pattern> {
|
|
||||||
private static final String SIMPLEX_PREFIX = "#simplex";
|
|
||||||
|
|
||||||
public SimplexPatternParser(WorldEdit worldEdit) {
|
public SimplexPatternParser(WorldEdit worldEdit) {
|
||||||
super(worldEdit, SIMPLEX_PREFIX);
|
super(worldEdit, SIMPLEX_NAME, SimplexNoiseGenerator::new);
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected Stream<String> getSuggestions(String argumentInput, int index) {
|
|
||||||
if (index == 0) {
|
|
||||||
return suggestPositiveDoubles(argumentInput);
|
|
||||||
}
|
|
||||||
if (index == 1) {
|
|
||||||
return worldEdit.getPatternFactory().getSuggestions(argumentInput).stream();
|
|
||||||
}
|
|
||||||
return Stream.empty();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected Pattern parseFromInput(@NotNull String[] arguments, ParserContext context) {
|
|
||||||
if (arguments.length != 2) {
|
|
||||||
throw new InputParseException("Simplex requires a scale and a pattern, e.g. #simplex[5][dirt,stone]");
|
|
||||||
}
|
|
||||||
double scale = Double.parseDouble(arguments[0]);
|
|
||||||
scale = 1d / Math.max(1, scale);
|
|
||||||
Pattern inner = worldEdit.getPatternFactory().parseFromInput(arguments[1], context);
|
|
||||||
if (inner instanceof RandomPattern) {
|
|
||||||
return new RandomPattern(new SimplexRandom(scale), (RandomPattern) inner);
|
|
||||||
} else if (inner instanceof BlockStateHolder) {
|
|
||||||
return inner; // single blocks won't have any impact on how simplex behaves
|
|
||||||
} else {
|
|
||||||
throw new InputParseException("Pattern " + inner.getClass().getSimpleName() + " cannot be used with #simplex");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,18 @@
|
|||||||
|
package com.sk89q.worldedit.extension.factory.parser.pattern;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.WorldEdit;
|
||||||
|
import com.sk89q.worldedit.math.noise.VoronoiNoise;
|
||||||
|
|
||||||
|
public class VoronoiPatternParser extends NoisePatternParser {
|
||||||
|
|
||||||
|
private static final String VORONOI_NAME = "voronoi";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create a new voronoi noise parser.
|
||||||
|
*
|
||||||
|
* @param worldEdit the worldedit instance.
|
||||||
|
*/
|
||||||
|
public VoronoiPatternParser(WorldEdit worldEdit) {
|
||||||
|
super(worldEdit, VORONOI_NAME, VoronoiNoise::new);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,23 @@
|
|||||||
|
package com.sk89q.worldedit.math.noise;
|
||||||
|
|
||||||
|
import com.boydti.fawe.object.random.SimplexNoise;
|
||||||
|
import com.sk89q.worldedit.math.Vector2;
|
||||||
|
import com.sk89q.worldedit.math.Vector3;
|
||||||
|
|
||||||
|
public class SimplexNoiseGenerator implements NoiseGenerator {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float noise(Vector2 position) {
|
||||||
|
return convert(SimplexNoise.noise(position.getX(), position.getZ()));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float noise(Vector3 position) {
|
||||||
|
return convert(SimplexNoise.noise(position.getX(), position.getY(), position.getZ()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private float convert(double d) {
|
||||||
|
// we need to go from [-1, 1] to [0, 1] and from double to float
|
||||||
|
return (float) ((d + 1) * 0.5);
|
||||||
|
}
|
||||||
|
}
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren