geforkt von Mirrors/FastAsyncWorldEdit
Added Block and id/data overloads to canPassThrough, centralTopLimit and isNaturalTerrainBlock.
Dieser Commit ist enthalten in:
Ursprung
d2f51b27b5
Commit
b612de3429
@ -28,6 +28,7 @@ import java.util.Set;
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import com.sk89q.util.StringUtil;
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import com.sk89q.worldedit.PlayerDirection;
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import com.sk89q.worldedit.foundation.Block;
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/**
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* Block types.
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@ -460,16 +461,40 @@ public enum BlockType {
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canPassThrough.add(BlockID.CARPET);
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}
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/**
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* Checks whether a block can be passed through.
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*
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* @param id
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* @return
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* @deprecated Use {@link #canPassThrough(int,int)} instead
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*/
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@Deprecated
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public static boolean canPassThrough(int id) {
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return canPassThrough.contains(id);
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}
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/**
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* Checks whether a block can be passed through.
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*
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* @param id
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* @param data
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* @return
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*/
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public static boolean canPassThrough(int id, int data) {
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return canPassThrough.contains(-16*id-data) || canPassThrough.contains(id);
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}
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/**
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* Checks whether a block can be passed through.
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*
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* @param block
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* @return
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*/
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public static boolean canPassThrough(Block block) {
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return canPassThrough(block.getId(), block.getData());
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}
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/**
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* Checks whether a block can be passed through.
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*
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@ -541,6 +566,16 @@ public enum BlockType {
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return canPassThrough(id) ? 0 : 1;
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}
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/**
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* Returns the y offset a player falls to when falling onto the top of a block at xp+0.5/zp+0.5.
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*
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* @param block
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* @return
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*/
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public static double centralTopLimit(Block block) {
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return centralTopLimit(block.getId(), block.getData());
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}
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/**
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* Returns the y offset a player falls to when falling onto the top of a block at xp+0.5/zp+0.5.
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*
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@ -912,6 +947,26 @@ public enum BlockType {
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return isNaturalTerrainBlock.contains(id);
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}
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/**
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* Checks if the block type is naturally occuring
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*
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* @param block
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* @return
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*/
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public static boolean isNaturalTerrainBlock(int id, int data) {
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return isNaturalTerrainBlock.contains(-16*id-data) || isNaturalTerrainBlock.contains(id);
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}
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/**
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* Checks if the block type is naturally occuring
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*
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* @param block
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* @return
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*/
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public static boolean isNaturalTerrainBlock(Block block) {
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return isNaturalTerrainBlock(block.getId(), block.getData());
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}
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/**
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* Checks if the block type is naturally occuring
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*
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