geforkt von Mirrors/FastAsyncWorldEdit
Merge pull request #287
Dieser Commit ist enthalten in:
Commit
b3f5136a59
@ -23,11 +23,13 @@ import com.sk89q.util.yaml.YAMLProcessor;
|
|||||||
import com.sk89q.wepif.PermissionsResolverManager;
|
import com.sk89q.wepif.PermissionsResolverManager;
|
||||||
import com.sk89q.worldedit.*;
|
import com.sk89q.worldedit.*;
|
||||||
import com.sk89q.worldedit.bukkit.selections.CuboidSelection;
|
import com.sk89q.worldedit.bukkit.selections.CuboidSelection;
|
||||||
|
import com.sk89q.worldedit.bukkit.selections.CylinderSelection;
|
||||||
import com.sk89q.worldedit.bukkit.selections.Polygonal2DSelection;
|
import com.sk89q.worldedit.bukkit.selections.Polygonal2DSelection;
|
||||||
import com.sk89q.worldedit.bukkit.selections.Selection;
|
import com.sk89q.worldedit.bukkit.selections.Selection;
|
||||||
import com.sk89q.worldedit.extension.platform.PlatformRejectionException;
|
import com.sk89q.worldedit.extension.platform.PlatformRejectionException;
|
||||||
import com.sk89q.worldedit.extent.inventory.BlockBag;
|
import com.sk89q.worldedit.extent.inventory.BlockBag;
|
||||||
import com.sk89q.worldedit.regions.CuboidRegion;
|
import com.sk89q.worldedit.regions.CuboidRegion;
|
||||||
|
import com.sk89q.worldedit.regions.CylinderRegion;
|
||||||
import com.sk89q.worldedit.regions.Polygonal2DRegion;
|
import com.sk89q.worldedit.regions.Polygonal2DRegion;
|
||||||
import com.sk89q.worldedit.regions.Region;
|
import com.sk89q.worldedit.regions.Region;
|
||||||
import com.sk89q.worldedit.regions.RegionSelector;
|
import com.sk89q.worldedit.regions.RegionSelector;
|
||||||
@ -389,6 +391,8 @@ public class WorldEditPlugin extends JavaPlugin {
|
|||||||
return new CuboidSelection(world, selector, (CuboidRegion) region);
|
return new CuboidSelection(world, selector, (CuboidRegion) region);
|
||||||
} else if (region instanceof Polygonal2DRegion) {
|
} else if (region instanceof Polygonal2DRegion) {
|
||||||
return new Polygonal2DSelection(world, selector, (Polygonal2DRegion) region);
|
return new Polygonal2DSelection(world, selector, (Polygonal2DRegion) region);
|
||||||
|
} else if (region instanceof CylinderRegion) {
|
||||||
|
return new CylinderSelection(world, selector, (CylinderRegion) region);
|
||||||
} else {
|
} else {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,80 @@
|
|||||||
|
/*
|
||||||
|
* WorldEdit, a Minecraft world manipulation toolkit
|
||||||
|
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||||
|
* Copyright (C) WorldEdit team and contributors
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU Lesser General Public License as published by the
|
||||||
|
* Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||||
|
* for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.sk89q.worldedit.bukkit.selections;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.regions.selector.CylinderRegionSelector;
|
||||||
|
import org.bukkit.World;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.BlockVector2D;
|
||||||
|
import com.sk89q.worldedit.LocalWorld;
|
||||||
|
import com.sk89q.worldedit.bukkit.BukkitUtil;
|
||||||
|
import com.sk89q.worldedit.regions.CylinderRegion;
|
||||||
|
import com.sk89q.worldedit.regions.RegionSelector;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A selection representing a {@link CylinderRegion}
|
||||||
|
*/
|
||||||
|
public class CylinderSelection extends RegionSelection {
|
||||||
|
|
||||||
|
private CylinderRegion cylRegion;
|
||||||
|
|
||||||
|
public CylinderSelection(World world, RegionSelector selector, CylinderRegion region) {
|
||||||
|
super(world, selector, region);
|
||||||
|
this.cylRegion = region;
|
||||||
|
}
|
||||||
|
|
||||||
|
public CylinderSelection(World world, BlockVector2D center, BlockVector2D radius, int minY, int maxY) {
|
||||||
|
super(world);
|
||||||
|
LocalWorld lWorld = BukkitUtil.getLocalWorld(world);
|
||||||
|
|
||||||
|
// Validate input
|
||||||
|
minY = Math.min(Math.max(0, minY), world.getMaxHeight());
|
||||||
|
maxY = Math.min(Math.max(0, maxY), world.getMaxHeight());
|
||||||
|
|
||||||
|
// Create and set up new selector
|
||||||
|
CylinderRegionSelector sel = new CylinderRegionSelector(lWorld, center, radius, minY, maxY);
|
||||||
|
|
||||||
|
// set up selection
|
||||||
|
cylRegion = sel.getIncompleteRegion();
|
||||||
|
|
||||||
|
// set up RegionSelection
|
||||||
|
setRegionSelector(sel);
|
||||||
|
setRegion(cylRegion);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the center vector of the cylinder
|
||||||
|
*
|
||||||
|
* @return the center
|
||||||
|
*/
|
||||||
|
public BlockVector2D getCenter() {
|
||||||
|
return cylRegion.getCenter().toVector2D().toBlockVector2D();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the radius vector of the cylinder
|
||||||
|
*
|
||||||
|
* @return the radius
|
||||||
|
*/
|
||||||
|
public BlockVector2D getRadius() {
|
||||||
|
return cylRegion.getRadius().toBlockVector2D();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
64
src/main/java/com/sk89q/worldedit/math/geom/Polygons.java
Normale Datei
64
src/main/java/com/sk89q/worldedit/math/geom/Polygons.java
Normale Datei
@ -0,0 +1,64 @@
|
|||||||
|
/*
|
||||||
|
* WorldEdit, a Minecraft world manipulation toolkit
|
||||||
|
* Copyright (C) sk89q <http://www.sk89q.com>
|
||||||
|
* Copyright (C) WorldEdit team and contributors
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU Lesser General Public License as published by the
|
||||||
|
* Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||||
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||||
|
* for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package com.sk89q.worldedit.math.geom;
|
||||||
|
|
||||||
|
import com.sk89q.worldedit.BlockVector2D;
|
||||||
|
import com.sk89q.worldedit.Vector2D;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Helper method for anything related to polygons.
|
||||||
|
*/
|
||||||
|
public final class Polygons {
|
||||||
|
|
||||||
|
private Polygons() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Calculates the polygon shape of a cylinder which can then be used for e.g. intersection detection.
|
||||||
|
*
|
||||||
|
* @param center the center point of the cylinder
|
||||||
|
* @param radius the radius of the cylinder
|
||||||
|
* @param maxPoints max points to be used for the calculation
|
||||||
|
* @return a list of {@link BlockVector2D} which resemble the shape as a polygon
|
||||||
|
*/
|
||||||
|
public static List<BlockVector2D> polygonizeCylinder(Vector2D center, Vector2D radius, int maxPoints) {
|
||||||
|
int nPoints = (int) Math.ceil(Math.PI*radius.length());
|
||||||
|
|
||||||
|
// These strange semantics for maxPoints are copied from the selectSecondary method.
|
||||||
|
if (maxPoints >= 0 && nPoints >= maxPoints) {
|
||||||
|
nPoints = maxPoints - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
final List<BlockVector2D> points = new ArrayList<BlockVector2D>(nPoints);
|
||||||
|
for (int i = 0; i < nPoints; ++i) {
|
||||||
|
double angle = i * (2.0 * Math.PI) / nPoints;
|
||||||
|
final Vector2D pos = new Vector2D(Math.cos(angle), Math.sin(angle));
|
||||||
|
final BlockVector2D blockVector2D = pos.multiply(radius).add(center).toBlockVector2D();
|
||||||
|
points.add(blockVector2D);
|
||||||
|
}
|
||||||
|
|
||||||
|
return points;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -20,11 +20,11 @@
|
|||||||
package com.sk89q.worldedit.regions;
|
package com.sk89q.worldedit.regions;
|
||||||
|
|
||||||
import com.sk89q.worldedit.*;
|
import com.sk89q.worldedit.*;
|
||||||
|
import com.sk89q.worldedit.math.geom.Polygons;
|
||||||
import com.sk89q.worldedit.regions.iterator.FlatRegion3DIterator;
|
import com.sk89q.worldedit.regions.iterator.FlatRegion3DIterator;
|
||||||
import com.sk89q.worldedit.regions.iterator.FlatRegionIterator;
|
import com.sk89q.worldedit.regions.iterator.FlatRegionIterator;
|
||||||
import com.sk89q.worldedit.world.World;
|
import com.sk89q.worldedit.world.World;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Iterator;
|
import java.util.Iterator;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@ -375,22 +375,6 @@ public class CylinderRegion extends AbstractRegion implements FlatRegion {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockVector2D> polygonize(int maxPoints) {
|
public List<BlockVector2D> polygonize(int maxPoints) {
|
||||||
final Vector2D radius = getRadius();
|
return Polygons.polygonizeCylinder(center, radius, maxPoints);
|
||||||
int nPoints = (int) Math.ceil(Math.PI*radius.length());
|
|
||||||
|
|
||||||
// These strange semantics for maxPoints are copied from the selectSecondary method.
|
|
||||||
if (maxPoints >= 0 && nPoints >= maxPoints) {
|
|
||||||
nPoints = maxPoints - 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
final List<BlockVector2D> points = new ArrayList<BlockVector2D>(nPoints);
|
|
||||||
for (int i = 0; i < nPoints; ++i) {
|
|
||||||
double angle = i * (2.0 * Math.PI) / nPoints;
|
|
||||||
final Vector2D pos = new Vector2D(Math.cos(angle), Math.sin(angle));
|
|
||||||
final BlockVector2D blockVector2D = pos.multiply(radius).add(center).toBlockVector2D();
|
|
||||||
points.add(blockVector2D);
|
|
||||||
}
|
|
||||||
|
|
||||||
return points;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren