Made golden apples and heads unstackable.

Dieser Commit ist enthalten in:
Wizjany 2012-11-24 10:30:15 -05:00
Ursprung 56d534bf0d
Commit afd8ebe66f
2 geänderte Dateien mit 16 neuen und 60 gelöschten Zeilen

Datei anzeigen

@ -184,4 +184,5 @@ public final class ItemID {
public static final int DISC_STRAD = 2264;
public static final int DISC_WARD = 2265;
public static final int DISC_11 = 2266;
public static final int DISC_WAIT = 2267;
}

Datei anzeigen

@ -339,6 +339,7 @@ public enum ItemType {
DISC_STRAD(ItemID.DISC_STRAD, "Music Disc - strad", "disc_strad"),
DISC_WARD(ItemID.DISC_WARD, "Music Disc - ward", "disc_ward"),
DISC_11(ItemID.DISC_11, "Music Disc - 11", "disc_11"),
DISC_WAIT(ItemID.DISC_WAIT, "Music Disc - wait", "disc_wait"),
// deprecated
@Deprecated GOLD_RECORD(ItemID.GOLD_RECORD, "Gold Record", "goldrecord", "golddisc"),
@ -551,6 +552,7 @@ public enum ItemType {
shouldNotStack.add(ItemID.BED_ITEM);
shouldNotStack.add(ItemID.MAP);
shouldNotStack.add(ItemID.SHEARS);
shouldNotStack.add(ItemID.HEAD);
shouldNotStack.add(ItemID.DISC_13);
shouldNotStack.add(ItemID.DISC_CAT);
shouldNotStack.add(ItemID.DISC_BLOCKS);
@ -562,6 +564,7 @@ public enum ItemType {
shouldNotStack.add(ItemID.DISC_STRAD);
shouldNotStack.add(ItemID.DISC_WARD);
shouldNotStack.add(ItemID.DISC_11);
shouldNotStack.add(ItemID.DISC_WAIT);
}
/**
@ -576,79 +579,31 @@ public enum ItemType {
private static final Set<Integer> usesDamageValue = new HashSet<Integer>();
static {
usesDamageValue.add(BlockID.WOOD);
usesDamageValue.add(BlockID.SAPLING);
//usesDamageValue.add(BlockID.WATER);
//usesDamageValue.add(BlockID.STATIONARY_WATER);
//usesDamageValue.add(BlockID.LAVA);
//usesDamageValue.add(BlockID.STATIONARY_LAVA);
usesDamageValue.add(BlockID.LOG);
usesDamageValue.add(BlockID.LEAVES);
//usesDamageValue.add(BlockID.DISPENSER);
//usesDamageValue.add(BlockID.BED);
//usesDamageValue.add(BlockID.POWERED_RAIL);
//usesDamageValue.add(BlockID.DETECTOR_RAIL);
//usesDamageValue.add(BlockID.PISTON_STICKY_BASE);
//usesDamageValue.add(BlockID.LONG_GRASS);
//usesDamageValue.add(BlockID.PISTON_BASE);
//usesDamageValue.add(BlockID.PISTON_EXTENSION);
usesDamageValue.add(BlockID.SANDSTONE);
usesDamageValue.add(BlockID.LONG_GRASS);
usesDamageValue.add(BlockID.CLOTH);
usesDamageValue.add(BlockID.DOUBLE_STEP);
usesDamageValue.add(BlockID.STEP);
//usesDamageValue.add(BlockID.TORCH);
//usesDamageValue.add(BlockID.FIRE);
//usesDamageValue.add(BlockID.WOODEN_STAIRS);
//usesDamageValue.add(BlockID.CHEST);
//usesDamageValue.add(BlockID.REDSTONE_WIRE);
//usesDamageValue.add(BlockID.CROPS);
//usesDamageValue.add(BlockID.SOIL);
//usesDamageValue.add(BlockID.FURNACE);
//usesDamageValue.add(BlockID.BURNING_FURNACE);
//usesDamageValue.add(BlockID.SIGN_POST);
//usesDamageValue.add(BlockID.WOODEN_DOOR);
//usesDamageValue.add(BlockID.LADDER);
//usesDamageValue.add(BlockID.MINECART_TRACKS);
//usesDamageValue.add(BlockID.COBBLESTONE_STAIRS);
//usesDamageValue.add(BlockID.WALL_SIGN);
//usesDamageValue.add(BlockID.LEVER);
//usesDamageValue.add(BlockID.STONE_PRESSURE_PLATE);
//usesDamageValue.add(BlockID.IRON_DOOR);
//usesDamageValue.add(BlockID.WOODEN_PRESSURE_PLATE);
//usesDamageValue.add(BlockID.REDSTONE_TORCH_OFF);
//usesDamageValue.add(BlockID.REDSTONE_TORCH_ON);
//usesDamageValue.add(BlockID.STONE_BUTTON);
//usesDamageValue.add(BlockID.SNOW);
//usesDamageValue.add(BlockID.CACTUS);
//usesDamageValue.add(BlockID.REED);
//usesDamageValue.add(BlockID.JUKEBOX);
//usesDamageValue.add(BlockID.PUMPKIN);
//usesDamageValue.add(BlockID.JACKOLANTERN);
//usesDamageValue.add(BlockID.CAKE_BLOCK);
//usesDamageValue.add(BlockID.REDSTONE_REPEATER_OFF);
//usesDamageValue.add(BlockID.REDSTONE_REPEATER_ON);
//usesDamageValue.add(BlockID.TRAP_DOOR);
//usesDamageValue.add(BlockID.SILVERFISH_BLOCK);
usesDamageValue.add(BlockID.SILVERFISH_BLOCK);
usesDamageValue.add(BlockID.STONE_BRICK);
//usesDamageValue.add(BlockID.RED_MUSHROOM_CAP);
//usesDamageValue.add(BlockID.BROWN_MUSHROOM_CAP);
//usesDamageValue.add(BlockID.PUMPKIN_STEM);
//usesDamageValue.add(BlockID.MELON_STEM);
//usesDamageValue.add(BlockID.VINE);
//usesDamageValue.add(BlockID.FENCE_GATE);
//usesDamageValue.add(BlockID.BRICK_STAIRS);
//usesDamageValue.add(BlockID.STONE_BRICK_STAIRS);
//usesDamageValue.add(BlockID.NETHER_BRICK_STAIRS);
//usesDamageValue.add(BlockID.NETHER_WART);
//usesDamageValue.add(BlockID.ENCHANTMENT_TABLE);
//usesDamageValue.add(BlockID.BREWING_STAND);
//usesDamageValue.add(BlockID.CAULDRON);
//usesDamageValue.add(BlockID.END_PORTAL_FRAME);
usesDamageValue.add(BlockID.BROWN_MUSHROOM_CAP);
usesDamageValue.add(BlockID.RED_MUSHROOM_CAP);
usesDamageValue.add(BlockID.DOUBLE_WOODEN_STEP);
usesDamageValue.add(BlockID.WOODEN_STEP);
usesDamageValue.add(BlockID.COBBLESTONE_WALL);
usesDamageValue.add(BlockID.ANVIL);
usesDamageValue.add(ItemID.COAL);
usesDamageValue.add(ItemID.INK_SACK);
usesDamageValue.add(ItemID.POTION);
usesDamageValue.add(ItemID.GLASS_BOTTLE);
usesDamageValue.add(ItemID.SPAWN_EGG);
usesDamageValue.add(ItemID.MAP);
usesDamageValue.add(ItemID.HEAD);
usesDamageValue.add(ItemID.GOLD_APPLE);
}
/**