geforkt von Mirrors/FastAsyncWorldEdit
Use the connection field on 1.19->1.19.3 rather than networkManager
Dieser Commit ist enthalten in:
Ursprung
a7c402d8dd
Commit
a9ed8431cd
@ -511,7 +511,7 @@ public final class PaperweightAdapter implements BukkitImplAdapter<net.minecraft
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@Override
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public void sendFakeNBT(Player player, BlockVector3 pos, CompoundBinaryTag nbtData) {
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((CraftPlayer) player).getHandle().networkManager.send(ClientboundBlockEntityDataPacket.create(
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((CraftPlayer) player).getHandle().connection.send(ClientboundBlockEntityDataPacket.create(
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new StructureBlockEntity(
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new BlockPos(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ()),
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Blocks.STRUCTURE_BLOCK.defaultBlockState()
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@ -522,7 +522,7 @@ public final class PaperweightAdapter implements BukkitImplAdapter<net.minecraft
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@Override
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public void sendFakeOP(Player player) {
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((CraftPlayer) player).getHandle().networkManager.send(new ClientboundEntityEventPacket(
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((CraftPlayer) player).getHandle().connection.send(new ClientboundEntityEventPacket(
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((CraftPlayer) player).getHandle(), (byte) 28
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));
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}
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@ -13,6 +13,6 @@ repositories {
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dependencies {
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// https://papermc.io/repo/service/rest/repository/browse/maven-public/io/papermc/paper/dev-bundle/
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paperDevBundle("1.19.3-R0.1-20221213.172857-21")
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paperDevBundle("1.19.3-R0.1-20221226.180038-55")
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compileOnly("io.papermc:paperlib")
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}
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@ -539,7 +539,7 @@ public final class PaperweightAdapter implements BukkitImplAdapter<net.minecraft
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@Override
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public void sendFakeNBT(Player player, BlockVector3 pos, CompoundBinaryTag nbtData) {
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((CraftPlayer) player).getHandle().networkManager.send(ClientboundBlockEntityDataPacket.create(
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((CraftPlayer) player).getHandle().connection.send(ClientboundBlockEntityDataPacket.create(
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new StructureBlockEntity(
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new BlockPos(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ()),
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Blocks.STRUCTURE_BLOCK.defaultBlockState()
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@ -550,7 +550,7 @@ public final class PaperweightAdapter implements BukkitImplAdapter<net.minecraft
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@Override
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public void sendFakeOP(Player player) {
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((CraftPlayer) player).getHandle().networkManager.send(new ClientboundEntityEventPacket(
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((CraftPlayer) player).getHandle().connection.send(new ClientboundEntityEventPacket(
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((CraftPlayer) player).getHandle(), (byte) 28
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));
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}
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