geforkt von Mirrors/FastAsyncWorldEdit
Use correct trustEdges value
Dieser Commit ist enthalten in:
Ursprung
7baaed946e
Commit
a8f53d6414
@ -201,7 +201,7 @@ public final class BukkitAdapter_1_16_2 extends NMSAdapter {
|
||||
|
||||
if (lighting) {
|
||||
// ChunkCoordIntPair chunkCoordIntPair = new ChunkCoordIntPair(chunkX, chunkZ);
|
||||
boolean trustEdges = false; //Added in 1.16.1 Not sure what it does.
|
||||
boolean trustEdges = true; //This needs to be true otherwise Minecraft will update lighting from/at the chunk edges (bad)
|
||||
PacketPlayOutLightUpdate packet = new PacketPlayOutLightUpdate(chunkCoordIntPair, nmsWorld.getChunkProvider().getLightEngine(), trustEdges);
|
||||
playerChunk.players.a(chunkCoordIntPair, false).forEach(p -> {
|
||||
p.playerConnection.sendPacket(packet);
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren