geforkt von Mirrors/FastAsyncWorldEdit
Check type, not state
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eadf5ad246
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a4f63ec6f0
@ -54,6 +54,7 @@ import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.transform.Identity;
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import com.sk89q.worldedit.math.transform.Transform;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.world.entity.EntityType;
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import com.sk89q.worldedit.world.entity.EntityTypes;
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import javax.annotation.Nullable;
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@ -360,13 +361,7 @@ public class ForwardExtentCopy implements Operation {
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// filter players since they can't be copied
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entities = source.getEntities(region)
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.stream()
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.filter(new Predicate<Entity>() {
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@Override
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public boolean apply(@Nullable Entity input) {
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BaseEntity state = input.getState();
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return state != null && state.getType() != EntityTypes.PLAYER;
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}
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})
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.filter(e -> e.getType() != EntityTypes.PLAYER)
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.collect(Collectors.toList());
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} else {
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entities = new ArrayList<>();
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