Remove poorly implemented biomes in MCEdit schematics

Dieser Commit ist enthalten in:
MattBDev 2020-03-27 19:09:01 -04:00
Ursprung 62165250ce
Commit 9c3fea6567

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@ -163,20 +163,6 @@ public class SchematicReader implements ClipboardReader {
}
});
StreamDelegate biomesDelegate = schematic.add("Biomes");
StreamDelegate aweBiomesDelegate = schematic.add("AWEBiomes");
InfoReader biomesInfo = (l, t) -> {
biomesOut = new FastByteArrayOutputStream();
biomes = new FaweOutputStream(new LZ4BlockOutputStream(biomesOut));
};
biomesDelegate.withInfo(biomesInfo);
aweBiomesDelegate.withInfo(biomesInfo);
IntValueReader biomeReader = (index, value) -> biomes.write(value);
biomesDelegate.withInt(biomeReader);
StreamDelegate tilesDelegate = schematic.add("TileEntities");
tilesDelegate.withInfo((length, type) -> tiles = new ArrayList<>(length));
tilesDelegate.withElem((ValueReader<Map<String, Object>>) (index, tile) -> tiles.add(tile));
@ -298,26 +284,6 @@ public class SchematicReader implements ClipboardReader {
}
}
if (biomes != null) {
try (InputStream biomesIn = new LZ4BlockInputStream(new FastByteArraysInputStream(biomesOut.toByteArrays()))) {
if (clipboard instanceof LinearClipboard) {
LinearClipboard linear = (LinearClipboard) clipboard;
int volume = width * length;
for (int index = 0; index < volume; index++) {
BiomeType biome = BiomeTypes.getLegacy(biomesIn.read());
if (biome != null) linear.setBiome(index, biome);
}
} else {
for (int z = 0; z < length; z++) {
for (int x = 0; x < width; x++) {
BiomeType biome = BiomeTypes.getLegacy(biomesIn.read());
if (biome != null) clipboard.setBiome(x, 0, z, biome);
}
}
}
}
}
// tiles
if (tiles != null && !tiles.isEmpty()) {
outer: